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Skyrim SE for Beginners - V 3.2.6 (3BBB / HDT-SMP / HPH)


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41 minutes ago, Temphyx said:

Apologies for butting in, but I'm guessing Aylis really meant to type "Changes to cities only if you have(n't) been there before."

Nope. ?

 

If you have been there some things get baked into the savegame. If you never were there it might be safe...

Edited by Aylis
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Ummm...to be EAAFL clear : one may make changes to (previously changed) cities, (only) if one has(n't) been there before (and baked in those previous changes), no? 

The original statement carries that ambiguity.

The original question asked if you had to restart after making changes.

Edited by Temphyx
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I couldn't find anything in my mod list so I figured out I'll ask more experienced members. I've got a "problem" I think: during game I get a pop-up "wikill02victimscript" and then it does something like change NPC to ghost (which is unkillable by the way) and things like that. I'd like to get rid of that. Below is my mod list.

 

Spoiler

#Mod_Priority,#Mod_Name,#Mod_Version
"0000","DLC: HearthFires",""
"0001","DLC: Dragonborn",""
"0002","DLC: Dawnguard",""
"0003","Basics of basics_separator",""
"0004","ENB Helper SE","1.5.0.0"
"0005","Cathedral Weathers and Seasons","2.23.0.0b"
"0006","Vanilla Skyrim LOD Billboards","1.0.0.0"
"0007","Window Shadows","7.7.1.0"
"0008","DynDOLOD Resources SE","2.88.0.0"
"0009","Rudy ENB SE for Cathedral Weathers","4.0.0.0"
"0010","Rudy ENB Cathedral Weathers required files Part II","4.0.0.0"
"0011","Foundation_separator",""
"0012","DLC-Cleaned","d2021.6.21.0"
"0013","XLODgen Terrain","d2021.6.20.0"
"0014","Unofficial Skyrim Special Edition Patch","4.2.5.0b"
"0015","Cleaned Skyrim SE Textures","1.2.3.2"
"0016","Static Mesh Improvement Mod","f2.08"
"0017","Noble Skyrim Mod HD-2K","5.5.0.0"
"0018","NSM - SMIM Patch","5.5.0.0"
"0019","Forgotten Retex Project","5.3.0.0"
"0020","Misc Retexture Project","2.5.0.0"
"0021","4K SMIM Furniture Improvement","1.2.0.0"
"0022","Kyne's Grass","1.0.2.0"
"0023","HD LODs Textures SE","9.3.0.0"
"0024","Skyrim_Particle_Patch_for_ENB","d2021.6.20.0"
"0025","Fixed Dragon Stalking Fix","2.0.1.0"
"0026","Dlizzio's Mesh Fixes","2.1.0.0"
"0027","Disable Snow Grass - For Vanilla and Cathedral Landscapes","0.1.0.0"
"0028","Blackreach Tentacle Mesh Fix","0.1.0.0"
"0029","High Poly Blackreach Mushrooms","1.1.0.0"
"0030","High Poly Project","4.95.0.0"
"0031","High Poly Bones And Buyable in game","1.0.0.0"
"0032","Enhanced Vanilla Trees SE","2.1.0.0"
"0033","Pine Branches Redone","2.0.0.0"
"0034","Alpine Forest of Whiterun Valley","1.0.5.0"
"0035","Reach Tree Replacer SSE","1.2.0.0"
"0036","Reach Tree Replacer SSE - Billboards","1.0.0.0"
"0037","Reach Tree Replacer SSE - DynDoLOD Ultra Tree Lod","1.0.0.0"
"0038","Trees Addon SE","1.2.8.0"
"0039","Trees Addon Billboards for Dyndolod 2.0","1.0.0.0"
"0040","CG4 Trees and Bushes SE (Lite version)","2.3.1.0"
"0041","Trees_Bushes SE - Small Bushes","2.3.1.0"
"0042","Green and Lush Aspen Trees","1.2.3.0"
"0043","Riften Docks Overhaul","1.0.0.0"
"0044","Better Dynamic Snow SE","2.11.0.0"
"0045","Better Dynamic Snow - Patches","1.3.0.0"
"0046","Better Dynamic Ash SE","1.1.0.0"
"0047","Blended Roads","1.7.0.0"
"0048","Majestic Mountains","3.20.0.0"
"0049","Majestic Mountains-BDS With LOD Fix","f1.02"
"0050","Majestic Landscapes","f1.02"
"0051","Improved Rock and Cliff Collision","1.0.0.0"
"0052","SKSE Extensions_separator",""
"0053","JContainers SE","4.1.13.0"
"0054","SSE Parallax Shader Fix (BETA)","1.0.0.0"
"0055","Follower Trap Safety","1.3.0.0"
"0056","Fuz Ro D-oh - Silent Voice","1.7.0.0"
"0057","Address Library for SKSE Plugins","2.0.0.0"
"0058","Better Jumping SE","1.7.1.0"
"0059","Spell Perk Item Distributor (SPID)","4.4.0.0"
"0060","Dynamic Equipment Manager SKSE Updated","1.0.0.0"
"0061","Frozen Electrocuted Combustion","4.8.6.0"
"0062","NPC AI Process Position Fix - SSE","f4.03c"
