Watchamacallit Posted July 5, 2019 Posted July 5, 2019 Hi guys. So i made a custom body based on CBBE, so uses all the original sliders. Except this one has a few more additions in terms of complexity, such as a HDT Vajayjay among others. I'm trying to use it as a base/reference for a few armors but struggling to get my head around how it works. The closest i've gotten is getting it all displaying fine but then the sliders not working at all. Really, it should be a simple swap or import except the new one has a vagina mesh. If someone can give me a quick guide or breakdown i'd really appreciate it.
Yinkle Posted July 5, 2019 Posted July 5, 2019 1 hour ago, Watchamacallit said: Hi guys. So i made a custom body based on CBBE, so uses all the original sliders. Except this one has a few more additions in terms of complexity, such as a HDT Vajayjay among others. I'm trying to use it as a base/reference for a few armors but struggling to get my head around how it works. The closest i've gotten is getting it all displaying fine but then the sliders not working at all. Really, it should be a simple swap or import except the new one has a vagina mesh. If someone can give me a quick guide or breakdown i'd really appreciate it. What you could do is make a new reference body using your custom one with the additional sliders/bone weights. This is a matter of editing the RefTemplates.xml file adding your new reference body. Bear in mind this can only have 1 shape. Â Then when you load up an outfit you want to convert, use load reference and load your new one. Then import the vagina mesh from an external nif file. Conform sliders and save your new outfit. Â Edit: I did this with the custom body in my ABBA mod and it works a treat
Watchamacallit Posted July 5, 2019 Author Posted July 5, 2019 2 hours ago, Yinkle said: What you could do is make a new reference body using your custom one with the additional sliders/bone weights. This is a matter of editing the RefTemplates.xml file adding your new reference body. Bear in mind this can only have 1 shape. Â Then when you load up an outfit you want to convert, use load reference and load your new one. Then import the vagina mesh from an external nif file. Conform sliders and save your new outfit. Â Edit: I did this with the custom body in my ABBA mod and it works a treat Thanks for the reply, much appreciated When you say "Bear in mind this can only have 1 shape" what do you mean exactly? I only ask cos i use the Labia Variants mod and when i import it into outfit studio it has both a CBBE and Labia entry to the pane on the right. Would this account for 2 shapes?
Yinkle Posted July 5, 2019 Posted July 5, 2019 Yes, a reference shape must only be 1 shape. You'd need to import the labia shape separately
Watchamacallit Posted July 5, 2019 Author Posted July 5, 2019 2 hours ago, Yinkle said: Yes, a reference shape must only be 1 shape. You'd need to import the labia shape separately Ok cool. So i thought i'd just import the Labia shape only and attached it to the mesh no problem, yet in game it appears inside the body rather then the expected location in the .nif. not sure what thats about. Any ideas?
Yinkle Posted July 5, 2019 Posted July 5, 2019 Sorry I thought my advice was clear enough, clearly I'm not very clear!
Watchamacallit Posted July 5, 2019 Author Posted July 5, 2019 7 minutes ago, Yinkle said: Sorry I thought my advice was clear enough, clearly I'm not very clear! The only thing clear is i'm a complete noob at this
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