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Noob wanting to create modded meshes


Headerman

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Posted

Hi guys,

 

I want to create some completely new meshes and textures for a new mod, but i have not much of an idea of what i need to do it. I do know i need:

 

- Skyrim Creation Kit

- Fallout 3 Archive Utility

 

What i also need is a decent 3d rendering program, i am currently installing 3D Studio Max 2019 to do that.

 

I want to create some armous/clothing as well as (eventually) animated monsters. I have come across the following link as an initial guide.

 

Posted

For starters the NIF plugin for Max only supports up to 2018 last I checked so don't be surprised if you need that version instead. 

 

Before you even worry about exporting to a game engine you have a lot to learn about your 3D modeling package and any support software. Look for a max tutorial series that covers:

 

Gathering reference and concepts

Creating a blockout

Creating a high poly model

Retopologizing a low poly model

UV layout

Baking from high to low

Texture creation

Rigging

 

There are a bunch on Cubebrush you could look into. https://cubebrush.co/tim/products/zlzapq/blade-tutorial-3ds-max-substance-painter-2 is a free one.

Posted

Thanks,

 

I ended up installing the 2016 version, i got the nif plugin working good on that one and started going through some basic tutorials

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