"0063","powerofthree's Papyrus Extender","4.3.8.0"
"0064","PrivateProfileRedirector SE - Faster game start (INI file cacher)","0.5.2.0"
"0065","Remember Lockpick Angle - Updated","2.0.0.0"
"0066","Skyrim Priority SE - skse plugin","3.0.0.0"
"0067","SSE Engine Fixes (skse64 plugin)","5.6.0.0"
"0068","SSE Display Tweaks","0.4.15.0-1"
"0069","Splashes Of Skyrim","1.2.0.0"
"0070","Stay At The System Page - Updated","1.5.0.0"
"0071","Yes Im Sure","1.5.0.0"
"0072","UI_separator",""
"0073","BodySlide and Outfit Studio","5.3.1.0"
"0074","Better Dialogue Controls","1.2.0.0"
"0075","Better MessageBox Controls","1.2.0.0"
"0076","Font Overhaul - Natural Typefaces for Skyrim -- FONTS","1.3.0.0"
"0077","SkyUI","5.2.0.0SE"
"0078","Smaller Map Markers for SkyUI 5.2 (Standard and Widescreen)","1.0.0.0"
"0079","Simple Colored Map Markers SSE","1.5.0.0"
"0080","Fix Note icon for SkyUI (SKSE64 plugin)","1.2.1.0"
"0081","moreHUD SE","4.0.0.5Beta"
"0082","moreHUD Inventory Edition","1.0.18.0"
"0083","Wider MCM Menu for SkyUI","1.2.0.0"
"0084","RaceMenu","0.4.16.0"
"0085","Atlas Map Markers SE - Updated with MCM","2.0.0.0"
"0086","UIExtensions","1.2.0.0"
"0087","Remove Mods from System Menu v","d2021.6.20.0"
"0088","Remove QuickSave Button from SkyUI System Menu","1.1.0.0"
"0089","Area_separator",""
"0090","Immersive Fallen Trees SSE","2.0.2.0"
"0091","Immersive Fallen Trees Patch","1.2.0.0"
"0092","JK's Skyrim","1.7.0.0"
"0093","Dawn of Skyrim (Director's Cut) SE","1.4.0.0"
"0094","JK's Skyrim - Dawn of Skyrim - Patch","1.5.0.0"
"0095","JK's Skyrim and Dawn of Skyrim - Riften Patch","1.0.0.0"
"0096","JK's Angeline's Aromatics","1.0.0.0"
"0097","JK's Arcadia's Cauldron","1.0.0.0"
"0098","JK's Belethor's General Goods","1.1.0.0"
"0099","JK's Bits and Pieces","1.0.0.0"
"0100","JK's Blue Palace","1.1.0.0"
"0101","JK's Radiant Raiment","1.0.0.0"
"0102","JK's Sleeping Giant Inn","1.1.0.0"
"0103","JK's The Drunken Huntsman","1.0.0.0"
"0104","JK's The Winking Skeever","1.2.0.0"
"0105","JK's Warmaiden's","1.2.0.0"
"0106","Overgrown Cottage in Riverwood","1.0.0.0"
"0107","Raven Rock Reborn","1.0.0.0a"
"0108","Capital Windhelm Expansion","1.0.0.0"
"0109","Shrine to Kyne","1.0.0.0"
"0110","Aldamar - Druid Mushroom Home","1.0.3.0"
"0111","Anna's Proudspire Manor","1.2.0.0"
"0112","Ash's Rest - Solstheim Dunmer Player Home","1.3.0.0"
"0113","Textures_separator",""
"0114","BetterFalmerCaveCeilingGlow","1.0.0.0"
"0115","Better Wine Labels - Vanilla and Legacy of the Dragonborn","1.0.0.0"
"0116","Book Covers Skyrim","4.2.0.0"
"0117","ElSopa HD - Dirt Blast SE","1.0.0.0"
"0118","LeanWolf's Better-Shaped Talos with Greatsword","1.3.0.0"
"0119","ElSopa HD - Realistic Dark Elf Urns SE","1.0.0.0"
"0120","HD Mammothcheese by Pfuscher and Renthal","1.1.0.0"
"0121","HD Reworked Baskets","1.0.0.0"
"0122","HD Reworked Falmer Architecture 4K","1.0.0.0"
"0123","HD Vanilla Lanterns","1.0.0.0"
"0124","WiZkiD Signs","2.3.0.0"
"0125","Rudy HQ - Hay SE","1.4.0.0"
"0126","Rudy HQ - Miscellaneous SE","f1.01"
"0127","Rudy HQ - Nordic Ruins SE","1.0.0.0"
"0128","Auriel's Chantry HD SE","1.0.0.0"
"0129","Riften in High Definition","1.0.0.0"
"0130","Better Whiterun - 4k retexture","1.3.0.0"
"0131","CleverCharff's Apocrypha 4K 2K","1.0.0.0"
"0132","CleverCharff's Castle Volkihar 4K 2K","1.0.0.0"
"0133","Farmhouses and Farm Towns by CleverCharff 1K","1.0.0.0"
"0134","CleverCharff's Fort Dawnguard 4K 2K","1.1.0.0"
"0135","CleverCharff's High Hrothgar 4K 2K","1.0.0.0"
"0136","CleverCharff's Mines","1.0.0.0"
"0137","Orc Strongholds by CleverCharff","1.0.0.0"
"0138","SkyHaven HD by CleverCharff","1.0.0.0"
"0139","Solitude HD by CleverCharff 4K 2K","1.0.0.0"
"0140","CleverCharff's Soul Cairn 4K 2K","1.0.0.0"
"0141","Windhelm by CleverCharff 4K 2K","1.1.0.0"
"0142","CC's Enhanced Ore Veins SSE - 2K - 8.0","8.0.0.0"
"0143","Skyrim 2018 by Pfuscher","1.2.0.0"
"0144","Skyrim 2020 Parallax by Pfuscher","8.0.0.0"
"0145","4K Stockade","1.0.0.0"
"0146","Ice Cave Parallax Improved","1.4.1.0"
"0147","Skyrim Remastered - Caves","f1.00"
"0148","Caves HQ","1.0.0.0"
"0149","Awesome HD Barrels","1.0.0.0"
"0150","Just Ice","3.1.0.0"
