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Male PC save unstable, after defeat triggered event


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I have played a bunch as a female character with a working  SL  build, all recommended tesvedits and cleaning in effect and unofficial patch. recently completed 550+ hour game and 50+ hours show logged in scene. Most of witch was a defeat triggered event.  Now tried to get a male character going and defeat knockdowns i use to trigger a scene result in the game crashing when i leave the cell.  Loot shows no build issue. My old female svae still runs great, my new female save as well. Im hesitant to do any reinstalling of mods since they work on my other saves, but i did some rebuild and cleaning in the MCM.

arousedActors
[01/19/2019 - 01:23:50PM] SEXLAB - Thread[0] Event Hook - StageEnd
[01/19/2019 - 01:23:51PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.099007
[01/19/2019 - 01:23:52PM] SEXLAB - Thread[0] Event Hook - StageStart
[01/19/2019 - 01:23:52PM] Found 2 arousedActors
[01/19/2019 - 01:23:59PM] SEXLAB - Thread[0] Event Hook - StageEnd
[01/19/2019 - 01:24:00PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.081001
[01/19/2019 - 01:24:00PM] SEXLAB - Thread[0] Event Hook - StageStart
[01/19/2019 - 01:24:00PM] Found 2 arousedActors
[01/19/2019 - 01:24:05PM] SEXLAB - Thread[0] Event Hook - StageEnd
[01/19/2019 - 01:24:06PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.165001
[01/19/2019 - 01:24:06PM] SEXLAB - Thread[0] Event Hook - StageStart
[01/19/2019 - 01:24:07PM] Found 2 arousedActors
[01/19/2019 - 01:24:15PM] SEXLAB - Thread[0] Event Hook - StageEnd
[01/19/2019 - 01:24:16PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.115997
[01/19/2019 - 01:24:16PM] SEXLAB - Thread[0] Event Hook - OrgasmStart
[01/19/2019 - 01:24:16PM] SEXLAB - Thread[0] Event Hook - StageStart
[01/19/2019 - 01:24:16PM] SEXLAB - ActorAlias[Gohkin]  - Orgasms[1] Enjoyment [7] BaseEnjoyment[-46] FullEnjoyment[53]
[01/19/2019 - 01:24:16PM] SEXLAB - ActorAlias[Svana Far-Shield]  - Orgasms[1] Enjoyment [7] BaseEnjoyment[-46] FullEnjoyment[53]
[01/19/2019 - 01:24:16PM] SEXLAB - NOTICE: Vaginal:TRUE-1 Oral:False-0 Anal:False-0
[01/19/2019 - 01:24:16PM] zbfSlot [Prisoner]: OnItemRemoved item [Ingredient < (0D000835)>] as reference None (1) were lost.
[01/19/2019 - 01:24:16PM] zbfSlot [Prisoner]: OnItemRemoved item [Ingredient < (0D000835)>] as reference None (1) were lost.
[01/19/2019 - 01:24:16PM] Found 2 arousedActors
[01/19/2019 - 01:24:27PM] SEXLAB - Thread[0] Event Hook - OrgasmEnd
[01/19/2019 - 01:24:28PM] [slainternalscr <sla_Internal (06083137)>]: Svana Far-Shield got -30 exposure for being rape victim
[01/19/2019 - 01:24:28PM] SEXLAB - Thread[0] Event Hook - AnimationEnding
[01/19/2019 - 01:24:28PM] SEXLAB - ActorAlias[Svana Far-Shield]  - Resetting!
[01/19/2019 - 01:24:28PM] SEXLAB - ActorAlias[Gohkin]  - Resetting!
[01/19/2019 - 01:24:28PM] [slainternalscr <sla_Internal (06083137)>]: Svana Far-Shield got -18 exposure for having orgasm
[01/19/2019 - 01:24:28PM] [slainternalscr <sla_Internal (06083137)>]: Gohkin got -12 exposure for having orgasm
[01/19/2019 - 01:24:29PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.416000
[01/19/2019 - 01:24:29PM] SEXLAB - Thread[0] Event Hook - AnimationEnd
[01/19/2019 - 01:24:29PM] zbfsexlab (OnAnimationEnd): aiThreadId == 0
[01/19/2019 - 01:24:29PM] zbfSlot [Prisoner]: OnSexLabAnimationEnd event received.
[01/19/2019 - 01:24:29PM] zbfSlot [Prisoner]: controller = [sslthreadcontroller <SexLabThread00 (05061EEF)>]
[01/19/2019 - 01:24:29PM] zbfSlot [Prisoner]: tags = Pillory, Furniture, AggressiveDefault, Aggressive, Rough, Vaginal, MF, STRAIGHT, sex, Dirty, Billyy, FM
[01/19/2019 - 01:24:29PM] zbfSlot [Prisoner]: a1 = Svana Far-Shield
[01/19/2019 - 01:24:29PM] zbfSlot [Prisoner]: a2 = Gohkin
[01/19/2019 - 01:24:29PM] zbfSlot [Prisoner]: a3 = 
[01/19/2019 - 01:24:29PM] zbfSlot [Prisoner]: a4 = 
[01/19/2019 - 01:24:29PM] zbfSlot [Prisoner]: OnItemRemoved item [Armor < (1D000D77)>] as reference None (1) were lost.
[01/19/2019 - 01:24:30PM] zbfSlot [Prisoner]: Default: OnBeginState
[01/19/2019 - 01:24:30PM] zbfSlot [Prisoner]: ApplyAllEffects running.
[01/19/2019 - 01:24:30PM] zbfSlot [Prisoner]: zbf.PlayerControl.SetRawControlMask(0)
[01/19/2019 - 01:24:33PM] zbfSlot [Prisoner]: OnItemRemoved item [Armor < (4B00DA02)>] as reference None (1) were lost.
[01/19/2019 - 01:24:39PM] SEXLAB - Thread[0]  - Returning to thread pool...
[01/19/2019 - 01:24:42PM] VM is freezing...
[01/19/2019 - 01:24:42PM] VM is frozen
 

full papyrus attached, its a two minute log. 

Quote

Hi anyone.

 So i have been playing with this mod for a while now, downloaded every thing in September 2018, and have been all over its use, playing a lot as a female character with little issue. Literally 50 hrs on my recently completed  game in scene/animating. As a female regular player as victim and player/follower as aggressor scenes played out flawlessly with no issue. So im trying to get going with a male character and I get the exact opposite behavior, instead of consistent stability i get consistent instability. Anything triggered from a defeat knockdown causes a crash when i leave the cell (go to load screen) even though the animation plays flawlessly. Im confounded as to why it makes such a big difference, particularly since the same animations cause no crash if triggered differently. Any input would be appreciated. 

 

Specifically when selecting someone who is in a defeat state. The only difference this save is I loaded Zaz integration (only the animations prior) to give me some bound animations. Is there a zaz incompatibility?

 

Mods of note:

-defeat

-submit

-SLR (sexlabrape)

-Follow me for sex

-zaz7 ani's

-Billy's ani's

-random idel ani's

obviously im using FNIS

 

I have another new game save im running parallel with a female character and it is fine.

this is my post on the Defeat thread^

Papyrus.0.log

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