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Jackgas Pub/Nightclub Of the Commonwealth. Voiced


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Posted (edited)

Yes. This mod needs a much needed update.  I'm actually going back and optimizing it as I type this. (Not really cause I'm typing this now instead.)

 

I will be updating the original mod fixing some stuff. Making some stuff better. Then doing the rest through add ons.

 

Was working on a bunch of DOA follower mods and kinda got distracted. After the Grand opening I had lots of ideas for add ons.

 

It's premature but if possible expect a Starfield version of the Nightclub. Probably without Jackga's outfits (I'll need some collection of stuff to add, cross that bridge when We get to It). You can only push 2013 textures so far. I've already had to replace more than a few of them.

 

-- 

There Might also be an eventual "starfield" transition mod add on that will start here and require another already published but as of yet unnamed mod of mine. I'm not 100% sold on that yet. maybe like 51% right now.... 

 

Modding for F04 but back to Playing Stray.

Edited by Senator Blutarsky
  • 1 month later...
Posted (edited)

I have updated this mod with many fixes and some new stuff and will be updating it in the next few days.

 

1. you will have an opportunity to recruit the blonde bimbos as dancers if you fuck it up with esperanza.

2. serana now has a "request box" so you dont have to carry all the music sheets around.

3. added two new songs. "September" by earth wind and fire and "Cry of the Cougar" by Broken Lizard from Slammin' Salmon

4. Serana has a new "random" option so she will randomly pick from the sheet music in the request box.

5. tried to minimize the AI so the chars dont report to work naked.

 

I will not be abandoning FO4 modding for Starfield. but I will be doing an "FO4 Epilogue" that will require this mod and the DOA Bayman Honoka Marie Rose follower mod.  Obviously I will release mods after that and update this mod. I do plan on eventually making a version of this mod for Starfield (which is the reason for the epilogue).

 

thank you all for your patience and continued support.

 

Edited by Senator Blutarsky
Posted
On 9/3/2023 at 9:50 PM, Badtanker said:

What is the download\Load order for your mod? not sure which ones I should download

Wait two or three days till I update.


been a rotten apple of a Week I know I gotta updat this muthafukka.

Posted

This mod is fantastic and i'm truly enjoying it a lot. My favorite parts are the hidden boss battles. Speaking of which i have a problem: i located all the statues except one: the Street Combat Realm statue. I really spent hours looking for it, trying to solve the clues:  I tried inside and outside the Combat Zone, Fort Hagen, Fort Strong... because i get the feeling it has something to do with fights or military... Nothing. I also tried Natick where the supermutants spawn dead, defeated by a deathclaw (clue talks about "warriors" who lost a great battle). Can anyone (Senator Blutarsky?) please help me locating the Combat Realm before i give up? The Commonwealth is really too huge and i think i already explored the most likely locations without success :(  Also, the recipes i can buy are 8, so i assume there are 8 statues (i've beaten 7 already and loved each of them), but the main page of the mod talks about 9 boss battles? Am i missing a boss somewhere?

Also, a possible bug i'm experiencing: when Fiona is near her terminals, she can't be talked to, she emits the generic settlers replies ("Eh?" "Yes")... I have to wait for her to go to bed to be able to interact with her again. and then she won't talk about the command center anyway but will have her normal supplier dialogues when she is far from her computers. Is this normal?

Posted

Edit: the correct name of the incantation for the statue that i'm looking for is exactly "Battle in the Street" incantation and once opened, the text with the riddle refers to the "Combat Realm". I would really appreciate you help because i don't know where else to look for it. I also checked the square in Lexington, to be sure the  riddle was not referring to a real historical battle. I checked the Castle, ("ruins", "warriors" who lost a battle...) but since that location becomes a customizable settlement i don't think the mod added something there. I tried some prebellic military outposts. I tried Bunker Hill, but actually there's already a different boss battle there... I really need help to locate this final statue... Please help, thank you in advance :)

Posted

Edit 2: never mind, i found it at last! LOL It's

Spoiler

outside the Castle near a tree, very hard to see...