"0151","Near Vanilla Project - Temple of Kynareth Redone","1.4.1.0"
"0152","High Poly Gleamblossoms","1.1.0.0"
"0153","Improved Gourds","1.2.0.0"
"0154","Mari's flora","1.1.0.0"
"0155","Origins Of Forest - 3D Forest Grass","1.2.2.0"
"0156","Cathedral - 3D Mountain Flowers","1.0.0.0"
"0157","Cathedral - 3D Pine Grass","0.457.0.0"
"0158","Realistic Spruce and Pine Bark Textures 4K 8K","1.0.0.0"
"0159","3D Snowberries","0.6.1.0"
"0160","3D Snowberries HD Texture Option","1.2.0.0"
"0161","Skyrim - A Mountainous Experience","1.5.6.0"
"0162","Rally's All The Things","1.4.0.0"
"0163","Rally's Solstheim AIO","1.1.0.0"
"0164","WiZkiD Parallax Imperial Forts","1.0.0.0"
"0165","Glorious Doors of Skyrim (GDOS)","f1.04"
"0166","RUSTIC ANIMATED POTIONS and POISONS","1.1.0.0"
"0167","RUSTIC CLUTTER COLLECTION - Special Edition","1.0.0.0"
"0168","RUSTIC ELDERSCROLL - Special Edition","1.0.0.0"
"0169","RUSTIC FURNITURE - SPECIAL EDITION","3.0.0.0"
"0170","RUSTIC RELIEFS","1.0.0.0"
"0171","RUSTIC SOULGEMS - Special Edition","1.0.0.0"
"0172","RUSTIC WINDOWS - Special Edition","2.0.0.0"
"0173","Dwemer Pipework Reworked","3.1.0.0"
"0174","WiZkiD - Hall of the Dead Stained Glass Windows","1.4.0.0"
"0175","JS Shrines of the Divines SE","1.1.0.0"
"0176","Medieval Silverworks","1.0.0.0"
"0177","Medieval Spirits","1.0.2.0"
"0178","Remiros' Dragonborn Alcohol HD","1.0.0.0"
"0179","Retexture for The Scroll","2.5.3.0ren"
"0180","Dandelions - Realistic Dandelion Seeds - 4K-2k-1K","1.0.0.0SSE"
"0181","Rudy HQ - Falling Leaves and Needles SE","1.0.0.0"
"0182","JS Purses and Septims SE","1.1.0.0"
"0183","Septim a coin retexture","1.0.0.0"
"0184","Ruins Clutter Improved SE","3.1.0.0"
"0185","CleverCharff's Photorealistic Ash Pile","1.0.0.0"
"0186","Rapid Rocks","1.0.0.0"
"0187","Skyrim 3D Blacksmith","1.0.1.0"
"0188","Renthals's tanning rack","1.0.0.0"
"0189","Skyrim 3D Cooking","1.3.0.0"
"0190","Crusty Loaves SSE - 2k Bread Retextures","1.2.0.0"
"0191","Better Sweetrolls","1.0.0.0"
"0192","Ingredients","6.0.0.0"
"0193","Hearthfire Crispy Dumplings","1.0.0.0"
"0194","Skyrim 3D Furniture","1.3.0.0"
"0195","Vanilla Table Replacers","1.1.0.0"
"0196","Basic Dining Set Replacer","1.0.0.0"
"0197","Skyrim 3D Docks and Boardwalks","1.0.0.0"
"0198","Skyrim 3D High Hrothgar Steps","1.0.1.0"
"0199","WiZkiD Parallax Farmhouses","1.4.0.0"
"0200","Skyrim 3D StoneWalls","2.0.0.0"
"0201","Renthal's waterwheel","1.1.0.0"
"0202","SD's Farmhouse Fences SE","1.0.0.0"
"0203","Nordic Beds SE","3.0.0.0"
"0204","4K HQ Puddles","1.0.0.0"
"0205","My Road Signs is Beautiful - English","1.3.0.0EN"
"0207","Caliente's Beautiful Bodies Enhancer -CBBE-","1.6.1.0"
"0208","Fair Skin Complexion","10.0.0.0"
"0209","Expressive Facegen Morphs SE","1.0.0.0"
"0210","Expressive Facial Animation -Female Edition-","1.7.0.0"
"0211","Expressive Facial Animation -Male Edition-","1.21.0.0"
"0212","Bijin Skin - CBBE","1.4.0.0"
"0213","Natural Skin Tones","1.0.0.0"
"0214","Feminine Argonian Textures (Chameleon and Lizard) [CBBE]","2.0.0.0"
"0215","Feminine Khajiit Textures (Grey Cat and Leopard) [CBBE]","2.0.0.0"
"0216","Masculine Argonian Textures for Vanilla (Chameleon and Lizard)","1.0.0.0"
"0217","Masculine Khajiit Textures (Grey Cat and Leopard)","1.0.0.0"
"0218","The Eyes Of Beauty SSE","1.2.0.0"
"0219","ESL High Poly Pretty Face Brows Stand Alone","1.0.0.0v1"
"0220","KS Hairdos SSE","1.8.0.0"
"0221","Realistic Hair Colors","1.0.0.0"
"0222","Schlongs of Skyrim SE","1.1.4.0"
"0223","Tempered Skins for Males - SOS Full Version","f2.06"
"0224","Vanilla Makeup HD - HD Racial Colors and Makeup for all Races and Genders - SE","1.0.0.0"
"0225","Vanilla Warpaints Absolution","1.4.0.0"
"0226","Community Overlays 1 (0-30) Bodypaints Warpaints Tattoos and more made for the Community (Special Edition)","1.0.1.0"
"0227","Community Overlays 2 (31-50) Bodypaints Warpaints Tattoos and more made for the Community (Special Edition)","1.0.0.0"
"0229","High Poly Head SE","1.4.0.0"
"0230","Breast Weight Painted Hair SE - KS Hairdos","d2021.6.21.0"
"0231","WetFunctionRedux SE","d2021.6.21.0"
"0232","WetFunction Redux Male","d2021.6.21.0"
