Jump to content

Integrating cubic hair in the body mesh


Recommended Posts

Posted

Hey guys, I'm using Unique Character and I'm trying to edit the body mesh so as to include Cubic Hair. What I did is I open CBBE Special Body in Outfit studio, use "Add project" and imported the osp provided by Cubic Hair. Everything looks good, textures paths are set correctly, sliders are working, no clipping with any preset I load into Outfit studio.

 

HRvFi93.png

 

So I save the project, making sure the output is set correctly to femalebody_0/1.nif.

 

HRvImWh.png

 

Previewing it in bodyslide and then opening the newly-built mesh in Nifskope, everything looks good, so I copy it to Unique Character's mesh folder, like I did with HN66's Hands and Nails (that works). However, I go in-game, and nothing. The cubic hair is not there and it looks like the standard body mesh... This is my first time trying this, so I probably just missed a step or something stupid like that, so if you can point me to the right direction, I'd appreciate it.

 

 

HRvI4UG.png

 

HRvHWH4.png

Posted

I suspect your issue is a partition issue. 

 

Open your body again in OS with the pubic mesh, select the pubic meshes, then go to the partitions tab and make sure the partition is 32 BODY. If it is anything else either than 32 BODY then that is your issue. Once you change the partition, save, and rebuild.

Posted
3 hours ago, SunJeong said:

I suspect your issue is a partition issue. 

 

Open your body again in OS with the pubic mesh, select the pubic meshes, then go to the partitions tab and make sure the partition is 32 BODY. If it is anything else either than 32 BODY then that is your issue. Once you change the partition, save, and rebuild. 

 

Indeed, you were correct. Thank you, again!

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...