My other questions still remain active if you can answer: is it normal that Fiona doesn't talk when in her command center? Maybe i need to progress with the Grand Opening quest for her to receive dialogue options? Also... now that i finally unlocked the 8 secret boss fights... Is there a ninth boss as stated in the description page or was that a typo? Anyway, Blutarsky, thank you so much for this great mod: it's truly fun to play and it's so many things together: nightclub, mini quests, funny npc's, amazing boss fights in hyper-funny arenas, song sheets collectables, etc. I love your humor: your characters, also from the DOA mods, always crack me up :D

Posted

Edit/update 3: I know i'm speaking alone at this point, but i eventually found the ninth boss, or at least the audio "Fight!" signaled a boss fight: this time around not inside a statue but inside a trapdoor. Sadly my Fiona command center glitched, so it's just a cosmetic addition to my game because she doesn't talk in that room (i guess her dialogue tree somehow bugged out in my game), but nonetheless i think i managed to find everything i had to find without her help (staff members and 8 statues at least + the trapdoor boss).

 

In case you plan future fixes, i think i "beta tested" this masterpiece enough hours and only noticed 4 problems:

1) command center not working as already said, at least in my game (Fiona can't be interacted with when in that room);

2) recipe "Crafting the Go Go Outfit" actually has a wrong name/reference and it's a double of the "Crafting Biker Babe Outfit" (basically both recipes unlock the Biker Babe, while the Go Go Outfit is not unlocked at the chem bench);

3) in my game Danny Trejo could be truly hired only during the vanilla main quest, otherwise, if the vanilla quest is already completed, Danny will never leave the trapdoor (in dialogues he can be hired, yes, but he will never really move to the nightclub because the last objective of his quest "save Preston's sorry ass" will never trigger if Preston is already saved beforehand without Danny);

4) when Marty's song starts, at least in my game, it goes on loop forever and can't be stopped, even if days pass, Marty despawns, Serana is on the mic, other songs are in the box etc. (this is probably the worst problem, it risks to ruin the amazing job you did with all the music sheets variety).

Honestly i don't even know if the problems i experienced are due to the mod itself or my messed up save: mine wanted to be just a helpful report in case of future fixes/updates/addons and not a kiddie complaint just for the sake of criticizing and whining. I really appreciate and respect all the work you put in your mods, your humor and your huge creativity: one must dig a lot to find everything. Simply put, I love this mod and i'll never remove it from my load order lol.

 

Anyway, my compliments again for this awesome mod. I can't get enough of it and talking to every character multiple times keeps adding surprises after surprises. (last one for me was the dance instructor that i unexpectedly discovered yesterday lol).

Amazing job: thank you for making Fallout a better, and hyper funny, experience :) I'm addicted to all your characters lol.

Posted (edited)
On 9/14/2023 at 2:27 AM, kento78 said:

This mod is fantastic and i'm truly enjoying it a lot. My favorite parts are the hidden boss battles. Speaking of which i have a problem: i located all the statues except one: the Street Combat Realm statue. I really spent hours looking for it, trying to solve the clues:  I tried inside and outside the Combat Zone, Fort Hagen, Fort Strong... because i get the feeling it has something to do with fights or military... Nothing. I also tried Natick where the supermutants spawn dead, defeated by a deathclaw (clue talks about "warriors" who lost a great battle). Can anyone (Senator Blutarsky?) please help me locating the Combat Realm before i give up? The Commonwealth is really too huge and i think i already explored the most likely locations without success :(  Also, the recipes i can buy are 8, so i assume there are 8 statues (i've beaten 7 already and loved each of them), but the main page of the mod talks about 9 boss battles? Am i missing a boss somewhere?