"0233","WetFunction_","d2021.6.21.0"
"0235","Ancient Dwemer Metal","f1.06"
"0236","Bears of the North","1.1.0.0"
"0237","HD Bees and Honeycombs","1.0.0.0"
"0238","Blue Whales SE","1.0.0.0"
"0239","Rally's Butterflies Moths and Torchbugs","1.2.0.0"
"0240","Butterflies Unchained","1.1.0.0"
"0241","RUSTIC DAEDRA - Special Edition","2.0.0.0"
"0242","High-Res Dartwing (Dragonfly) Texture","f1.02"
"0243","RUSTIC DEATH HOUND and GARGOYLE - Special Edition","1.1.0.0"
"0244","High Fantasy Deer and Elk","1.0.0.0"
"0245","Dragon.Priest.by.Kajuan","1.2.0.0"
"0246","Draugr.by.Kajuan","1.1.0.0"
"0247","Falmer.by.Kajuan","1.1.0.0"
"0248","Female Dremora (Special Edition)","1.0.0.0"
"0249","RUSTIC FROSTBITE SPIDER - Special Edition","1.0.0.0"
"0250","Giant.by.Kajuan","1.0.0.0"
"0251","Realistic Skin And Hair Shaders - Giants","1.1.0.0"
"0252","GOAT HD by Pfuscher","1.0.0.0"
"0253","Hagraven.by.Kajuan","1.0.0.0"
"0254","Realistic Skin Shaders - Falmer and Hagravens","f1.03"
"0255","Highlandcow HD by Pfuscher","1.0.0.0"
"0256","Hermaeus Mora - Water and tentacles - My HD version SE","1.2.0.0"
"0257","Horker by Pfuscher","2.0.0.0"
"0258","Mammoth.by.Kajuan","1.1.0.0"
"0259","HD Pondfish","1.0.0.0"
"0260","High poly HD Rabbit by Pfuscher","1.0.0.0"
"0261","HD Reworked Horses","1.0.0.0"
"0262","SABRECAT.by.Kajuan","1.0.0.0"
"0263","Skeleton.and.Human.Bones.by.Kajuan","1.2.0.0"
"0264","SavrenX Solstheim Creatures","f1.00"
"0265","RUSTIC SPRIGGAN - Special Edition","1.0.0.0"
"0266","ElSopa HD - Strider And Netches SE","1.0.0.0"
"0267","Troll.by.Kajuan","1.0.0.0"
"0269","XP32 Maximum Skeleton Special Extended","4.80.0.0"
"0270","XP32 Maximum Skeleton Special Extended - Fixed Scripts","1.0.0.0"
"0271","Better Female wrists hands ankles and leg ratio twists for XPMSSE","2.51.0.0SEcbbef"
"0272","Dynamic Animation Replacer","1.1.0.0"
"0273","Aroused Sexy Idles DAR","d2021.6.21.0"
"0274","DAR - Diverse Equipment Idle","d2021.6.21.0"
"0275","DAR - Diverse Equipment Normal Attack","d2021.6.21.0"
"0276","DAR - Diverse Random idle","d2021.6.21.0"
"0277","DAR - Diverse Random Block idle 1.0v","d2021.6.21.0"
"0278","FPCAO- SIZE MATTERS","2.0.0.0"
"0279","Go To Bed - DAR patch","1.2.0.0"
"0280","Smooth Combat Non Combat Animation System","2.3.0.0"
"0281","Smooth Magic Casting Animation","3.2.0.0"
"0282","Conditional Expressions - Subtle Face Animations","1.11.0.0-ESL"
"0283","EVG Animation Variance","1.0.0.0"
"0284","EVG Conditional Idles","1.4.0.0"
"0285","Casual Bow Animation","1.0.0.0"
"0286","Casual.Bow.Animation.Male","1.0.0.0"
"0287","mcgFemaleWalk for Skyrim SE","1.0.0.0"
"0288","mcgFemaleWalk For Skyrim SE Updates","1.0.0.0"
"0289","MMG_SwimmingAnimationsV","d2021.6.21.0"
"0290","Stronger Swimming Animation SE","1.0.0.0"
"0291","TK Dodge SE","3.18.0.0"
"0293","Feminine Jarl Sitting Animation SE","1.0.0.0"
"0294","Feminine Pickup Animation SE","2.0.0.0"
"0295","Lowered Hands","1.1.0.0"
"0296","Diverse Random Normal Attack","1.32.0.0"
"0297","DAR","d2021.6.21.0"
"0298","Immersive Interactions - Animated Actions","1.24.0.0"
"0299","Movement Behavior Overhaul SE","1.1.0.0"
"0300","Jump Behavior Overhaul SE","1.4.0.0"
"0301","Relaxed Sneak Animations","1.0.0.0"
"0302","HDT-SMP (Skinned Mesh Physics)","2.11.0.0"
"0303","CBPC - CBP Physics with Collisions","1.3.6.0"
"0304","SINful CBP","6.1.0.0"
"0307","FNIS Creature Pack SE 7.6","7.6.0.0"
"0308","Nemesis","d2021.6.21.0"
"0310","Simply Realistic Armor and Weapons (Custom NordwarUA Edition)","1.2.0.0"
"0311","RUSTIC CLOTHING - Special Edition","3.0.0.0"
"0312","Frankly HD Dawnguard Armor and Weapons","1.2.0.0"
"0313","Guards Armor Replacer SSE","5.5.0.0a"
"0314","NordwarUAs Armor Replacers - Female (CBBE) and Male (SMMB) Bodyslide","1.0.0.0"
"0315","RUSTIC AMULETS - Special Edition","2.0.0.0"
"0316","HN66's Earrings - Special Edition","1.3.0.0"
"0317","Remiros' Ancient Falmer Armor HD","1.0.0.0"
"0318","NordwarUA Improved Upscaled Textures","1.0.0.0"
"0319","NordWarUA's Race Armor Expansion","1.0.0.0"
"0320","Unplayable Faction Armors SSE","f1.02"
"0321","Topless Forsworn Armor Replacer CBBE SE","SE4"
"0323","Believable weapons","1.0.2.0"
