bowman8 Posted December 19, 2018 Posted December 19, 2018 View File Just a small workaround for SexLab's cum effects breaking Subsurface Scattering ENB settings in Skyrim SE. Screenshots taken using default Sexlab cum textures. NOTE: As of the latest release of ENB v0368, this mod is no longer needed. Only use it if you're planning to use an older ENB version. Requirements:SexLab SE(I've one tested it with v1.63 BETA 4, but it should be compatible with BETA 5 and older versions). Slavetats SE port and its requirements. How does it work? It works by applying cum textures through Slavetats instead of SexLab's cum EffectShaders. This mod includes a modified version of sslActorCumEffect script that checks for a specific keyword added to SexLab's cum magic effects by this mod's esp, and applies the texture corresponding to it. The textures use overlay slot 3 by default, you can change that in \textures\actors\character\slavetats\SexlabCum.json, just edit every occurrence of "slot":"3" field to whatever other slot you want. If you have custom cum replacer textures you'll want to copy them over to \textures\actors\character\slavetats\SexlabCum, and overwrite the files in that folder. It works on the player character and NPCs. If you feel like the texture got stuck on you or a NPC, you can easily remove it through Slavetats MCM or wait until the character with the stuck texture gets jizzed on again. From my testing, it works with every SexLab cum related function, so this should be compatible with any mod using such functions. The Drawback Racemenu SE(and by extension Slavetats) doesn't support face overlays yet, so you can't actually get jizz on your or a NPC's face. I'll make sure to update this mod whenever Racemenu SE adds support for face overlays. Submitter bowman8 Submitted 12/19/2018 Category Adult Mods Requires SexLab, Slavetats SE port Regular Edition Compatible View File 2
turtle321 Posted December 20, 2018 Posted December 20, 2018 Thanks a bunch. I was just trying to figure out how to do this. Hopefully racemenu gets updated eventually.
elzee Posted December 20, 2018 Posted December 20, 2018 Thank you! Could you make a esl flagged version?
bowman8 Posted December 21, 2018 Author Posted December 21, 2018 On 12/20/2018 at 11:01 AM, elzee said: Thank you! Could you make a esl flagged version? Just updated the OP with an esl version, I hadn't thought of that. Cheers!
NNS10 Posted December 23, 2018 Posted December 23, 2018 Is the SlaveTats dependency required? I thought the key mod here is RaceMenu for the overlays. Seems possible with just RaceMenu since there is an Oldrim mod that does something similar: https://www.loverslab.com/files/file/6942-monomans-mod-tweaks/ (has collection of tweaks, but it's "Sexlab - Cum Overlays")
elzee Posted December 23, 2018 Posted December 23, 2018 Hi, ENB for SSE has an update today, and it has fixed bug of disabled subsurface scattering when spells effects applied to character.
bowman8 Posted December 23, 2018 Author Posted December 23, 2018 17 hours ago, nanashi50 said: Is the SlaveTats dependency required? I thought the key mod here is RaceMenu for the overlays. Seems possible with just RaceMenu since there is an Oldrim mod that does something similar: https://www.loverslab.com/files/file/6942-monomans-mod-tweaks/ (has collection of tweaks, but it's "Sexlab - Cum Overlays") That mod does indeed add the textures through Racemenu, I just chose to go with Slavetats because it's easier to do it through their API, and you can remove any applied texture through its mod menu in case they get stuck for whatever reason. 10 hours ago, elzee said: Hi, ENB for SSE has an update today, and it has fixed bug of disabled subsurface scattering when spells effects applied to character. I was hoping that enb would get an update soon, but this was sooner than I expected. Boris is doing a stellar job with these updates.
jimmywon34 Posted December 27, 2018 Posted December 27, 2018 On 12/23/2018 at 12:50 AM, elzee said: Hi, ENB for SSE has an update today, and it has fixed bug of disabled subsurface scattering when spells effects applied to character. it's still happening in my game, i'm using enb, latest 368, is there some option we have to make sure is enabled in the GUI, other than obviously subsurface scattering?
Halleaon Posted December 28, 2018 Posted December 28, 2018 I've been using the latest version of ENB and still have the issue so i'm keeping this installed.
NNS10 Posted December 29, 2018 Posted December 29, 2018 On 12/23/2018 at 3:50 AM, elzee said: Hi, ENB for SSE has an update today, and it has fixed bug of disabled subsurface scattering when spells effects applied to character. Where is that listed in the changelog? http://enbdev.com/mod_tesskyrimse_v0368.htm
elzee Posted December 29, 2018 Posted December 29, 2018 8 hours ago, nanashi50 said: Where is that listed in the changelog? http://enbdev.com/mod_tesskyrimse_v0368.htm Look at the news on the main page. Then find what happened on 22 december 2018. Enb usually update with or without version number change. So you can never sure you're using the latest version by just veryfying version number.
ZMD78 Posted February 11, 2019 Posted February 11, 2019 ive done that by adding textures directly to my bodyfile dds..edited cum textures .. 1
rycon2323 Posted May 18, 2020 Posted May 18, 2020 I really love the model you are using for the example screenshots. Any chance you still have the preset file for that gorgeous model?
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