piranha45 Posted June 30, 2019 Posted June 30, 2019 I want to disable all the femdom animations. If I select Cross for example, there is a 50% chance that the animation played will have the male chained up to the cross and freely ridden by the female. I've tried deleting the animations, but that just results in the characters being melded together for the whole sex duration. Any ideas on what I can edit CK or SSEEdit to prevent these certain animations from being considered by the system?
NoNickNeeded Posted June 30, 2019 Posted June 30, 2019 If they are sexlab animation, you can disable them there. Either by searching through the list and unclicking there or if you are part of the animation, SexLab's MCM should take you directly into the editing page of that animation, where the topmost line (IIRC) is something like "animation enabled" which you can then uncheck.
STREET_BLAZER Posted June 3, 2020 Posted June 3, 2020 On 6/30/2019 at 11:57 AM, NoNickNeeded said: If they are sexlab animation, you can disable them there. Either by searching through the list and unclicking there or if you are part of the animation, SexLab's MCM should take you directly into the editing page of that animation, where the topmost line (IIRC) is something like "animation enabled" which you can then uncheck. The thread title EXPLICITLY STATES: (SSE) Flowergirls BDSM Are you slow or something?? Anyways, should anyone ever desire to remove specific animations from flower girls, I've found that it's safer to simply "overwrite" them, rather than go mucking around in the script to disable them. To accomplish this, simply navigate to the animations folder of FG BDSM (FlowerGirls SE - BDSM v1.4\meshes\Actors\Character\animations\FlowerGirls SE - BDSM) -copy the 'good' animations you wish to use to another folder -select the names of the animations you wish to remove; replace the 'good' animation's names with these (the numbered animations obviously need to correspond with one another) -paste the newly named 'good' animations back into the main directory and overwrite the ones you no longer want to see Worked for me.
NoNickNeeded Posted June 4, 2020 Posted June 4, 2020 Oh sorry for not knowing this particular mod and assuming that it would be like the vast majority of all sex mods i.e. built on top of the SexLab framework, Guess that makes me really slow....
evomike Posted January 29, 2021 Posted January 29, 2021 On 6/30/2019 at 12:05 PM, piranha45 said: I want to disable all the femdom animations. If I select Cross for example, there is a 50% chance that the animation played will have the male chained up to the cross and freely ridden by the female. I've tried deleting the animations, but that just results in the characters being melded together for the whole sex duration. Any ideas on what I can edit CK or SSEEdit to prevent these certain animations from being considered by the system? for me all my animations so far with this mod are causing npcs to stand ontop of each other during animations. im trying to figure it out
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