"0324","Simply Brutal Daedric Weapons","1.1.0.0"
"0325","Simply Rustic Iron Weapons (NordwarUA Edition)","1.1.0.0"
"0326","Simply Stylish Steel Weapons","1.0.0.0"
"0328","A Matter of Time - A HUD clock widget","3.0.0.0a4"
"0329","Andromeda - Unique Standing Stones of Skyrim","1.1.2.0"
"0330","Andromeda - Metric Units","2.1.1.0"
"0331","Better Vampires 8.5 SE","8.5.0.0"
"0332","Dirt and Blood - Dynamic Visual Effects","2.0.0.0"
"0333","Widget Addon - Keep It Clean - Bathing In Skyrim - Dirt And Blood","1.7.2.0"
"0334","Enhanced Soultrap","2.0.2.0"
"0335","Enter the College of Winterhold without joining","1.0.0.0"
"0336","Falling Gildergreen Petals - SE","1.0.0.0"
"0337","Footprints","1.6.0.0"
"0338","Gildergreen Regrown","2.0.1.0"
"0339","Go to bed","1.5.3.0"
"0340","Sleep Tight SE","3.0.0.0"
"0341","Sleep Tight SE Fixes","1.1.1.0"
"0342","FleshFX","1.1.0.0"
"0343","Lootable Falmer","1.0.1.0"
"0344","MorrowLoot Ultimate","1.0.0.0"
"0345","Multiple Floors Sandboxing","1.0.0.0"
"0346","No Edge Glow - Magic and Transformations","1.2.0.0"
"0347","Ordinator - Perks of Skyrim","9.30.1.0"
"0348","Ordinator - Metric Units","3.0.1.0"
"0349","Training Dummies Provide XP","3.52.0.0"
"0350","Skyrim Unbound (Alternate Start)","5.19.0.0b"
"0352","High Poly NPC Overhaul - Resources","f2.06"
"0353","High Poly NPC Overhaul - Skyrim Special Edition 2.0 (All Vanilla NPCs)","f2.04"
"0354","High Poly NPC Overhaul - JK's Skyrim","1.0.0.0"
"0355","High Poly NPC Overhaul - Dawn of Skyrim","f1.01"
"0356","Immersive Wenches","1.6.0.0SE"
"0357","Song of the Green (Auri Follower)","1.2.0.0"
"0358","Sofia - The Funny Fully Voiced Follower","2.51.0.0"
"0359","Immersive Amazing Follower Tweaks SE","3.12.0.0SE"
"0361","Audio Overhaul for Skyrim SE","3.3.2.0"
"0362","Immersive Sounds - Compendium","2.2.0.0"
"0363","Enhanced Waterfall Sounds - EWS","1.2.0.0b.SSE"
"0364","Improved River Sound","1.0.0.0"
"0365","PC Head Tracking and Voice Type SE","4.7.0.0"
"0366","Relationship Dialogue Overhaul - RDO SE","1.0.0.0"
"0367","A Bow's Whisper - Bow sound overhaul","1.1.0.0"
"0368","Realistic Conversations","2.1.0.0"
"0369","Falmer Sounds -The Betrayed Remaster-","3.0.0.0"
"0370","Smooth blades draw and sheath","2.3.0.0"
"0371","Guard Dialogue Overhaul SE","2.16.0.0"
"0373","Kanjs - Chaurus eggs and staff - 4k - 2k - 1k - New Meshes - Animated Textures","2.1.0.0"
"0375","SexLabFrameworkSE_v","d2021.6.22.0"
"0376","PapyrusUtil SE - Modders Scripting Utility Functions","3.9.0.0"
"0377","Mfg Fix","1.0.0.0"
"0378","SexLab Beta8 LipSync Fix","d2021.6.22.0"
"0379","SexLabArousedSSELoose","d2021.6.22.0"
"0380","SlaveTatsSE","d2021.6.22.0"
"0381","NYINEGY-makeup","d2021.6.22.0"
"0382","Rutah-nordic","d2021.6.22.0"
"0383","Rutah-art","d2021.6.22.0"
"0384","ElfMeetOrc","d2021.6.22.0"
"0385","SLAL_SE","d2021.6.22.0"
"0386","SL Defeat SSE","d2021.6.22.0"
"0387","Song of the Green Patches","1.2.0.0"
"0388","Creampie Voice pack","d2021.6.22.0"
"0389","MoreNastyCritters_v","d2021.6.22.0"
"0390","HentaiCreatures_MNCv","d2021.6.22.0"
"0391","Creature Framework","d2021.6.22.0"
"0392","SexLab Aroused Creatures SE v","d2021.6.22.0"
"0393","632452045_SexLabParasites","d2021.6.22.0"
"0394","1990519787_SexLabParasitesCBBESEand","d2021.6.22.0"
"0395","Devious Devices","5.1.0.0"
"0396","Deviously Cursed Loot","9.0.0.0"
"0397","Sexlab Sanguine Debauchery enhanced","d2021.6.22.0"
"0398","1090545072_SexlabSanguineDebaucheryenhanced","d2021.6.22.0"
"0399","EstrusForSkyrimSE_VR","2.5.0.0b"
"0400","Estrus Chaurus V","d2021.6.22.0"
"0401","Dripping when aroused","22.0.0.0-01-2021"
"0402","Billyy's SLAL Animations 4.5","4.5.0.0"
"0403","ZAZ 8.0 CBBE SE Rev2","d2021.6.22.0"
"0405","Assorted mesh fixes","0.17.0.0"
"0406","JK's Interiors Patch Collection","3.5.2.0"
"0407","MorrowLoot Ultimate - Guards Armor Replacer Patch","1.0.0.0"
"0408","High Poly NPCs 2.0 - Some Patches","1.0.0.0"
"0409","QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium","2.5.0.0"
"0410","lilebonymace's patches","1.31.0.0"
"0411","HASTE","1.0.0.0"
"0412","SexLab Compatible Noble Bed Double","d2021.6.22.0"
"0413","Blended Shorelines - No more jagged water edges","1.0.0.0"
