Houndreon Posted October 9, 2018 Posted October 9, 2018 Alright, I have been digging around for a while. I have been looking for a mod that would give the human and anthro species a nude texture, I found SOS, slongs of skyrim, but I am not sure if that would work for what I am looking for. Second thing I need some help on, I got Horny Creatures and More naughty creatures. I am not sure if it is a problem on my end, but the animations won't work. Could there be something I am missing, I went through the mod check list Horny Creatures offered, twice now, and the only thing animated is my charictor, well, the wolf I wass testing it on just went through idle animations looking very uninterested. I tried with a few other animals and same holds true. Last, The only reason I am doing this is a friend of mine made a bet with me I couldn't turn skyrim into a sex play ground, kind of why I am digging deep into this, Is there any mods that involve tentical monsters that can get frisky or things of that nature? I mean, I might as well go as far as I can to win this bet.
shencereys Posted October 9, 2018 Posted October 9, 2018 2 hours ago, Houndreon said: Alright, I have been digging around for a while. I have been looking for a mod that would give the human and anthro species a nude texture, I found SOS, slongs of skyrim, but I am not sure if that would work for what I am looking for. Second thing I need some help on, I got Horny Creatures and More naughty creatures. I am not sure if it is a problem on my end, but the animations won't work. Could there be something I am missing, I went through the mod check list Horny Creatures offered, twice now, and the only thing animated is my charictor, well, the wolf I wass testing it on just went through idle animations looking very uninterested. I tried with a few other animals and same holds true. Last, The only reason I am doing this is a friend of mine made a bet with me I couldn't turn skyrim into a sex play ground, kind of why I am digging deep into this, Is there any mods that involve tentical monsters that can get frisky or things of that nature? I mean, I might as well go as far as I can to win this bet. So there's potentially a lot of issues that could cause idle animations issues with the creatures, like you'd mentioned. Firstly, you need to make sure your're using the proper versions of the mods. Some are for Skyrim Special Edition (SSE), and some are for Skyrim (Oldrim). If you're not sure, the mod page on LL will always tell you if the mod is for SSE, or if there is a download option for SSE. If the page or the download button doesn't mention SSE at all, then it's a safe bet the version you're looking at is only for Oldrim. But let's assume you got that part ok. If you have the right version of More Nasty Critters (MNC SLAL Edition) and it's installed correctly with all the dependencies you shouldn't have problems with animations starting. Did you make sure to run FNIS (fore's new Idles) after you installed all your animation mods? People forget that anytime you add a mod that needs new behavior files (really this is most LoversLab mods with animations in it) you have to run FNIS so it can update behavior files. Nearly anytime you have a T-pose or an idle pose instead of an animation this is because a behavior file has not been properly generated, or the file is pointing to the wrong actor. So whatever the cause of this problem, you can usually bet FNIS will be part of the solution. The only outside case I've ever seen that didn't involve it is when an animation is trying to fill actor slots for an animation improperly (like trying to fit a wolf + human in a human+ human animation. this will make the human animate and the wolf idle), and I've only ever seen that with Sexlab Defeat, and then only rarely. You mentioned your character was animated in your test. Does this mean it was looking like it was having sex with something? Or was it doing something else? The answer to this will help figure out where the issue lies. As far as tentacles, More Nasty Critters has anims for Netch (i think that's what they're called) big floating tentacle monsters. The optional mod on the More Nasty Critters page (Hentai Creatures) contains spellbooks that let you summon one and give it orders to erhm... train somebody nearby. Also I think Billyy's animation pack has a Furo Tub category of animations (count as masturbation) that's somewhat tentacle-y. On to the skins. What are you looking for that SOS doesn't do? SOS should give all human male species a nude texture at least. As far as beast races and females (Khajit, Argonian) this mod contains options that include Argonians and Khajit with more human-like nude skins if that's what you're talking about.
