coldloc Posted March 11, 2019 Posted March 11, 2019 I'm interested with related mods that apply some acceleration-alike effect in game , such as actor vanilla sprinting , below is one video i recorded ..... ( to illustrate what is easing related effect could behave in skyrim game .... ) https://mega.nz/#!ovoXBQbC!r90pl63NnL-CXAW5SLna_zbgBv5uJl8OGRTuECTXb8E and I'm appreciated if anyone has played any similar mod effect like the video i uploaded if u ever played before, would u share mod links for me to experience ... ( for example : if there are mods u played that applied any kind of easing mechanisms on behaviors like player running, horse riding, vehicle riding , fp camera movement , ufo camera movement , actor flying etc. Any type of example like the above video would be good gameplay improvement experience to learn.
coldloc Posted March 11, 2019 Author Posted March 11, 2019 another question related: when player speed incrementally increase till a value beyond one's control , he could get more easily to meet death, ( fallDamage from higher place ) , usually what are the approaches to avoid death here ? 0. other than TGM (turn god mod) approach, 1.I remember real-flying mod has one magic to avoid fall death. whats happening behind the scene if create from scratch? 2.the other attempt might be changing some global vars `SetGameSettingFloat("fjumpfallheightmult", 0)` but this approach seems not working when i apply it. your suggestions are appricated.
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