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Posted (edited)
13 hours ago, Shreksteam said:

Can someone explain what the hell the DAR files is for? There are too many files to figure out what they do. Do I install the Smithing C SE with Smithing DAR? I don't understand, am I only supposed to install DAR? Making my brain hurt, and it shouldn't but there is no description for what any of this shit is.

 

Also I think the files for GS_SLAL and GS_SLAL creatures is broken. Everytime I install it, my character T poses, when uninstalling, everything works. I have Dynamic Animation Replacer. 

As far as I have it, just install DAR, place it somewhere in your load order, then install and place any DAR animations directly after the main DAR mod.

Seemed to be that simple for me, I was confused about it too at first cos everywhere I went to learn about it hit me with a giant wall of text lol.

But yea, then someone said the above, and I couldn't believe it was that simple. XD

 

Oh and also, DAR doesn't add animations in the same way as FNIS, in fact, the way they both do it is seperate.

You do not need to run FNIS for anims added by DAR, and BOTH anim loaders seem to be able to run their animations together IF... obviously the two aren't trying to overwrite the same animations, example: both are overwriting the "idle" anim etc, etc.

Edited by AnonAngelion
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On 4/29/2024 at 4:11 PM, ebbluminous said:

Gunslicer hasn't been on here for nearly a year, they just upped and left one day. No idea why, if anyone knows I'd be interested to hear the reason.

GS posts updates on their Pateron, but seems to be combat type animations rather than LL stuff.

I have Gunslicer followed on patreon, he does seem to post there fairly often, not sure why he stopped posting here, maybe he just got tired of posting stuff in 2 different places 🤷‍♂️

Most of the big animators have been frequenting their sub sites the most these days.

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1 hour ago, AnonAngelion said:

As far as I have it, just install DAR, place it somewhere in your load order, then install and place any DAR animations directly after the main DAR mod.

Seemed to be that simple for me, I was confused about it too at first cos everywhere I went to learn about it hit me with a giant wall of text lol.

But yea, then someone said the above, and I couldn't believe it was that simple. XD

 

Oh and also, DAR doesn't add animations in the same way as FNIS, in fact, the way they both do it is seperate.

You do not need to run FNIS for anims added by DAR, and BOTH anim loaders seem to be able to run their animations together IF... obviously the two aren't trying to overwrite the same animations, example: both are overwriting the "idle" anim etc, etc.

 

I guess that makes sense but I am still confused as to why the T-pose after installing them, I'll give it a try and come back without running FNIS when installing them. 

 

So I just need the Smithing Wheel SE C Anim, or do I need DAR anim for Smithing Wheel too?

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1 hour ago, Shreksteam said:

 

I guess that makes sense but I am still confused as to why the T-pose after installing them, I'll give it a try and come back without running FNIS when installing them. 

 

So I just need the Smithing Wheel SE C Anim, or do I need DAR anim for Smithing Wheel too?

Only use one or the other, NOT both.

trying to use the FNIS and DAR versions of the exact same anim will most certainly cause issues.

I don't use SE myself, I'm on LE, so not sure if there are any special steps for that version of the game, I doubt it...

 

All I know is, pay close attention to which version you're installing, if it's FNIS version, run FNIS, if it's DAR, you "Should" be able to just drop the file in your load order, as long as it's underneath DAR's main file, and it "Should" run straight out of the box.

 

I do not use PCEA btw, so dunno if that changes anything, I forget what it stands for exactly but it's basically the mod that makes certain anims from either FNIS or DAR work exclusively for the player character and no one else.

 

With the above in mind, as long as you aren't overwriting any FNIS anims with the exact same anim but for DAR, it doesn't break anything normally if you run FNIS with DAR anims installed or not.

 

I'm using BOTH FNIS and DAR myself, and I run FNIS all the time with no issues.

FNIS generates anim files directly into the virtual folder for Mod Organizer for example, while for DAR, you are merely installing it's own self contained file structure, then adding files onto it in the same way you would install an average patch I believe.

 

I hope that helps to clarify things, and I wish you luck.