Houndreon Posted October 9, 2018 Author Posted October 9, 2018 Thanks for the help. For the moment I am using the original skyrim for this, Mostly because I feel like I should try to understand what I am doing before moving up to the "fancier" looking one. As far as I can tell, I am using all the oldrim mods, but I could have over looked something. Further notes, I realized some of the animals have masterbation things so I tried that and they are still not animated, though on the title screen, I wish I knew how to make video and stuff but it is animated. The best I got to offer is an image to show that they aren't just standing in a pile looking off in the distance. I am going to try to move everything into skyrim special edition and see how that works.
shencereys Posted October 9, 2018 Posted October 9, 2018 8 minutes ago, Houndreon said: Thanks for the help. For the moment I am using the original skyrim for this, Mostly because I feel like I should try to understand what I am doing before moving up to the "fancier" looking one. As far as I can tell, I am using all the oldrim mods, but I could have over looked something. Further notes, I realized some of the animals have masterbation things so I tried that and they are still not animated, though on the title screen, I wish I knew how to make video and stuff but it is animated. The best I got to offer is an image to show that they aren't just standing in a pile looking off in the distance. I am going to try to move everything into skyrim special edition and see how that works. My personal recommendation is to stick with oldrim as it's just easier to work with, and has more mods working with it. SSE has nice features but less options for mods. It looks like you have the textures part of More Nasty Critters installed correctly, however I'm not sure what causes that loading screen. Must be some other mod you're using, or some update to MNC I missed out on.
Houndreon Posted October 9, 2018 Author Posted October 9, 2018 Its the tital screen, and the only thing I can refure to animals actully giving a fuck in my game at the moment. Side note, I thought maybe it was just because of a bug with the "four" legged animals so went for gients and trolls to see hwo that works, they just stand their idly while my charictor dose the actions. Same with Falmer. I also done a quick check to see if all the animals have the parts that is with the mod, I also made sure to set gender to randome... they are all males. Not sure if good or bad thing, but I can now say I have looked at 50 or so sets of dog and horse balls. I also spawned in a female dog with the use of a spell, it was still male... Same with a few other checks with the female lable on them... Not sure if this is a texture thing, or a sign that something isn't working right. I would try doing it with them with my test charictor but, well, one dose the actions, the other stands there and barks, amuzed by the worlds greatest mime Kajheet.
shencereys Posted October 9, 2018 Posted October 9, 2018 30 minutes ago, Houndreon said: Its the tital screen, and the only thing I can refure to animals actully giving a fuck in my game at the moment. Side note, I thought maybe it was just because of a bug with the "four" legged animals so went for gients and trolls to see hwo that works, they just stand their idly while my charictor dose the actions. Same with Falmer. I also done a quick check to see if all the animals have the parts that is with the mod, I also made sure to set gender to randome... they are all males. Not sure if good or bad thing, but I can now say I have looked at 50 or so sets of dog and horse balls. I also spawned in a female dog with the use of a spell, it was still male... Same with a few other checks with the female lable on them... Not sure if this is a texture thing, or a sign that something isn't working right. I would try doing it with them with my test charictor but, well, one dose the actions, the other stands there and barks, amuzed by the worlds greatest mime Kajheet. Haha. I think the biggest problem for now is probably FNIS. Lets worry about the male/female creature issue later, simply because I'm less sure what the cause is. Your creatures are not animating because they don't have behavior files. I'm hoping it just means you don't have the creature pack installed. Make sure you have FNIS AND Creature Pack installed. Then run FNIS again. Hopefully this gets them to animate. Note: If you're using Mod Organizer (or another mod manager), before doing the above you'll need to read instructions on how to get FNIS to point to the right directories. It doesn't by default, and unless you've done some specific things to make FNIS play nice with your mod manager, it's not going to. Some people apparently have had your issue because they didn't set up FNIS to run within Mod Organizer's virtual install. Let me know if any of this fixes anything.
