Schnozymandias Posted October 16, 2018 Posted October 16, 2018 Hi there, I've been busy perfecting a custom bodyslide preset (UUNP) when I stumbled on a little thing that bothered me. The preset I'm making has a really small torso therefore the big torso slider is set to -50. It seems that at these values little lumps start showing up around the neck (see screenshot). I was wondering if people are getting the same results at low values. Is there someone kind enough to test this for me? Thank you in advance
RomeoZero Posted October 18, 2018 Posted October 18, 2018 This is basic head mesh issue, if you want to fix it in 3d app, you will need to rebuild all the [ tri ] morph files for it, cause vertex information stored in tri files for animation deformation. Or you can try to smooth vertices with smooth tool in RM. Or use Citrus heads mod. I also have loli bodies and tried some variations to fix it.
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