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Face color is lighter than body color. Why?


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Posted

Was trying to convert a follower pack from Oldrim to SSE. Converted all the meshes. Edited the texture paths in the fagegendata nifs. Changed the skincolor in CK, then regenerated the tintmasks. I am using CK Fixes and I have blocked the generation of nifs. Everything works but this is getting my head killed. By the way am using Leyanda skin and have pointed all the textures towards it. Head, hand, feet, body. But I get this in game.

 

 

 

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Posted

Problem Solved: Wasted around 3 hours, the RGB value of skintone.dds, has to match the QNAM - Texture Lighting RGB values. I had changed the skin tone RGB values in SSEEdit. CK does this trick automatically when you press the Set button after changing Interpolation and RGB values of a Tintmask.

 

 

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