Hollow_Fang Posted December 3, 2012 Posted December 3, 2012 My question is this With all the extensions to skyrim's scripting can an object cast a random Fnis Idle animation on the Npc and or player that activates the object? Example 1 ..Wild npc appears() goes to the chair in a inn activates it and the chair casts random selection from 1-10 Fnis spell effects for sitting on current sitting wild npc ? Example 2 ..Horrible bard starts to play horrid music and when the idle for the bard music playing is in "play / in use" in bar with 5 female npc 5 male 1 male player the animation casts a spell that effects at random to each female and random to each male npc dance animations?
Hollow_Fang Posted December 11, 2012 Author Posted December 11, 2012 so far as i understand it if i were to change the chair to cast a scripted random state of 1-4 with 1 2 3 & 4 being assigned to cast fnis scripted spells effects on activator then my idea to use random pretty sit idles would work with a delay to allow the sitting down animation to finish then add spell to Npc/player now if some one can give me a simple cast random spell after 10 seconds on activation script that would help me a lot im still trying to find place to learn scripting to no avail
BruceWayne Posted December 14, 2012 Posted December 14, 2012 Here is a scripting tutorial: http://www.cipscis.com/skyrim/tutorials/beginners.aspx
Hollow_Fang Posted December 14, 2012 Author Posted December 14, 2012 thank you thank you my end goal is to have random animations such as random onsitting animations from the ones already out there .random idles on if npc is idle cast random idle animation useing scripted spells to work with fnis spells
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