"0414","Water for ENB","1.35.0.0"
"0415","Shiny Wet Rocks Fix","1.0.0.0"
"0416","Bright Waterfall Fix for ENB","3.3.1.0"
"0417","Smooth Shores (Grass and Ground Remastered)","0.8.0.0"
"0419","Puffy Nipple Sliders for CBBE 3BBB and TitKit","1.0.2.0"
"0420","CBBE 3BA","f2.06"
"0421","FNIS Output",""
"0422","NEMESIS Output",""
"0423","Bodyslide",""
"0424","Bashed patch",""
"0425","Terrain LOD Output",""
"0426","DynDOLOD Texture Output",""
"0427","DynDOLOD Output",""
"0428","AO Output",""
"0429","Juliada - High Poly Gothic Preset","preset"
"0430","Jane - High Poly Female Character Preset","1.0.0.0"
"0431","CBBE 3BBB - SL Triggers compatible patch","d2021.6.22.0"
"0432","POP-5-01-SE","d2021.6.22.0"
"0433","PROJECT PROTEUS","1.0.0.0"
"0434","AH Hotkeys - Skyrim Hotkey Manager SSE","4.4.3.0"
"0435","Death Alternative - Your Money or Your Life","7.0.1.0a.2"
"0436","Death Alternative - Captured REVISITED","1.0.1.0"
"0437","SUM","d2021.6.22.0"
"0438","Simple Slavery Plus","f6.01"
"0439","Devious Cidhna v","d2021.6.22.0"
"0441","Immersive HUD - iHUD Special Edition","0.2.0.0b"
"0442","Shae - A High Poly Redguard Preset","1.0.0.0"
"0443","AddItemMenu - Ultimate Mod Explorer","1.14.0.0"
"0445","Nibenean Armors and Outfit SE - UNP - UNPB - CBBE","3.0.0.0"
"0446","RaceMenu High Heels","1.3.0.0"
"0447","DX Cassandra Frost Witch Outfit - UNP","3.0.0.0"
"0448","DX Cassandra Frost Witch Outfit - SSE CBBE BodySlide (with Physics)","1.0.0.0"
"0449","DX Celes Nightingale Outfit and Weapons - UNP","f2.01"
"0450","DX Celes Nightingale Outfit - SSE CBBE BodySlide (with Physics)","1.0.0.0"
"0451","DX Celes Rogue Armor - UNP","1.0.0.0"
"0452","DX Celes Rogue Armor - SSE CBBE BodySlide (with Physics)","1.3.0.0"
"0453","DX Dark Knight Armor - UNP","1.1.0.0"
"0454","DX Dark Knight Armor - SSE CBBE BodySlide","1.2.0.0"
"0455","DX Daughter of the Sea Armor - UNP CBBE","1.0.0.0"
"0456","DX Daughter of the Sea Armor - SSE CBBE BodySlide (with Physics)","1.2.0.0"
"0457","DX Demon Armor - UNP","1.0.0.0"
"0458","DX Demon Armor - SSE CBBE BodySlide","1.0.0.0"
"0459","DX Druid Armor - UNP","1.1.0.0"
"0460","DX Druid Armor - CBBE SE BodySlide (with HDT-SMP cloth physics)","1.3.0.0"
"0461","DX Druid Armor - SSE CBBE BodySlide (with Physics)","1.4.0.0"
"0462","DX Gwelda Dawnguard Outfit - UNP","f2.01"
"0463","DX Gwelda Dawnguard Outfit - SSE CBBE BodySlide (with Physics)","1.0.0.0"
"0464","DX Necromancer Robes - UNP","1.0.0.0"
"0465","DX Necromancer Robes - SSE CBBE BodySlide","1.2.0.0"
"0466","DX Necromancer Robes - HDT-SMP Physics and 3BBB Bodyslides","f1.02"
"0467","DX Spartan Bard Outfit - UNP","1.1.0.0"
"0468","DX Spartan Bard Outfit - SSE CBBE BodySlide (with Physics)","1.0.0.0"
"0469","DX Succubus (Mazken) Armor - UNP","1.0.0.0"
"0470","DX Succubus (Mazken) Armor - SSE CBBE BodySlide (with Physics)","1.0.0.0"
"0471","DX Witch Hunter Armor - UNP","1.2.0.0"
"0472","DX Witch Hunter Armor - SSE CBBE BodySlide (with Physics)","1.2.0.0"
"0473","DX Witcher Armor - UNP","1.0.0.0"
"0474","DX Witcher Armor - SSE CBBE BodySlide (with Physics)","1.0.0.0"
"0475","DX Armor Collection All in One - CBBE HDT and UNP Versions","1.0.0.0"
"0476","Nezzar's Ult Lingerie Collection 2.0 - CBBE-TBD-BHUNP SE","1.1.0.0"
"0477","SexLab Romance SE V","d2021.6.23.0"
"0479","Oasis The Princess Standalone Follower by Anuketh","1.0.0.0"
"0480","Adasha Follower by Anuketh","1.0.0.0"
"0481","Devious Duo - Cheska and Valentina - High Poly Head Followers","1.0.0.0"
"0482","Sasha - a Highpoly Attack on Titan inspired Follower","1.0.0.0"
"0483","Solvi - Serious Ladies Follower - High Poly Head","1.1.0.0"
"0484","Naomi (ESP-FE) - A High Poly Bosmer Follower","1.0.0.0"
"0485","Juliana - High Poly Breton Archer follower - CBBE - BHUNP - Racemenu Preset - ESP-FE","1.0.0.0"
"0486","Shamone - Dual Wielding Redguard Standalone Follower - CBBE - BHUNP - High Poly - Racemenu Preset - ESP-FE","1.0.0.0"
"0487","Johannes The Pale - a Nord Mercenary","1.0.0.0"
"0488","Ragnar Lothbrok-the Viking--Male follower SSE","1.2.0.0"
"0490","Pinewood Cottage","1.2.0.0"
"0491","Sea Dragon - Player home ship - .3.0","1.0.0.0"
 