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20 hours ago, AnonAngelion said:

Only use one or the other, NOT both.

trying to use the FNIS and DAR versions of the exact same anim will most certainly cause issues.

I don't use SE myself, I'm on LE, so not sure if there are any special steps for that version of the game, I doubt it...

 

All I know is, pay close attention to which version you're installing, if it's FNIS version, run FNIS, if it's DAR, you "Should" be able to just drop the file in your load order, as long as it's underneath DAR's main file, and it "Should" run straight out of the box.

 

I do not use PCEA btw, so dunno if that changes anything, I forget what it stands for exactly but it's basically the mod that makes certain anims from either FNIS or DAR work exclusively for the player character and no one else.

 

With the above in mind, as long as you aren't overwriting any FNIS anims with the exact same anim but for DAR, it doesn't break anything normally if you run FNIS with DAR anims installed or not.

 

I'm using BOTH FNIS and DAR myself, and I run FNIS all the time with no issues.

FNIS generates anim files directly into the virtual folder for Mod Organizer for example, while for DAR, you are merely installing it's own self contained file structure, then adding files onto it in the same way you would install an average patch I believe.

 

I hope that helps to clarify things, and I wish you luck.

Ahhh ok I see, appreciate that, I accidently created a rar file with both DAR and the animations, gonna have to redo it dammit.

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Posted (edited)

Also for those who are curious and can't see through the cluttered files. GSPoses gives you pose animations, GSSLAL and GSLAL Creatures will give you sexlab animations, no need for running FNIS after install or you get a T pose, its odd, idk either

Edited by Shreksteam
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mod is great! i was wondering how did you get the Khajiit to have a human head exactly? i know you said you merged 2 textures together, but i a noob at modding so i have no clue on how to do that lol 😛

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  • 2 weeks later...
On 1/22/2019 at 2:30 AM, Gunslicer said:

GSPoses & SLAL

View File


Hi I'm Gunslicer and created a Pose Mod that are animations. This is an ongoing mod.

When you start the game you will have two rings in your inventory that serves to activate the poses and an additional power to use the poses in npcs.

 

Extra information : I only show up at the weekend due to lack of time, so it is possible that I will not answer questions during the week.

 

Current Poses : 333 - Normal

                         127 - Object Poses

                         17 - Futa (Better with UNP SOS)

                         14 - Futa Object Poses

                          I probably lost count.

 

About the Khajiit in screnshoots, it is a human race (Temptress in my case) with different textures that I made by mixing two other textures from other mods. I didn’t upload the texture because the authors of the mods prefer the mods to be Nexus exclusive, if you want the textures send a message that I pass them individually.

Mods used : SG Female Textures Renewal and Feminine Khajiit Textures, credits to them.

 

 

Gif:

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Be1O.gif.8d05a14a328d73eaa6a25e0525e0f7f0.gif

 

Walking / Running Preview and Link :

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Walking.gif

Running.gif

 

LE / SE

 

Armor : Gomaperopero Mini Bikini

 

Sneaking Preview and Link :

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sniky.gif

 

LE / SE

 

Armor [Rektas] Umbra

 

ALT Walk :

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AB.gif.55d5dbd49791a3a4c2f4377a7b936042.gif

 

Swimming Preview and Link :

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sws11.gif

sws12.gif

 

LE / SE

 

Two Handed Preview and Link :

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ezgfcmimaker2.gif

 

LE / SE

 

Armor Vtaw Wardrobe 5

 

Bow Preview and Link :

  Reveal hidden contents

baw.gif

 

LE / SE

 

Armor Melodic Olga Discordia

 

Crossbow Preview and Link :

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Staff (Left Only) Preview and Link :

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Less Drunk: 

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ide.gif.1bc21fb7cd669e89aa6756b49b029bb3.gifalk.gif.83ca43afa2e7b0c9683977af27711ebd.gif

 

Me using GIMP:

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Working on: 

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Pack things up because it's a mess, throw something at the Nexus maybe, do something.

 

 

How to make the NPC stop :

 

 

Feel free to make a request, and I will try to do the animation (post any reference along with the request).

and if you want to give me a support.

