Jay1646 Posted March 19, 2019 Posted March 19, 2019 I don't know what's going on... Werewolves seem to be the only creature that don't move during animations.. my character does animate though.. Tried refreshing FNIS, re-registered all animations, even reset sexlab to default.. none of these worked. Anyone have any ideas to help solve this?? Thanks
MadMansGun Posted March 21, 2019 Posted March 21, 2019 On 3/19/2019 at 10:04 AM, Jay1646 said: . 1. do you have the FNIS creature pack installed? 2. have you tried deleting "Data\meshes\actors\werewolfbeast\behaviors\werewolfbehavior.hkx" before running FNIS? 3. have you tried this: Quote 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are. 8.6. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
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