heroscomeback Posted April 8, 2019 Posted April 8, 2019 Hey everyone, I used to have these mods working fine but recently I loaded up my game and instead of being killable, children now simply flee from me. Does anyone have Raider Children, Killable Children (or any of its variants), ANiceOakTree's Diverse Children, and Orphans of the Commonwealth working smoothly together? (before anyone gives me flak for using these children mods, it's for immersion and nothing more) I have read that Killable Children is incompatible with Diverse Children but DC is has its own patch that makes children killable, however when I install the patch, all children's heads morph out ridiculously and they are still not killable nor are they able to be targeted with VATS. Does anyone have these mods and have them working together?
ijakor Posted April 8, 2019 Posted April 8, 2019 use instead of killable children ddProductions mod https://www.nexusmods.com/fallout4/mods/8434/? i made an edited version for myself that is compatible with diverse children and just business lmk if you want to have it.
heroscomeback Posted April 8, 2019 Author Posted April 8, 2019 1 minute ago, ijakor said: use instead of killable children ddProductions mod https://www.nexusmods.com/fallout4/mods/8434/? i made an edited version for myself that is compatible with diverse children and just business lmk if you want to have it. I did try using the mod you linked but what happens when I go back in game is that all children suddenly have their faces morphed out all grotesque and they still aren't killable.
ijakor Posted April 8, 2019 Posted April 8, 2019 try my espsDD_Wasteland_Children_done_right.esp Raider Children.espOrphans.esp
heroscomeback Posted April 8, 2019 Author Posted April 8, 2019 12 minutes ago, ijakor said: try my espsDD_Wasteland_Children_done_right.esp Raider Children.espOrphans.esp Which order should I place them in the load order? Also, do you use the Immersive Killable Children mod with these? If so, where would that go in the load order as well? Thanks so much for your help!
ijakor Posted April 8, 2019 Posted April 8, 2019 load order after better settlers but i would recomend to check with fo4edit to avoid overrides . i go with better settlers orphans diverse children DD_Wasteland_Children_done_right
heroscomeback Posted April 8, 2019 Author Posted April 8, 2019 17 minutes ago, ijakor said: load order after better settlers but i would recomend to check with fo4edit to avoid overrides . i go with better settlers orphans diverse children DD_Wasteland_Children_done_right Ugh man, this is beyond frustrating. I disabled and completely deleted the mods in question, added your esps and activated them in the order you specified but now I'm getting a CTD every time I try to load into the game.
heroscomeback Posted April 8, 2019 Author Posted April 8, 2019 41 minutes ago, heroscomeback said: Ugh man, this is beyond frustrating. I disabled and completely deleted the mods in question, added your esps and activated them in the order you specified but now I'm getting a CTD every time I try to load into the game. Welp...great. Now I'm getting a CTD even with all those mods disabled and deleted. I think it's time I did a fresh install of the game and cleaned out my mods anyway...time consuming as hell but I guess it has to be done at this point
ijakor Posted April 8, 2019 Posted April 8, 2019 31 minutes ago, heroscomeback said: Welp...great. Now I'm getting a CTD even with all those mods disabled and deleted. I think it's time I did a fresh install of the game and cleaned out my mods anyway...time consuming as hell but I guess it has to be done at this point the only thing that could possiby ctd on my files is the orphans esp cause i dont use the latest version of the mod. there might be changes from the autor in the meshes, textures file paths etc. the rest i use is up to date.
heroscomeback Posted April 8, 2019 Author Posted April 8, 2019 34 minutes ago, ijakor said: the only thing that could possiby ctd on my files is the orphans esp cause i dont use the latest version of the mod. there might be changes from the autor in the meshes, textures file paths etc. the rest i use is up to date. Ey, it's all good. Like I said, I'm going to use this as an opportunity to get my game all cleaned up.
heroscomeback Posted April 8, 2019 Author Posted April 8, 2019 For reference, here's the issue I was dealing with (appearance-wise) with child NPCs
VonHelton Posted April 9, 2019 Posted April 9, 2019 9 hours ago, heroscomeback said: For reference, here's the issue I was dealing with (appearance-wise) with child NPCs WHOA! That's creepy as hell........LMAO!! ????
heroscomeback Posted April 11, 2019 Author Posted April 11, 2019 On 4/9/2019 at 2:18 AM, VonHelton said: WHOA! That's creepy as hell........LMAO!! ???? I know! When I loaded into the game it was like WTF IS THAT It had to have been an incompatibility with either ANiceOakTree's Diverse Children or Orphans of the Commonwealth. Regardless, I have neither of those two mods installed anymore and now Raider Children and Killable Children work just fine.
VonHelton Posted April 11, 2019 Posted April 11, 2019 1 hour ago, heroscomeback said: I know! When I loaded into the game it was like WTF IS THAT It had to have been an incompatibility with either ANiceOakTree's Diverse Children or Orphans of the Commonwealth. Regardless, I have neither of those two mods installed anymore and now Raider Children and Killable Children work just fine. Forget game magic, I'm usin' the REAL THING on that......LOL. Heads are always problematic......Even in Skyrim.
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