DarksideTinkerbell Posted October 28, 2018 Posted October 28, 2018 I have explored and tried a few Cum Texture mods, they all have benefits and flaws I think. But, none really seem to suite what I am looking for... Allow me to explain. There were a couple of Bukkake Mods, the biggest problem with them why clothing?!? To get the best effects you have to wear clothing, then sure you will be covered head to toe in cum, eventually depending on how often you have sex, even then they only stack often only within a time limit to that Mod? Brings to questions of why? 1. Why can't the timers for stacking be influenced by the Cum duration set up in Sex Lab (If I want my Cum textures to last a million hours then from the first to the last they should and they should stack) It only seems to make sense to me? 2. Why appearing only on clothing for some of the Bukkake Textures, sure "normal" textures still show on my Boobs, Pussy and Ass, but the textures covering my belly, back, neck, arms and legs I gotta get dressed for? (You do know I was fucking in my "Birthday Suite" naked... seriously naked) Not to mention Mods like Slaverun, MME you tend to be Naked a lot (yes that means no clothing). Even Textures in your Hair don't show unless you put on a Wig (I have lovely hair I DO NOT wear wigs) or a helmet, hat or Hood (again no, I have lovely hair why the fuck would I cover it with head wear?). I know what I am looking for it would be awesome (at least I think it would) as follows; 1. Progressive Cum Texture, by that I mean numerous stages, each stage stacks, covering more and more parts of the body and face. 2. All on the BODY not clothing The likely impossible of course is animated, could you just imagine cum dripping of my boobs, my nose and chin, dribbling down my legs and so on. Would be so cool, but likely un-achievable. If anyone knows a good texture, please feel free to link it here (as I am sure others would also like to know) even better would be a screen shot to show it working in your game.
WraithSlayer Posted October 28, 2018 Posted October 28, 2018 Animated textures are possible if the cum is applied via effect shader, you just edit the shader's Texture Animation Speed with either the Creation Kit or TES5Edit. Do note that this isn't exactly perfect: due to the way body textures are mapped, a negative animation speed will cause the texture to slide down if applied to the front of the character or slide up if applied to the back, whereas a positive speed will do the opposite. This is fine if the texture is applied to only a small area of the body, but if you have a texture that shows on most of the body, including the front and back (which is often the case with bukkake textures), any animation speed value will animate correctly on one side, and defy gravity on the other. As for only applying the texture to the skin instead of clothing, you just toggle the Affect Skin Only option on the effect shader. Progressive cum is where it gets hectic, though. Skyrim characters only render one effect shader at a time, so you can't just have different effects for each type of cum, and apply them independently, because only the latest one will be visible. The SexLab framework gets around this issue by including a unique effect shader for every possible combination of textures. For example, if it needs to apply Vaginal1 and Oral2, it'll remove any existing textures and apply Vaginal1Oral2.dds. If you try to make a mod that not only adds new cum types for more body parts, but also has many stages for each cum type, you'll realize that the number of textures you need to create will quickly go into the hundreds or thousands; SexLab only includes 3 cum types with 2 stages each, and that alone already requires 33 textures for all the possible combinations. Only way to avoid this is to forget effect shaders and use something else to apply the texture, like NiOverride, but then that means the mod has to manage texture duration on their own (which is probably why you're finding that some mods don't respect SexLab's duration setting), and I'm not even sure if you can animate the textures in that case.
DarksideTinkerbell Posted October 29, 2018 Author Posted October 29, 2018 10 hours ago, WraithSlayer said: Animated textures are possible if the cum is applied via effect shader, you just edit the shader's Texture Animation Speed with either the Creation Kit or TES5Edit. Do note that this isn't exactly perfect: due to the way body textures are mapped, a negative animation speed will cause the texture to slide down if applied to the front of the character or slide up if applied to the back, whereas a positive speed will do the opposite. This is fine if the texture is applied to only a small area of the body, but if you have a texture that shows on most of the body, including the front and back (which is often the case with bukkake textures), any animation speed value will animate correctly on one side, and defy gravity on the other. As for only applying the texture to the skin instead of clothing, you just toggle the Affect Skin Only option on the effect shader. Progressive cum is where it gets hectic, though. Skyrim characters only render one effect shader at a time, so you can't just have different effects for each type of cum, and apply them independently, because only the latest one will be visible. The SexLab framework gets around this issue by including a unique effect shader for every possible combination of textures. For example, if it needs to apply Vaginal1 and Oral2, it'll remove any existing textures and apply Vaginal1Oral2.dds. If you try to make a mod that not only adds new cum types for more body parts, but also has many stages for each cum type, you'll realize that the number of textures you need to create will quickly go into the hundreds or thousands; SexLab only includes 3 cum types with 2 stages each, and that alone already requires 33 textures for all the possible combinations. Only way to avoid this is to forget effect shaders and use something else to apply the texture, like NiOverride, but then that means the mod has to manage texture duration on their own (which is probably why you're finding that some mods don't respect SexLab's duration setting), and I'm not even sure if you can animate the textures in that case. that is a shame,about the animation, maybe someday in the future it could work as it would seem you would almost need a Body Mapping skeleton to apply animated textures to the body almost? CK scares me I don't really know how to use it and the few guides I have found just created more questions for me, TES5Edit I have very limited knowledge of its use (basically I know how to clean Mods and thats it). How would you find and modify the Shader to "Affect Skin Only"? It probably isn't as technical as I think, but again it is playing around with things I have very limited understanding off. I can see now why Progressive textures would be difficult, maybe a compromise would be a shader that shows/overwrites the previous (but includes the previous texture) and cycles through from like 1-10 (or less) so 1 would show a little cum (maybe just pussy lips, a small smear on the chin whatever) 2 would show a little more but include 1 in it's texture (giving the illusion of being progressive but really it is a new texture that just includes the previous) and so on. Although I guess that would mean it would run on it's own timer? Unless the Sexlab stages can be changed or patched to the textures?
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