hogsmaws Posted February 19, 2019 Posted February 19, 2019 I've been trying to work with a detail map file that puts some aging wrinkles around the eyes. the issue is that this file seems to give me a slight color variation at the neck seam. this is probably too obscure of a topic but thought i'd give it a shot.
Guest Posted February 19, 2019 Posted February 19, 2019 I haven't played with these before but I think it just means the background grey colour is too light/dark. I'm not sure what value it needs to be but there might another complexion out there you can use as a reference. It's probably #808080 if I had to guess though.
hogsmaws Posted February 19, 2019 Author Posted February 19, 2019 12 minutes ago, Artsick said: I haven't played with these before but I think it just means the background grey colour is too light/dark. I'm not sure what value it needs to be but there might another complexion out there you can use as a reference. It's probably #808080 if I had to guess though. oh. i used the eraser tool to delete the background so i thought there was no color but i might be wrong. i think the map probable needs to be tailored to the texture i'm using Leyanda 4.0 i can't remember where i got this agemap file so that's probably the issue. i wonder if there is a way to blend them. ugh. too complicated for me. ty for the reply.
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