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Anybody can help?


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Posted

So...
...I want to have my cities' guards with open faces helmets. There are a couple mods they doing that already, but I don't want to spend a plugin slot. Therefore, I did the following:

I picked all the helmet nif files, I added them alpha property and I made the opened parts in alpha channel (in the textures files). At first... I had... invisible faces in opened helmets! So, I re-opened the meshes and I placed HEADS (meshes) into the helmets. So now, I have heads/faces into the opened helmets BUT WITHOUT EYES (the head nif files are without eyes, the eyes are separated, other meshes).

Therefore... how can I add ALSO eyes into the head-helmet meshes? I'm not sure is just simply as I did with the heads (copy the head-mesh, pasting into the other helmet-mesh).
Any ideas?

Posted

Instead of doing ALL that. Just convert those plug-ins into ESLs or ESPFEs...

Posted

Which you can do with the newest version of wyre bash pretty easily, just enter it and before making a bashed patch  turn those "light green highlighted" esp plugins to "light pink highlighted" plugins by right clicking on them and selecting add esl flag  annnd ta da  you ll save s...t tons of slots! cheers. 

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