Jump to content

How To Convert My (or any UUNP) Outfit To CBBE - PART 2


Recommended Posts

Posted

How To Convert My (or any UUNP) Outfit To CBBE - PART 2

View File

Don't download the text file here - it's only a place marker so I can post this page.

 

 

DESCRIPTION

Hi Kids!    In Part 1, we learned how incredibly exciting it is to convert armor / clothes from UUNP to CBBE. Now, let's move onto making a CBBE-version of the original UUNP mod, so we can remove the old UUNP junk.  I only ask that you use this for your own personal consumption and not upload to any other websites, etc. 

 

Let's start by making a temporary directory where we can stash our files...

 

Screens_1.jpg.75f37365d08d743bc8cb8a03604ee757.jpg

 

Now make a "Data" directory...

 

Screens_2.jpg.f0838f8028eace63dd1a8abdbd4f1677.jpg

 

Under the "Data" directory, place a copy of the mod's .esp file and in this case, rename the "UUNP" part to "CBBE".  Then create directories "CalienteTools", "meshes" and "textures" as shown...

 

Screens_3.jpg.4f4046fa590b7cacfa21717bc672697c.jpg

 

Under the "CalienteTools" directory, create a "BodySlide" directory...

 

Screens_4.jpg.8b2f58ff01485b41cadd67e758c4c5b8.jpg

 

Under the BodySlide" directory, create directories "ShapeData", "SliderGroups" and "SliderSets".  We'll look at the "ShapeData" directory first...

 

Screens_5.jpg.b0de808c896c3a14f7882e0382d29e2c.jpg

 

Travel over to your "real"  "CalienteTools\BodySlide\ShapeData" directory.  Locate all the files you created when doing "Part 1".  You can use BodySlide to count how many files you should have.  Copy the folders and place them into your temporary "ShapeData" directory...

 

Screens_6.jpg.5c7f7277af157e2e7f256ef6bdedc876.jpg

 

Now we'll look at "SliderSets"...

 

Screens_7.jpg.d0a8026c1b02493b1a1f622cb3812b56.jpg

 

Travel over to your "real"  "CalienteTools\BodySlide\SliderSets" directory.  Locate all the files you created when doing "Part 1".  Copy those files and place them in your temporary "SliderSets" directory...

 

Screens_8.jpg.3cd77ee21a67276f3ddca6be440746a0.jpg

 

Now we'll look at "SliderGroups"...

 

Screens_9.jpg.024011b661cf295c6666bbe68476f1bb.jpg

 

Travel over to your "real"  "CalienteTools\BodySlide\SliderGroups" directory.  Locate the appropriately named UUNP file.  Gonna have to do some editing, so right-click the file and select "Edit"...

 

Screens_10.jpg.c835962bf24835ac6245dd4b30a99d05.jpg

 

You only need 3 "groups", so if more are listed, they can be deleted. Change the 2nd and 3rd "Group Names" as shown. Then select "Edit > Replace"...

 

Screens_11.jpg.cab4c747c0f4bedba0be368be1c75344.jpg

 

Do what's shown...find "UUNP" and replace with "CBBE".  Now save the file, in this case as "C5Kev's Sexy Rose Armor CBBE".

 

Screens_12.jpg.d5d203a22aeac9d322446e80c15ad1d0.jpg

 

Now let's add the texture files and folders...

 

Screens_13.jpg.069046b68049eb1420d7b64ff6998c82.jpg

 

Travel over to your "real" "textures\C5Kev\Sexy Rose" directory and copy all files and folders, then place them into the "textures" temporary directory shown.

 

Screens_14.jpg.6a5dd128500a752d5a8bd601ac24ba9f.jpg

 

Do the same for meshes. Travel over to your "real" "meshes\C5Kev\Sexy Rose" directory and copy all files and folders, then place them into the "meshes" temporary directory shown. If you've already made armor with BodySlide, do not copy any armor files as stated in the image below.

 

Screens_15.jpg.b527b396220d49fe12ee706199c99360.jpg

 

Lastly, use a compression program - WinZip, WinRAR, 7Zip, etc., to "zip" everything up into one file.  If you feel you've done everything correctly, you can remove the initial UUNP mod with your mod manager and install the file you just made...

 

Screens_16.jpg.e8090174df45c6035f2b765f028c86f5.jpg

 

That's it, you're done!

 

Well now... Can you honestly remember when you've had this much fun?  I thought not!   Enjoy - Kev.

 

 

 

DO NOT upload this or any of my other mods onto other sites or utilize my assets without permission.

 


  • Submitter
  • Submitted
    04/22/2019
  • Category
  • Requires
    A Computer
  • Special Edition Compatible
    Yes

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...