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invisible parts on a texture map


enya

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Posted

Sorry if I describe the problem laboriously, I'm no native speeker.

 

When I wanted to create new textures for the children's clothing, I noticed that the skirt is not visible on the diffuse map. Ingame and in Nifskope, however, it is displayed correctly.

 

How can I visualize the seemingly invisible parts in Gimp to edit them?

 

Thank you in advance for any hint!

 

 

Screenshot_6.png

Screenshot_7.png

Posted

Maybe there is a alphachannel in the diffuse map but no alpha block in the *.nif.

I don't know gimp,in PS you can see all channels,maybe gimp need a selected option?

Save it as dxt 1 with no alpha channel and reload it.

Posted
10 minutes ago, sativa said:

Maybe there is a alphachannel in the diffuse map but no alpha block in the *.nif.

I don't know gimp,in PS you can see all channels,maybe gimp need a selected option?

Save it as dxt 1 with no alpha channel and reload it.

Nope, saved as dxt 1 with no alpha channel and reloaded it. It didn't work... ?

Posted
38 minutes ago, enya said:

Nope, saved as dxt 1 with no alpha channel and reloaded it. It didn't work... ?

Can you upload this texture, makes me curious ^^

Posted
13 minutes ago, sativa said:

Can you upload this texture, makes me curious ^^

Check your PMs, please.

Posted

In GIMP, toggle the alpha under channels (see below) to be able to see it all.  There are multiple methods for determining the way specularity functions.  In Skyrim it is based on the normalmap, but at some point in Skyrim's development, it might've been in the diffuse.

 

And I think your DXT 1 re-export trick only works if the alpha is not 100%.

 

Capture.JPG.428574ccda0dea3adddd320870161e79.JPG

Posted
1 hour ago, Seijin8 said:

In GIMP, toggle the alpha under channels (see below) to be able to see it all.  There are multiple methods for determining the way specularity functions.  In Skyrim it is based on the normalmap, but at some point in Skyrim's development, it might've been in the diffuse.

 

And I think your DXT 1 re-export trick only works if the alpha is not 100%.

 

Capture.JPG.428574ccda0dea3adddd320870161e79.JPG

Looks like this in Gimp:

 

 

Screenshot_5.png

Posted
4 hours ago, Seijin8 said:
  Reveal hidden contents

 

Alpha channel ON

Capture.JPG.6c78dfe361aa64eaa34d8612a79bca85.JPG

 

 

Alpha channel OFF

 

1Capture.JPG.8a8265280d18662b251d893c22c8d7e8.JPG

 

 

Thank you very much for the reply. 

 

This may work with PS, but when I try it with Gimp...

 

 

 

 

Screenshot_5.png

Screenshot_6.png

Posted
2 minutes ago, enya said:

 

Thank you very much for the reply. 

 

This may work with PS, but when I try it with Gimp...

 

 

 

 

Screenshot_5.png

Screenshot_6.png

 

You see the problem with Gimp. Had already tried everything, but the invisible parts can not be made visible. Maybe I'm missing an addon or I still have to buy PS ... ?

 

Thank you nevertheless,

Edith

Posted
9 minutes ago, enya said:

 

You see the problem with Gimp. Had already tried everything, but the invisible parts can not be made visible. Maybe I'm missing an addon or I still have to buy PS ... ?

 

Thank you nevertheless,

Edith

Once again:

 

I AM using GIMP.

 

Capture.JPG.368665879f0ef41a44b700af86796537.JPG

Posted

??? - Okay, please help me. What have I done wrong? Is it because I may not be using the latest version, a German language setting, or are I'm missing addons?

Posted
18 minutes ago, enya said:

??? - Okay, please help me. What have I done wrong? Is it because I may not be using the latest version, a German language setting, or are I'm missing addons?

Downloading the latest version right now...

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