 

Credits to pornphile for his rigs and guide.

                  SirNibbles for his guide.

                  Dwadle for introducing me to Collygon.

                  Collygon for teaching me how to create the Mod.

                  ZaZ for his meshes and permission.

 

 

 

SLAL Info : 

  Reveal hidden contents

SLAL is updated with much less frequently, but will continue to be updated.

 

Current Animations :

Normal 01   /   Slave 01 

Normal 02   /   Slave 02

Short 01

Short 02

Short 03

Short 04 F (Namira Altar)

Short 05

Short 06 F (Chair)

Short 07

Short 08

Short 09

Lesbian 01 

Lesbian 02

Lesbian 03

Lesbian 04

Lesbian Short 01

Lesbian Short 02

Lesbian Short 03

Futa 01               

Futa 02

Futa 03 F (Bed)

Futa 04 F (Table)

Futa Short 01

Futa Short 02

Futa Short 03

Jack-o (Futa)

Masturbation 01 F (Rock)

Masturbation 02 F (Scroll)

Masturbation 03 F (Mushroom)

Submission 01 (Male)

Submission 02 (Male)

Choke 01

Giantess Short 01

Giantess Short 02

Giantess Short 03

Orc 01

Orc Short 01

Orc Short 02

Vampire Short 01

Inn 01 (No Sex)

Inn 02 (No Sex)

Inn 03

Thighs 01

Pose 01

Pose 02

Pose 03

Pose 04

Pose 05 FF

Pose 06 FF

Pose 05 FFF

Pose 07 FF

 

Draugr Dance

Draugr Attack 01

Draugr 01 Defeat   /   Draugr 01 Prisoner F(Sarcophagus)   

Draugr 02 (Wall)   /   Draugr 02 Defeat (Wall)

Draugr 03 Defeat

Gargoyle Short 01

Gargoyle Short 02

Giant 01   /   Giant 01 Defeat 

Giant Short 01           

Horse Short 01                  

Riekling 01 Defeat

Riekling 02 Lust

Riekling 03   /   Riekling 03 Prisoner 

Riekling 04 Defeat         

Riekling 05 Defeat

Riekling 06

Riekling 07

Riekling Hostage 01  

Riekling Short 01

Riekling Short 02 

Riekling Short 04 

Riekling Short 05 

Riekling Short 06   

Riekling Short 07

Riekling Trade 01              

Troll 01 Defeat                                  

Troll 02 Defeat 

Troll Short 01       

Werewolf Short 01                   

Werewolf Short 02

                                                        

           

Trying / Probably next 

 

 

 

(I can't edit the download page without changing this page.)       Fixed animations :

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Dual Destruction alt version

1.png.01ad0f6d63ed3d89e3ffaa0cafb12b46.png2.png.1be196149f75b83004ae4c1aee9fd9e6.png11.png.1aace52dd44383f1fabe6036879972c4.png12.png.729ea9380d1f8766d54c003b6785de04.png21.png.9378daa7089669515ad537db96141cc1.png22.png.e0afcafed81bef5520b42fc088869cf9.png

 

Fixed animations :

 11.gif.ee18b94507aa6e5c9e872d33fe119d80.gif12.gif.51e09ffd4229872e3ef4005c968df787.gif

 

21.gif.cc100c8fcf6b3de485ca585b0832f3fc.gif22.gif.17b83d9d5e80b7f01d4efc4cc19a2cb1.gif

 

31.gif.261a22601868e2e95a49d2b3cb55f1e8.gif32.gif.37b40f4b8f6395d0d40bdc7320a41d70.gif

 


  • Submitter
  • Submitted
    01/21/2019
  • Category
  • Requires
    FNIS
  • Special Edition Compatible
    Yes

 

how to make khajit humanoid?

 

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On 2/10/2023 at 10:31 AM, 77277 said:

Thanks man but this doesn't work for me even after i downloaded and installed all the prerequisite and downloaded a animation mod (GSPoses) it would shows u in my MCM and if i were to set a hot key to open the poser menu nothing opens when i click the hot key 

yeah i have the same problem

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