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Milk Economy Pump animation not working


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Posted

Hi so im having trouble whenever I try to use any of the Milk Pumps they go into third person then back into first person. I have turned off phycsics for boobs and butt, and I have XP32 skeleton.

Posted
14 hours ago, Spacesixty said:

Hi so im having trouble whenever I try to use any of the Milk Pumps they go into third person then back into first person. I have turned off phycsics for boobs and butt, and I have XP32 skeleton.

I'll try and do some troubleshooting to figure out what might be wrong in... I dunno, a few hours? I'm in the middle of a project right now.

I did want to point out that a question like this should probably be in the Milk Mod Economy topic, rather then making a new one.

Again, hang tight, and I'll see what I can come up with.

Posted
17 hours ago, Spacesixty said:

Thank you

 

Hey, I'm back. Sorry it took so long, IRL issues on my end interfered with testing.

Regardless, I found that once you get into a Milk Pump, you get locked into whatever camera you had, First or Third, and can't switch between them.

...Except using Sexlab's Free Camera mode, which will force Third Person, though note you can still turn your character in First Person, even when all your other controls are disabled.

You said your install was going into first person when climbing into a pump, well... Here's a workaround. Be sure not to look around before engaging the Free Camera, or you'll look silly and out of position.

  • 2 months later...
Posted

im also having trouble with the milk pumps when I go to use them im in first person then it pops me into third person then im able to move around afterwards I don't know what all im missing for the animations to kick off

Posted
On 6/6/2019 at 2:26 PM, dragonswordsman150 said:

im also having trouble with the milk pumps when I go to use them im in first person then it pops me into third person then im able to move around afterwards I don't know what all im missing for the animations to kick off

Did you run FNIS after installing Zaz Animation pack and MME?

Posted
5 hours ago, dragonswordsman150 said:

yes I have both fnis and zaz animation pack installed 

I didn't ask if you have FNIS installed, I asked if you've run it.

FNIS isn't a mod you can just install and be done with, it has to be run after installing or uninstalling any mod that requires it (and every mod with custom animations does).

In order to run FNIS, you first need to find it. From Skyrim's Data folder, the path is Data > tools > GenerateFNIS_for_Users > GenerateFNISforUsers.exe.

If you don't run FNIS after installing a new animation mod, the animations won't work, which sounds like what you're describing.

If you don't run FNIS after uninstalling, you run the risk of crashing to desktop when an animation that no longer exists tries to play.

So, have you run FNIS, or have you just installed it?

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