Houndreon Posted October 9, 2018 Author Posted October 9, 2018 Alright, I am going to give it a go, I can't remember if I installed that one or just the FNIS version. The fact it didn't ask me to remove/replace something in my flash drive is incuraging. Before you ask, I am keeping a copy of all mods in a flash drive so if I move computers or need it, I don't have to worry about some small thing like "Oh, its all in a long series of mod and plug in files in a folder deep in my computer. >~< I am using Nexus Mod Manager with Skyrim Script Extender. Skyrim is installed via Steam. The amount of hair pulling that took makes me question if I should just shave the rest off. Alright, I thought I was going to put more here and type it once I get results, but my computer once again reminded me why I am aiming for the new one, the one still in a few peices as I wait for more to arive and finish it. It compleetly uninstalled skyrim to make room for Fallout 4, a game I did not ask it to install, but it did so anyways. I got about half an hour to kill now, so I am going to make a quick run to the store. So now I will take the chance to ask, would doing this be about the same for Fallout 4 and other games like it. I am not saying the same mods, I might be new to this but not that new, but I might as well ask and see what prefrences might be had before I start into that seeing I just jumped into this blind, and well, look at where it got me. X3
shencereys Posted October 9, 2018 Posted October 9, 2018 19 minutes ago, Houndreon said: Alright, I am going to give it a go, I can't remember if I installed that one or just the FNIS version. The fact it didn't ask me to remove/replace something in my flash drive is incuraging. Before you ask, I am keeping a copy of all mods in a flash drive so if I move computers or need it, I don't have to worry about some small thing like "Oh, its all in a long series of mod and plug in files in a folder deep in my computer. >~< I am using Nexus Mod Manager with Skyrim Script Extender. Skyrim is installed via Steam. The amount of hair pulling that took makes me question if I should just shave the rest off. Alright, I thought I was going to put more here and type it once I get results, but my computer once again reminded me why I am aiming for the new one, the one still in a few peices as I wait for more to arive and finish it. It compleetly uninstalled skyrim to make room for Fallout 4, a game I did not ask it to install, but it did so anyways. I got about half an hour to kill now, so I am going to make a quick run to the store. So now I will take the chance to ask, would doing this be about the same for Fallout 4 and other games like it. I am not saying the same mods, I might be new to this but not that new, but I might as well ask and see what prefrences might be had before I start into that seeing I just jumped into this blind, and well, look at where it got me. X3 Yeah you'll need both the creature pack and FNIS (I Recommend the XXL version if you're gonna do sexlab animations. It's very easy to exceed the animation limit - the point at which FNIS fails and tells you you have too many animations for it to handle. So the XXL version bypasses that at the supposed expense of slighlty reduced stability - but i haven't ever noticed it be unstable or have errors myself) I don't have much experience with Fallout 4 and LoversLab mods (I'm kind of saving that until things are more complete, a lot of the mods are in progress still), but as far as basic modding Fallout 4 yes it is VERY similar. Fallout 4 uses the same engine, and for the most part the same filestructure logic that Skyrim uses. If you've solved a problem with a skyrim mod once before and found a similar problem with a Fallout 4 mod, odds are good the solution will be very similar. Side note, if you're using NMM and Skyrim and you get to the point you want to start over, I'd suggest trying Mod Organizer instead. It takes a bit more to set up, (like FNIS and Bodyslide, etc) but it is much easier to activate and deactivate mods. Also it's much easier to just open a mod up and see what's in it file-wise and make changes/delete things/add things. And for deciding which mod's files take priority over another's mod, and for seeing which mods have conflicts at all, MO is just better. Best of all is to use no mod manager whatsoever but that takes more skill and knowledge of what does what, and diligently creating backups, and I can't trust myself to do those things reliably so I use a mod manager.
