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HDT Physics Missing Some Things...


xyxksyd45

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Posted

Hi all, this is my first time posting.

 

I have HDT Physics Extensions working in oldrim. Everything works fine and dandy, except for a few things.

 

First, there is no belly physics. I am using the XPMSE skeleton which should have belly support, and I made sure the physics extensions file also has belly support. Still, there is no belly movement from HDT in the game.

 

Secondly, my character's hands and other things will not collide with the breasts (it just goes right through). I'm not sure why this is happening.

 

I have a CBBE HDT body installed, along with SKSE, skeleton, and HDT physics extensions. If anyone could offer some help with either of the two problems, it would be greatly appreciated!

 

 

Posted
25 minutes ago, xyxksyd45 said:

Hi all, this is my first time posting.

 

I have HDT Physics Extensions working in oldrim. Everything works fine and dandy, except for a few things.

 

First, there is no belly physics. I am using the XPMSE skeleton which should have belly support, and I made sure the physics extensions file also has belly support. Still, there is no belly movement from HDT in the game.

 

Secondly, my character's hands and other things will not collide with the breasts (it just goes right through). I'm not sure why this is happening.

 

I have a CBBE HDT body installed, along with SKSE, skeleton, and HDT physics extensions. If anyone could offer some help with either of the two problems, it would be greatly appreciated!

 

 

You need to use a physics-enabled body.  CBBE HDT has basic physics (jiggle), but as I am a UUNP user, I cannot say if it has anything more than that.

 

Specifically, your body needs collision in the hands model to prevent clipping with the breasts, and it needs a belly node for HDT belly support.

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