 

Link to comment
1 hour ago, lkm1996 said:

I couldn't find anything in my mod list so I figured out I'll ask[...]

 

 

MO2 right side tab -> click data -> navigate to scripts folder - MO tells you which mod each file belongs to

 

Now the bad news is that scripts tend to remain baked in your save. You can try going to a small mostly empty interior location, wait 72 ingame hours then save before you remove the offending mod. Might work if the mod wasn't coded sloppy ?

 

Else you have to go back to a save where you are sure the mod wasn't installed yet (new game yay!)

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Ohh, trust me, if I knew which mod it comes from I would have no regrets removing it even in very advanced playthrough (it would just be a pain in the ass to set up all the MCM settings for mods in game again) but the problem is that I can't find which mod that belongs to as there is no file named even remotely close to that ?

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@lkm1996 WIKill02Script.psc is an unmanaged script from the vanilla source/scripts folder.  If you haven't already, you might look at an affected save in Resaver for clue to what might be calling it.  If it's leaving unattached threads or undefined elements there might be more info.

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You have an awful lot of unattached threads and maybe a lot of undefined elements, so look for common culprits by opening the links ReSaver gives you and check your load order.

WIKill02 is an extension of the script WorldInteractionsScript.psc, so look for that, too.  I'm sure some else here has more to add.

 - Good Luck

Edited by Temphyx
Link to comment

@lkm1996 You did that install on tuesday right?

 

- Everything from entry 0429 to 0491 is in the wrong spot. You can move the DX Armors up right below Nemesis and the additional followers you picked next to auri and sofia.

 

- Other problems I spotted:

-- Estrus Chaurus - The SSE download on LL is severly outdated. You gotta convert a recent LE edition yourself and still might run into compabillity problems with the skeleton (i.e. might have to roll back to an earlier version of XPMSSE for EC+ to register properly)

-- Defeat and AFT - Defeat does not play nice with multiple followers.

-- Death Alternative / Defeat / Devious Devices - All hook into the same after combat stuff, lots of potential conflicts there.

 

Move the armors and the followers into the correct positions

Then go back and disable all the extra stuff you added that is not in this guide. I know it sucks but you added just too much.

 

First make the guide build work, after that you can take a long hard look at all the other stuff and think what you really must have in your game. There is no way you get ALL the stuff I casually spotted to work at the same time. Not only because some of the things are incompatible with each other but because of engine limitations (even worse engine limitations that only show up in a mature game (i.e. 100 hours in)).

 

Get a stable game running with the 'basics' Aylis provided and then you can add two maybe three more kinks. Devious Devices and Cursed Loot worked a couple revisions ago and still might without too much hassle (DD esms AIEC order between SLAroused.esm and CreatureFramwork.esm) (DCL esp just before SLAnimLoader)

EstrusChaurus requires tinkering, and effectively only one tentacle animation works correctly in SSE. So unless that that is your main kink waaaaay too much work needed for some meehhhh results.

 

TL/DR You gotta trim that loadorder or you will run into serious problems.

Link to comment

As far as I know Defeat hands over players "defeat" to DA and Devious Devices also does that. In DA one should just manualy register events and make sure Defeat and DD are configured to let DA handle things.

As for the Defeat and AFT, I've never noticed problems with that combination, maybe because I am running with 2 or 3 followers max and just using IAFT to configure them.

Yeah those entries  from 0429 to 0491 were put there just to check if they are working and be grouped till I confirm or deny. Also only them, maybe with small exceptions, are mods from outside the guide.

Still gonna use your advice and remove EC and better sort LL mods.

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@All

For those with an overloaded LO (or way to close to its limit).

 

In FO4 i managed to flagg ~80 ESP as ESL and the game runs better. The same should be possible for Skyrim SE and you only have to follow the steps:

Quote

Flagging ESP as ESL 

It is relatively easy to flagg an ESP as ESL so it won't take a slot in the limited space for ESP. As it might cause problems i recommend to do it one by one and test the game for stability issues. But usually it should cause no issues if you follow those steps:

1. Start 'Wrye Flash' via MO2

2. Look for the mod you wan't to flagg as ESL.

3. Check if it shows up with a 'green' text (those are the ones that can possibly be converted).

4. Rightclick on the ESP and select 'Check ESL Qualification'.

5. If a window pops up listing it as 'ESL Capable' proceed with the next step.

6. Rightclick on the ESP again and select 'Add ESL Flag'.

7. Simply close 'Wrye Flash' and you're done.

 

I already converted some mods and uploaded them so you don't have to do it yourself.

Spoiler

ESL.jpg.1dcae6cb72c1e725d0267984b4963ce0.jpg

 

Sadly the patches for the icons take an incredible amount of time so i can't do that for Skyrim atm (and upload predone ones).

 

Btw. i'm getting it close to the visual quality of Skyrim...

Spoiler

ScreenShot86.jpg.50be307c76fdd0b71183550ab9a9956a.jpg

 

Edited by Aylis
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1 hour ago, lkm1996 said:

As far as I know Defeat hands over players "defeat" to DA and Devious Devices also does that. In DA one should just manualy register events and make sure Defeat and DD are configured to let DA handle things.

As for the Defeat and AFT, I've never noticed problems with that combination, maybe because I am running with 2 or 3 followers max and just using IAFT to configure them.

Yeah those entries  from 0429 to 0491 were put there just to check if they are working and be grouped till I confirm or deny. Also only them, maybe with small exceptions, are mods from outside the guide.

