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HDT PE guides?


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Posted

Hey, I've been looking for guides/tutorials for adding HDT to an existing armour. 

 

I'm going to create a UNP bodyslide, which i've found a tutorial. The armour has a HDT cape but I want to apply it to all the armour. 

 

Any help/links would be great, thanks. 

Posted
6 hours ago, <Mystic Stranger> said:

That video is too old and no collision.
The armor is hanging into the body. (clipping)

We need a tutorial from Clone Real.

But that guy is not release tutorial videos because he not need "competition" with other HDT creator.
I hate this envious mod creators... release only "priview" (what is priview? XD) videos and sometimes mods without UUNP.

Maybe you could instead use the SMP-technique-it´s more simple and for clothing quite well looking. And you can let it collidate with ground and body.

CloneReal is of course keeping the workaround under the hood but SMP is EASY and it looks well (in most situations) and collidates with body and virtual ground (plate of player).

It´s a simple "hanging-down-physics".

 

 

Posted
10 hours ago, <Mystic Stranger> said:

That video is too old and no collision.
The armor is hanging into the body. (clipping)

We need a tutorial from Clone Real.

But that guy is not release tutorial videos because he not need "competition" with other HDT creator.
I hate this envious mod creators... release only "priview" (what is priview? XD) videos and sometimes mods without UUNP.

 

3 hours ago, t.ara said:

Maybe you could instead use the SMP-technique-it´s more simple and for clothing quite well looking. And you can let it collidate with ground and body.

CloneReal is of course keeping the workaround under the hood but SMP is EASY and it looks well (in most situations) and collidates with body and virtual ground (plate of player).

It´s a simple "hanging-down-physics".

 

 

So no guides?

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