peculiaris Posted April 24, 2019 Posted April 24, 2019 Hey guys I'm trying to get Naked Giants to work with SSE, I've got it installed and running without any big problems but the SOS part of the mod doesn't seem to function, the schlong just doesn't go up. Load order: Spoiler GameMode=SkyrimSE Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Unofficial Skyrim Special Edition Patch.esp=1 Schlongs of Skyrim - Core.esm=1 SexLab.esm=1 Player Blink Fix.esp=1 SMIM-SE-Merged-All.esp=1 EnhancedLightsandFX.esp=1 ELFX - Exteriors.esp=1 S3DTrees NextGenerationForests.esp=1 Cutting Room Floor.esp=1 SkyUI_SE.esp=1 imp_helm_legend.esp=1 BVFE.esp=1 Obsidian Weathers.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 FNIS.esp=1 XPMSE.esp=1 SOSRaceMenu.esp=1 UNPB Vanilla Outfits.esp=1 Schlongs of Skyrim.esp=1 SOS - Smurf Average Addon.esp=1 SOS - VectorPlexus Muscular Addon.esp=1 SOS - VectorPlexus Regular Addon.esp=1 SLPleasure.esp=1 SexLab_Solutions.esp=1 DW.esp=1 FertilityMode.esp=1 widescreen_skyui_fix.esp=1 Run For Your Lives.esp=1 SexLab-AmorousAdventures.esp=1 SpousesEnhancedSE.esp=1 The Paarthurnax Dilemma.esp=1 WetandCold.esp=1 Footprints.esp=1 SexLabDefeat.esp=1 SLAnimLoader.esp=1 SOS - B3lisario UNP Addon.esp=1 AnubAnimObj.esp=1 SLAL_AnimationByBakaFactory.esp=1 SLAL_AnimationsByLeito.esp=1 NibblesAnimObjects.esp=1 SLALAnimObjBillyy.esp=1 Giants.esp=1 Alternate Start - Live Another Life.esp=1 Alternate Start -- New Beginnings.esp=1 Open Cities Skyrim.esp=1 ELFXEnhancer.esp=1 Thanks in advance.
walkingfree2020 Posted May 6, 2019 Posted May 6, 2019 hey did you ever get the naked giants thing to work. if not i have 2 sets of files that were optimized with the sse nif optimzer and the esp just needs to be updated with ck64. 1 file has the bs files fo rthem so you can customize the 4 dif giant bodies for versatility and the other file has the meshes, textures and skeleton. so far they look good with uunpsse setup i converted. the form id i did upgrade in the zip because i zipped and installed it then updated the form id after install with ck64. it's an easy thing. just load up and when it loads after setting it as an active file just save. and its updated. i use cbpc physics with it but i also have the hdt framework installed prior to that. doing that seems to work. also. if you are suing a special body, yes the female giants will have functioning hoohah's ? problem is i havent seen any female animations for the female giants anywhere the files i got were on the LE chat frame and people have been trading info back and forth. i'd post up to you but i havent heard anything from the original person in a bit since i last posted on that channel a couple weeks ago.
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