Still gonna use your advice and remove EC and better sort LL mods.

 

You might want to check how many script instances are already running in your game and/or for general script lag.

 

 

 

1 hour ago, Aylis said:

@All

For those with an overloaded LO (or way to close to its limit).

 

In FO4 i managed to flagg ~80 ESP as ESL and the game runs better. The same should be possible for Skyrim SE and you only have to follow the steps:

 

[...]

 

I think it's slightly different for skyrim. You need to watch out that formids in the esp are less than 1024 and when I did that the last time wrye bash didn't check that automatically. Not to mention the 'renumber formids to make it ESL' trap. ?

Edited by alaunus01
grammar
Link to comment

@maltodaxtrin

Almost. It is still there but only noticable if you actually look for it.

Spoiler

enb2021_5_18_21_09_27.jpg.eaff3467645602df58aacb1744e93bdf.jpg

 

 

@alaunus01

The trick is that it is still an ESP and behaves as one, it only gets loaded into the space for ESL. 

 

Afaik only a real conversion to an ESL would require the changes you mentioned. And in FO4 it denies the flagging if there are too many entries.

Edited by Aylis
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20 minutes ago, Aylis said:

[...]

Afaik only a real conversion to an ESL would require the changes you mentioned. And in FO4 it denies the flagging if there are too many entries.

 

Yes, only flagging an esp as esl was implied by me. And no there isn't such ludicrous luxury feature as checking for too many formid entries last time I went through this. When we were young we had to count them by hand! BOTH TIMES!

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Are there any opinions on replacing Animated Weapon Enchants

 

with this new mod:

 

Adjusted Visual Animated Enchants (AVAE)

https://www.nexusmods.com/skyrimspecialedition/mods/50382

 

Unless I am mistaken, they seem to do similar things. The earlier mod "Visual Animated Enchants" would still be required, and it is too bright, but this newer mod claims to tone down the brightness. There are a few mods that have to be installed but if you include "QRVAE - Qwinn's Refined Visual Animated Enchants", you end up not using any ESP slots at all (compared with the single slot that is used for AWE). There is some good install info available.

 

I have used the older Visual Animated Enchants and it is beautiful, but blinding. To be clear: I have not tried this new one, nor have I yet even used Animated Weapon Enchants. I appear to be permanently rebuilding. Just thought I would inquire here. Thanks!

 

Edit: I messed the URL up. Thanks Temphyx! Fixed.

Edited by trgdolors
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This guide has been a fantastic help to getting back to modding skyrim, since my experience has been very surface level and with oldrim. However, couple of questions and notes have come up while following the tutorial. I apologize if any of these have been answered elsewhere.

 

1: How compatible would this list be with Immersive armours and Immersive creatures, used to be my favourite mods when I last played.

2: When using the creature framerwork and the other mods that go with it, will the creatures be constantly showing signs of arousal or is there different states?

3: I noticed some of the optional mods like Bleak Falls Barrow - Revisited having a lot of options, but there is no mention in the guide whether or not any of them should be taken. This might be a nitpick, but for someone super dense like me this would be a greatly appreciated.

 

Thanks in advance.

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21 minutes ago, Niittäjä said:

[...]

1: How compatible would this list be with Immersive armours and Immersive creatures, used to be my favourite mods when I last played.

2: When using the creature framerwork and the other mods that go with it, will the creatures be constantly showing signs of arousal or is there different states?

[...]

 

1) My oldrim modlist had immersive armours too. If you want something to stick out like a sore thumb you can give it a whirl too. Spoiler alert: Did not age well.

Much much worse for immersive creatures. That already was a hot mess in oldrim. Even the bad SSE creature additions are way better than that old thing.

2) While not my number one kink I recall creature arousal states are dynamic.

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3 things I've noticed when testing:
• Steel arrows, after being shot, have the "missing texture purple" color. The archer training targets in Solitude are full of purple arrows ?
• The transparent parts of the fire particles are visible with lighting. They look like translucent orange squares. (see picture)
There is a fire hovering above a rug by the front door in Breezehome. 

I cant find any google results for the first and second one

For the last one, Embers might have something to do with it. They show on their Nexus page that they fixed it several versions ago, but people still post about it.  
I tried to console delete them, but they come back after a while.

It was Embers, I moved the patches to another folder and placed them lower in the LO.
 

 


fire.gif
 

Edited by unnameable
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10 hours ago, alaunus01 said:

 

1) My oldrim modlist had immersive armours too. If you want something to stick out like a sore thumb you can give it a whirl too. Spoiler alert: Did not age well.

Much much worse for immersive creatures. That already was a hot mess in oldrim. Even the bad SSE creature additions are way better than that old thing.

2) While not my number one kink I recall creature arousal states are dynamic.

Thanks for the answer, would anyone happen to know any good lore friendly enemy and monster mods?

Edited by Niittäjä
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7 hours ago, unnameable said:

3 things I've noticed when testing:
• Steel arrows, after being shot, have the "missing texture purple" color. The archer training targets in Solitude are full of purple arrows ?
• The transparent parts of the fire particles are visible with lighting. They look like translucent orange squares. (see picture)
• There is a fire hovering above a rug by the front door in Breezehome. 

I cant find any google results for the first and second one

For the last one, Embers might have something to do with it. They show on their Nexus page that they fixed it several versions ago, but people still post about it.

I tried to console delete them, but they come back after a while.
 

  Reveal hidden contents


fire.gif
 

Short answer: you're not following the mod list or order.

Get the base build working before adding more mods.  Make sure Mod List - left pane - is in correct order, make sure load order  -right pane- is essentially the same.

1) missing or corrupt texture

2) no idea, someone will hopefully jump in and help on this

3) some mod is overwriting Breezehome by Lupus.  That's the vanilla firepit trying to burn your rug.

One change at a time (.after. you get it working).

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