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Defeat: female attacker


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Posted

So I am not sure if it's a problem or by design. I installed defeat with devious devices and the animations and while it take a few seconds to start the animations and dialogs it works.

However I am tried it with a male character and wanted to have a female attack me. I can even surrender to her but it will never trigger any sexual encounter while it will work fine for male attackers.

I know that there are not many "Femdom" animations. I would be fine with the pegging animations that I read about here but I can't get it to start. Is there any trick to it? Is there any stat that will let female npc trigger it and is the default just too low so that it rarely happens? If I play a female character will the lesbian encounter trigger more often?

Posted

You literally have to open the MCM menu.

Its found by hitting the ESC key on your keyboard, next to the save and load commands in the games natural menu in the game.

 

In the MCM menu you will find the options menu's for the mods you have installed.

From there in Defeats menu's your going to find options for turning on female attacks.

You can actually pick out options such as female attackers only attack men, women, or both.

 

By default female NPC's never initiate sexual attacks in Defeat scenario's.

 

________________________________________________________________________________

 

Your other issue, how fast sex animations play is a bit more difficult to solve.

 

Basically its a combination of a few things going on in your modded game, it may be just one thing or several ect...

 

1) Your hardware might not be the best, or rather just good enough seeing as its a 2011 game...Modern Hardware actually may not be the best option either given its a Beth game.

2) You have too many graphics mods installed....Yup it can slow down your FPS which then impacts your scripting speed....So basically getting your game as close to 60 FPS under load is your best bet to make sure that the scripted mods you want to work are going to function at their best!

3) You may have overloaded your game with too many scripted mods, cause scripts don't all fire off at the same time....Imagine standing in a line at the cafeteria at a school, its literally just like that....Your scripts stand in line waiting for their turn to operate....How long a line do you want to wait in?

4) If you have a mod that has scripts that are not well written they may take a longer turn than others....

5) If you have a poorly made or broken script it can and usually will crash your game.

 

I have a feeling though that your problem is likely 2 and 3.

 

Part of the reason why its difficult to solve this problem is that usually mod users get really attached to the mods they run in their game....So telling someone to remove some mods is like telling a guy that he needs to get some teeth pulled....Cause even when the mod in question is crashing up the game they still don't want to pull it out of the load order.

 

My own animations fire off right away by comparison...I had to pick and chose my mods to meet what I wanted out of my playthroughs...Didn't want to wait 3 seconds for a rape animation to begin or for devious devices to be applied.

 

 

As far as number 2 goes...That one is difficult to make it 60 FPS everywhere as there are going to be areas in the game that already unmodded can be a right bitch by themselves....So there are going to be towns/cities where your FPS will likely come down between 30-45 FPS.

What you should consider is it needs to be 60 FPS when outside of town while fighting off NPCs and Dragons....Cause that's where the combat is and that's where your Defeat mod happens.

Posted

Thanks for the answer. You are right! It's in the player as victim options. I already looked there but didn't notice that you can scroll that far down.

The other issue: I haven't really started installing any graphic mods. I am still not sure where to start. As you say I don't want to install too much unnecessary stuff. I am looking for some kind of base mod that gives me overall HD textures for all the characters and surroundings and works well with defeat. So that I can build on top of that.

 

My current setup is an GTX970 and an older i5 2500K and 8 GB memory

I also don't have too many mods installed. It's basically just defeat and it's dependencies and maybe a few more that were suggested. I will attach a screenshot.

I am really not attached to anything and willing to learn if you can suggest anything better. How would you debug the running scripts in skyrim to see what is taking so long? Is the ordering in the Mod Organizer important?

 

2018-10-28 12_28_57-Skyrim Mod Organizer v2.1.5.png

Posted

Your order seems, well, unproblematic so far but that will probably change. What i'd recommend is to put basics first, just to have a bit of order if for no other reason. For example SL aroused is quite basic, ZaAnimationPac too, so i'd move those too directly behind Sexlab framework. You have a mod there that is called sexlab, but it's not the sexlab framework a second timeif you install stuff MO will suggest whatever appears, with hitting space it'll use the next part, i guess you missed that but i have no clue which mod that would be.