Also, a possible bug i'm experiencing: when Fiona is near her terminals, she can't be talked to, she emits the generic settlers replies ("Eh?" "Yes")... I have to wait for her to go to bed to be able to interact with her again. and then she won't talk about the command center anyway but will have her normal supplier dialogues when she is far from her computers. Is this normal?

 

that is not normal but I have been working on issues like this and should have resolved most of them in my very shortly upcoming update. I have to look where the combat boss battle is. I forgot myself. I haven't done the boss battles in years since before I started with the grand opening and promoters.

 

The grand opening won't fix fiona. I'll double check that before I release. There will be some new features and I'm not sure if you will need a clean save or not yet. I think at least one function might (Serana's request box) but I might be able to make an in game fix for it.

 

Juts hold on a sec. I'll be updating soon. I think i did check fiona's issue. I'll specifically check that before I update and Marty's. I never had an issue with that before but maybe something misfired. You should be able to tell him to quit also.

 

Edited by Senator Blutarsky
Posted

Thank you very much for your reply. Any news about a new mod or update from you is great news :) 

About the 9th boss, i think i located the boss fight.

Spoiler

Boss fight in a trapdoor inside the recruitment offices at the National Guard Training Yard. I noticed that Pussy Galore, among the tons of recipes of this awesome mod, also sells a note, "Whereabouts of the Immortal", that points the player to that location... so i went to explore the place better... The trapdoor also activates the audio "Fight!", so i think that's the last boss fight after the statues indeed.

I will try to hold off without progressing too far... just enjoying the atmosphere you built is pleasant (for instance, doing something else and randomly encountering Ace and Gary is so crazy and funny lol. Will they come to the nightclub eventually, like Keaton, or they just remain in the open world?).

Currently i'm trying to regain the proper audio for my game though, because yesterday, a bit after i posted my last message, Serana pulled off her prank. It was once again another unexpected surprise and i'm still looking for the correct song to appease her lol. BTW, if you can help me with the song location, i don't mind the spoiler...cause i could not locate the correct song in hours now (i found 3 more songs, she reacts to them so i think they are related to the quest, but still none of them makes her stop the "Surfin Bird" hijack of my pipboy ?. Any help is appreciated :) )

Posted
On 9/3/2023 at 9:50 PM, Badtanker said:

What is the download\Load order for your mod? not sure which ones I should download


????

 

you need the nightclub and grand opening. But I woild hold off till I update. I’m doing some final tweaks this weekend hopefully by Sunday at the latest I’ll re up the updated versions of both.

Posted (edited)

I’m adding one final thing then this will be ready to go. 
 

I hope as soon as tomorrow. 
 

thank you for your patience and support.

 

now idk about you it’s time for some mezcal.

Edited by Senator Blutarsky
Posted

 i tryed everything reinstall everything the problem is not about the location or the outfit  everything works Super Fine ! :) , i just cant even found the key in the molerat den after searching every corner  in this small hole on 3 different games, the quest for the girl in the drumlin dinner i cant find her abraxo stuff at corvega or cant even craft it i got all the ingredient but thats always say im lack of requierement to craft it  so i try to get all perk but still nope im just stuck after trying multiple times thats seems a really enjoyable mod with good idea in mind ! But sadly I cannot really play it like it supposed to be cause im litteraly stuck , Il try and try again to get it work ahah but if someone got the same problem and fix this just tell me how to fix this Thx you very much For this Mod I hope il make it work soon ? 

Posted (edited)

@sweetnessdreamz Don't give up on this mod even if you find yourself stuck: it's a fantastic mod. If you don't find something immediately, maybe you will stumble upon it later...(i'm still looking for various things myself lol). But for now, to get you unstuck, at least for the abraxo, spoiler below ;) 

Spoiler

Enter Corvega from the main entrance door. As soon as you are inside, look to your left: on a small table there's a bag containing her special abraxo. 