Houndreon Posted October 10, 2018 Author Posted October 10, 2018 Alright. Also, I don't know if its the normal one or not, but after the compiling of animations for both human, animal, and sceleton stuff, it managed to get through it all after a few (not responding) things. Anyways, creture animations work now, only problem is it seems a bit buggy and randome, what I mean is sometimes I can get the right animation, horse riding me, me riding horse, enjoying moment with a rabbit, so on, but others, I get a position I get a feeling was ment for some other animal to be in my place... is that a normal thing we have to deal with?
shencereys Posted October 10, 2018 Posted October 10, 2018 40 minutes ago, Houndreon said: Alright. Also, I don't know if its the normal one or not, but after the compiling of animations for both human, animal, and sceleton stuff, it managed to get through it all after a few (not responding) things. Anyways, creture animations work now, only problem is it seems a bit buggy and randome, what I mean is sometimes I can get the right animation, horse riding me, me riding horse, enjoying moment with a rabbit, so on, but others, I get a position I get a feeling was ment for some other animal to be in my place... is that a normal thing we have to deal with? hm a screenshot might help there. Its possible you are seeing simply the animations not be lined up. If I'm mistaken about that then can you be more specific? For now, I'm going to assume misalignment is what you are seeing and explain what to do. Since it's actually impossible to set it so animations work right out of the box for every character of every size due to various limitations, so lots of animations, you are going to find, require manual alignment. It sucks but it's the way it is. Fortunately it's not hard. A fast solution - you can minimize this problem by choosing the sexlab setting "even actor height" which resizes actors in animations to the average of the two actors. But that's not going to fix all of them. An optimal but time consuming solution is to edit every misaligned animation as they happen. Either way works. How to do this: There are ingame hotkeys in sexlab for this (selecting which actor you wish to move, then moving them in all 6 directions. you can check this in "player hotkeys" tab in sexlab MCM). These edits save for a particular race/creature combo on that anim and you shouldn't have to do it again for that exact combo - provided the actors are roughly the same size as last time. (i.e. you edit animation alignment called "Giant Plaything" for actors dark elf female and giant. Next time Dark elf female and giant are paired in this animation it will remember your edits and you won't have to do it again. Unless for some reason you got a dark elf female who's much larger or smaller than the last one. more on this in a minute). You can either edit by stage (i.e. move the giant only in stage 1, of the anim leaving the other stages alone) or for the whole animation (your adjustments for stage 1 apply across all #stages the animation has). Also a good mention is to check Race/Gender specific adjustments. This option will make it so when you edit one animation combo (say, Dark Elf Female + Giant) it will save adjustments for ALL animations with that combo. So, hopefully, when you've had a Dark Elf and Giant animation then realigned it, you shouldn't have to mess with that combo ever again. It's not perfect though. Note- for reasons I'm not certain of these alignment edits don't persist across savegames, so when you start a new game you have to do them all over again. The ideal solution for speed is to use "even actor height" and "race/gender specific adjustments" then that minimizes the number of individual edits you gotta do. That way you can just use the ones that align then disable ones that don't and never see them again if you don't wanna bother aligning them. It seems like a lot, but its a lot harder to explain than it is to do. Basically you just hit hotkeys until the dicks are going in the vaginas or whatever then advance stage and edit next. Its pretty easy actually.
Houndreon Posted October 10, 2018 Author Posted October 10, 2018 Dragons 69 animation being paired with a horse and a dragon, a female canine being the one doing the humping on a male canine. The best I can discribe it is just that, the animation is picked at randome, the only selection being done is on what would be the bottem partner or top, but the system dosen't care after that... In short, as I said, with the Dragon and horse, it picks the list of the dragon, then hits the loto wheel for all of the dragon's sex positions, minus the solo ones. After that, well, even though the horse is the other lover in this sunario, the dragon would try its hardest to 69 another dragon, even though it is not there. This is true with other things, again this seems at randome so I will just list what the game provided me. Dragon on dragon once got me the Dragon on horse docking animation. Canine (Wolf) on human got me a canine on rabbit animation. Horse on horse, Horse on canine animation. Fox on chicken, Fox on human. Again, those are not consistant, it's compleetly randome. Now there is alot more examples, but normally the second lover in this equasion is given idle animations, letting the lover try its best to do an amazing mime act. Sometimes its the second lover, an example would be when I, again, paired a horse and horse, and the resiver began playing out the Dragon on Horse animation, admiting now, I found it a bit amusing to see a horse lift up by supernatural forces, but still. These resiver lover being the one who is given the loto wheel is rare, but happens from time to time. The more fun ranges come from when I interact with anything sexually, sometimes I dawn a strap on and get to work on an invisable horse when my main goal was to play with the gaurd. My guess is because the player has the chance to interact with everything, my wheel is alot bigger, so you get alot of mime acts of horse blow jobs and dragon tongue action when they are not there. Though not my cup of tea, seeing I am testing it, I turned on some dragon vore options, ones that won't end the game seeing I am just testing these. Vore is what causes misalinement, you can see what is ment to be happening, the dragon taking his/her seat or bending down to eat you, your charictor is doing all the actoins, but a bit off to the side. I moved to a flat area to insure it wasn't some odd slope messing with this, answer is no, still off to the side a bit. I am not bothered by this though seeing I wouldn't have them on in the first place but felt I should test and explain what results I got. Dose this make a bit more sense? I would screen cap but I feel like it might not explain much, I mean, imagin the normal dragon 69 animation but now remove the bottem and put a horse there idle, acting normal, looking up at the humping dragon above it wondering what on earth is going on.
