SAC Posted April 10, 2019 Posted April 10, 2019 I would like to remove / delete the "bottom" / rectangular "floor" from the vanilla raidercampcage01.nif (\Meshes\SetDressing\Habitat\), along with the floor's collision, so that objects can fall into / out from the cage through the bottom. Basically, making the cage open at the bottom. Not looking for anything fancy like a hinged bottom, just remove it entirely. I was able to visually remove the floor in outfit studio (only just roughly, not happy with that result either), but there's nothing I can do in OS about collision Thank you very much! RaiderCampCage01.nif
walkin Posted April 10, 2019 Posted April 10, 2019 4 hours ago, SAC said: I would like to remove / delete the "bottom" / rectangular "floor" from the vanilla raidercampcage01.nif (\Meshes\SetDressing\Habitat\), along with the floor's collision, so that objects can fall into / out from the cage through the bottom. Basically, making the cage open at the bottom. Not looking for anything fancy like a hinged bottom, just remove it entirely. I was able to visually remove the floor in outfit studio (only just roughly, not happy with that result either), but there's nothing I can do in OS about collision Thank you very much! RaiderCampCage01.nif 100.74 kB · 0 downloads Have you tried loading it up in NifSkope and doing it in there. I know it has collision area but haven't done it myself.
SAC Posted April 11, 2019 Author Posted April 11, 2019 7 hours ago, walkin said: Have you tried loading it up in NifSkope and doing it in there. I know it has collision area but haven't done it myself. Right, I should have mentioned nifskope: I have looked at the object in nifskope and there is only one mesh and one collision object, the panels are not separated so I could remove the bottom one. It needs to be edited in 3dmax or similar
walkin Posted April 11, 2019 Posted April 11, 2019 6 hours ago, SAC said: Right, I should have mentioned nifskope: I have looked at the object in nifskope and there is only one mesh and one collision object, the panels are not separated so I could remove the bottom one. It needs to be edited in 3dmax or similar Well I was going to load it up in 3d max but its been a while and I cant remember how the heck I got around the "string too long" error bullshit. So it wont let me load any of my nif's
SAC Posted April 11, 2019 Author Posted April 11, 2019 3 hours ago, walkin said: Well I was going to load it up in 3d max but its been a while and I cant remember how the heck I got around the "string too long" error bullshit. So it wont let me load any of my nif's Thank you!
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