 

One exception to the "basics first" is XPMSE, always mae sure it's not overwritten. Common candidate to do that would be SoS that adds Schlongs to males, you probably want that but mae sure XPMSE is below SoS after installing it. I'm 95% sure you're also lacking female textures at least, 5% chance they are included in bodyslide but i don't think so. Usual choice is CBBE or UUNP, both will come with meshes and textures, you can change the meshes and shape later with bodyslide.

 

If you mean that it takes a bit between stripping+ positioning actors and actually starting sex: that's normal, at least it's for me and my CPU isn't really the best either. What influences this time most are animations added since sexlab has to load them (at least the list) every time. It's not too bad imho, but expect 1 additional second per 1-2k animations.

Posted

Thank you. I think the mod called SexLab ist actually SexLab Tools. That was the suggested name and I didn't change it. What I don't understand: Are CBBE and UUNP just kinds of texture systems and then I would have to add the actual characters on top or does it come with HD textures for the actual characters?

Posted
On ‎10‎/‎28‎/‎2018 at 7:40 AM, Fennek04 said:

Thanks for the answer. You are right! It's in the player as victim options. I already looked there but didn't notice that you can scroll that far down.

The other issue: I haven't really started installing any graphic mods. I am still not sure where to start. As you say I don't want to install too much unnecessary stuff. I am looking for some kind of base mod that gives me overall HD textures for all the characters and surroundings and works well with defeat. So that I can build on top of that.

 

My current setup is an GTX970 and an older i5 2500K and 8 GB memory

I also don't have too many mods installed. It's basically just defeat and it's dependencies and maybe a few more that were suggested. I will attach a screenshot.

I am really not attached to anything and willing to learn if you can suggest anything better. How would you debug the running scripts in skyrim to see what is taking so long? Is the ordering in the Mod Organizer important?

 

2018-10-28 12_28_57-Skyrim Mod Organizer v2.1.5.png

SKSE ini pre-download for lazy users

https://www.nexusmods.com/skyrim/mods/51038/

 

The above link will take you to a file that will fix up the games memory limit, its easy for us to forget that newer users are not aware of this important fix.  This mostly just prevents crashing which will happen if no memory fix is done....Its not going to make the game run wonderfully better or anything like that.

 

Myself I delete the ESP from XP32 Maximum Skeleton Extended and its MCM Menu, and its Scripts folder....Im only interested in keeping its Meshes folder for the Skeleton so I can have bouncing boobs.  This is not required but it wont hurt either.

 

CTD and Memory patch ENBoost

https://www.nexusmods.com/skyrim/mods/38649

 

This is a good file to have installed, really helps the game...

 

For graphics well I use an ENBpreset

Rampage ENB

https://www.nexusmods.com/skyrim/mods/67483

 

Snapdragon Prime ENB

https://www.nexusmods.com/skyrim/mods/70451

I think this one has like 12 different presets you can switch to in the game while playing....I might have it installed now.

 

ENB Presets will kill FPS, but on a GTX 970....Should be able to get about 45 FPS and yes its worth it.  When you do get one....Open the file called enbseries.INI with notepad....Hit CTRL-F keys in the find tab enter quality......Change all the values from -2 to 2.....-2 is meant for powerhouse computers or screenshots while 2 is meant for performance gameplay.

 

CBBE and UUNP are different yes...

 

I use UUNP, I built about 3 sets of sliders for the Vanilla Game for different peoples mesh work.

I also built sliders for all of DeserterX's stuff, for Devious Devices which is currently being used by thoasands of people and of course I built my own armor sets and sliders for The Book of UUNP a set that contains about 450 outfits that are put on NPCs in the game.  Book of UUNP very popular in SkyrimSE, presently its still the largest armor download available.  So you can quickly add a lot of stuff to your game in just one download that way.

 

You can find links for my stuff in my signature.

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