Koguntetzu Posted December 8, 2012 Posted December 8, 2012 my load order is as follows: Oblivion.esm Lovers with PK.esm LoversCreature.esm Lovers with PK.esp LoversCreature.esp DLCShiveringIsles.esp LoversRaperS.esp LoversAnimObjectsPriority.esp LoversFSE.esp LoversBitch.esp LoversIdleAnimsPriority.esp am i missing something in order to get certain creatures (Example: boliwog, horse, deer or anything else from nature creatures more) to actually rape from the summon creature spell? Edit: posted load order as a spoiler. (will also attempt to see if putting the LoversAnimObjects in the right order works
Ark of Truth Posted December 8, 2012 Posted December 8, 2012 LoversAnimObjects is in the wrong place should be below LoversBitch. Best bet wait for Greg to get on, I forgot if it goes before or after LoversIdleAnim.
Koguntetzu Posted December 8, 2012 Author Posted December 8, 2012 so i attempted switching around the load order. some creatures actually do their job whereas others do unexpected things. for instance most creatures like the bear, minotaur, wild boar, dog, rat, lion, etc. attack the player and have the sounds and visual orange rape-spell. others such as the scamp, sheep, boliwog, etc. ignore the player altogether and the skittish creatures such as deer and horse still flee from the player Edit:Basically im just trying to get anything with creatures involved without having to download any other mods that arent required for playing with creatures
perfectioncat Posted December 8, 2012 Posted December 8, 2012 my load order is as follows: Oblivion.esm Lovers with PK.esm LoversCreature.esm Lovers with PK.esp LoversCreature.esp DLCShiveringIsles.esp LoversRaperS.esp LoversAnimObjectsPriority.esp LoversFSE.esp LoversBitch.esp LoversIdleAnimsPriority.esp am i missing something in order to get certain creatures (Example: boliwog' date=' horse, deer or anything else from nature creatures more) to actually rape from the summon creature spell? Edit: posted load order as a spoiler. (will also attempt to see if putting the LoversAnimObjects in the right order works [/quote'] Is it all of MOD which you use? You should show load order including all MOD using.
Koguntetzu Posted December 8, 2012 Author Posted December 8, 2012 well i did import/export and clicked on view load order and copied everything there and posted it as is
gregathit Posted December 8, 2012 Posted December 8, 2012 Perfectioncat is right, please show us all your plugins. If that is all of them then try this order: Oblivion.esm Lovers with PK.esm LoversCreature.esm DLCShiveringIsles.esp LoversFSE.esp LoversRaperS.esp Lovers with PK.esp LoversBitch.esp LoversCreature.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp
Koguntetzu Posted December 8, 2012 Author Posted December 8, 2012 hmm well i tried the new load order with the same results... am i missing something in order for this to work? Oblivion.esm Lovers with PK.esm LoversCreature.esm DLCShiveringIsles.esp LoversFSE.esp LoversRaperS.esp Lovers with PK.esp LoversCreature.esp LoversBitch.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp as ive noted in a previous post. i have quite a short load order as i only intend on having adult mods involving creatures of some form or another Edit: i ran the conflict detector in Oblivion Mod Manager and got these results the items with errors (im assuming as much because they showed up red where others came up as green) are "lovers with pk.esp". when i click the plus symbol i get to something that says "record group (SCPT)" and when i drop that menu down i come across something that says "xLoversCmnGetCreatureType" (everything in quotations red) same with "LoversIdleAnimsPriority.esp" when i drop down that menu i get the same error as the one above. (hope this additional info is more helpful than confusing)
gregathit Posted December 8, 2012 Posted December 8, 2012 After rearranging your load order did you start a new game to test if things worked? Whenever you alter your load order you have to at minimum make a clean save (it is better to just start a new game). Also did you install creatures to match the version of lovers with PK that you are running, I am assuming that you installed rev91 of both, correct? Also did you install creatures "after" installing lovers with PK and said yes to any file overwrites?
Koguntetzu Posted December 8, 2012 Author Posted December 8, 2012 im using the rev91 version of lovers with pk and the "Lovers Creatures 1.4.1 latest" because i assumed it was the one i needed. and i would like to thank you beforehand for your quick responses Edit: also attempting a new game now Edit 2: after starting a new game and making sure that i installed creatures after pk it still didnt have any effect as to how the creatures behaved. i find this somewhat troubling as i can get some creatures to respond (after i attack them) like shambles
Koguntetzu Posted December 8, 2012 Author Posted December 8, 2012 spent all night re-installing oblivion/shivering isles/ re-ordering my load order and still nothing has worked so far. so thanks for the advice and sorry for the trouble, but i dont think im understanding how these mods work.
gregathit Posted December 8, 2012 Posted December 8, 2012 You have to unzip them to a temp location, and then examine the file structure and drag and drop it in the appropriate place. You start with the resource pack, then the base pack and keep installing things one at a time from there.
gregathit Posted December 9, 2012 Posted December 9, 2012 so i attempted switching around the load order. some creatures actually do their job whereas others do unexpected things. for instance most creatures like the bear' date=' minotaur, wild boar, dog, rat, lion, etc. attack the player and have the sounds and visual orange rape-spell. others such as the scamp, sheep, boliwog, etc. ignore the player altogether and the skittish creatures such as deer and horse still flee from the player [/quote'] All of this is working just how it was designed. Some animals are more timid and not likely to attack, others will flee rather than stand around and yet others will attack you when summoned if there is no one around for them to fight. Summoned creatures are not companions. If you want creature sex then install RaperS and turn on chaos mod for combat rapes and\or get Joburg and that will allow creatures to stalk both the PC and NPCs to rape them.
perfectioncat Posted December 10, 2012 Posted December 10, 2012 It is possible in LoversTachiCat2.esp.
Koguntetzu Posted December 10, 2012 Author Posted December 10, 2012 @greg: i think i understand what your saying, applying the chaos mode helped start some sex scenes so im assuming it all works. however ive been looking all over the place for a tutorial on lovers creatures. is there a thread here dedicated for tutorials? @perfectioncat: That was exactly what i was looking for, thanks a million
gregathit Posted December 10, 2012 Posted December 10, 2012 There is no tutorial for lovers creatures as it would hardly be worth writing. Lovers Creatures enables you to summon creatures that will fight and possibly rape NPC's or the PC (if there are no NPC's around). That is pretty much it. Now other plugins will use lovers creatures animations and such so think of the mod more like a core mod than a plugin.
Koguntetzu Posted December 10, 2012 Author Posted December 10, 2012 Wow, actually, now that i installed that tachicat thing the summoned creatures actually perform rape when they shoot their orange rape spell. not sure why or how it fixed it, but thanks again perfectioncat and thank you for helping with the load order, Greg Edit: you can change the topic notice to "solved" as the problem has been fixed now
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