 

 

Edited by kento78
Posted
On 9/30/2023 at 5:21 AM, sweetnessdreamz said:

 i tryed everything reinstall everything the problem is not about the location or the outfit  everything works Super Fine ! :) , i just cant even found the key in the molerat den after searching every corner  in this small hole on 3 different games, the quest for the girl in the drumlin dinner i cant find her abraxo stuff at corvega or cant even craft it i got all the ingredient but thats always say im lack of requierement to craft it  so i try to get all perk but still nope im just stuck after trying multiple times thats seems a really enjoyable mod with good idea in mind ! But sadly I cannot really play it like it supposed to be cause im litteraly stuck , Il try and try again to get it work ahah but if someone got the same problem and fix this just tell me how to fix this Thx you very much For this Mod I hope il make it work soon ? 

 

I cut the key out of the mod, just goto the nightclub. Its unlocked. her abraxo is a special abraxo. Its in a duffel bag by the bottom double door entrance with a ton of empty bottles

 

Posted
On 9/25/2023 at 12:01 PM, HyperByron said:

Are there no quest markers? I have no idea what to get Chloe and where.

 

Nope. I intentionally did not use markers because most of the NPCS are in common locations that are not too far off the beaten path.

 

I will do a Massive spoilers cheat sheet. I just need to do a few things first. 

Chloe is from Dont trust the bitch in apt 23, She's a party girl. That should give a hint where to find her.

Posted (edited)
On 9/25/2023 at 1:27 AM, pappagalli76 said:

Hi thanks for your great mod. Just a question.

I need only the new file uploaded to start a new play? and is there an installation order to follow?

 

You need either the new base files for CBBE or Fusion Girl. Whichever you use. And of course the bodyslide files if you want to change the outfits.

 

the add on is optional. Even if you use the add on It won't trigger in game until you tell the keeper to "open for business".

Edited by Senator Blutarsky
  • 3 weeks later...
Posted (edited)

How do you start the mod? I got a quest when I installed it to turn on subtitles (they were already on), but I can't find any other direction for the mod. I saw someone mention a security guy standing outside of the Museum of Freedom in Concord, but there was nobody there in my game. I added to an existing game, saw that was supposed to be OK to do?

Edited by MysticDaedra
  • 2 weeks later...
Posted
On 10/23/2023 at 9:29 PM, MysticDaedra said:

How do you start the mod? I got a quest when I installed it to turn on subtitles (they were already on), but I can't find any other direction for the mod. I saw someone mention a security guy standing outside of the Museum of Freedom in Concord, but there was nobody there in my game. I added to an existing game, saw that was supposed to be OK to do?

 

You need to find the nightclub itself to trigger any secruirty or any npcs of the mod. 

 

Goto the Sanctuary bridge leading to red rocket.  go to the minuteman statue and face red rocket. turn left and follow the coastline. keep going past the generator. past the refrigerator past the tub.  you should see a lady statue (about your character's size) sitting on rock. right in front of it is a trapdoor to enter. If you hit the mirelurk nest you went too far.

 

Its best to do it during the day.

 

NPCs do not show up until you have agreed to the buy in. speak to the keeper (Dr. Goodhead in the white dress) use the what is normally the Yellow "talk" option (Y if you use a controller).

 

 

Posted (edited)
On 10/31/2023 at 10:29 PM, dnsdodge said:

 jackga's  nightclub recruitment who do i recruit and where do i find them 

 

The first three the keeper tells you. Security - Abernathy, party - drumlin diner, supplies - outside v81.

 

the rest you can find they are mostly not off the beaten path.  Most of them are not warriors they are social animals.

 

you must speak to the keeper and agree to the buy - in before any appear.

 

I will do a "cheat sheet" for the rest. 

 

I know I know..... Been saying that for a while.

Edited by Senator Blutarsky
  • 2 weeks later...
Posted

where can i find the FAQ? its not in the files and i havent noticed it on the page while having no idea how to start this thing xD

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