shencereys Posted October 10, 2018 Posted October 10, 2018 20 minutes ago, Houndreon said: Dragons 69 animation being paired with a horse and a dragon, a female canine being the one doing the humping on a male canine. The best I can discribe it is just that, the animation is picked at randome, the only selection being done is on what would be the bottem partner or top, but the system dosen't care after that... In short, as I said, with the Dragon and horse, it picks the list of the dragon, then hits the loto wheel for all of the dragon's sex positions, minus the solo ones. After that, well, even though the horse is the other lover in this sunario, the dragon would try its hardest to 69 another dragon, even though it is not there. This is true with other things, again this seems at randome so I will just list what the game provided me. Dragon on dragon once got me the Dragon on horse docking animation. Canine (Wolf) on human got me a canine on rabbit animation. Horse on horse, Horse on canine animation. Fox on chicken, Fox on human. Again, those are not consistant, it's compleetly randome. Now there is alot more examples, but normally the second lover in this equasion is given idle animations, letting the lover try its best to do an amazing mime act. Sometimes its the second lover, an example would be when I, again, paired a horse and horse, and the resiver began playing out the Dragon on Horse animation, admiting now, I found it a bit amusing to see a horse lift up by supernatural forces, but still. These resiver lover being the one who is given the loto wheel is rare, but happens from time to time. The more fun ranges come from when I interact with anything sexually, sometimes I dawn a strap on and get to work on an invisable horse when my main goal was to play with the gaurd. My guess is because the player has the chance to interact with everything, my wheel is alot bigger, so you get alot of mime acts of horse blow jobs and dragon tongue action when they are not there. Though not my cup of tea, seeing I am testing it, I turned on some dragon vore options, ones that won't end the game seeing I am just testing these. Vore is what causes misalinement, you can see what is ment to be happening, the dragon taking his/her seat or bending down to eat you, your charictor is doing all the actoins, but a bit off to the side. I moved to a flat area to insure it wasn't some odd slope messing with this, answer is no, still off to the side a bit. I am not bothered by this though seeing I wouldn't have them on in the first place but felt I should test and explain what results I got. Dose this make a bit more sense? I would screen cap but I feel like it might not explain much, I mean, imagin the normal dragon 69 animation but now remove the bottem and put a horse there idle, acting normal, looking up at the humping dragon above it wondering what on earth is going on. Hm, what mod or mods are you using to trigger these animations? The program that is generating the animation scenario is responsible for filtering out invalid partners (i.e. the mod should not try to fill a human anim slot with a creature slot, and vice versa). Thhis means whatever mod is making the Sexlab call should have logic to fill appropriate actors in appropriate animations. Using creature on creature animations is not something I have experience with so I don't know I can be of much help there. I am not aware that there ARE many creature on creature animations in fact, but admittedly it's not something I've ever tried to accomplish. Are you certain the animation packs you've downloaded even include options for creature+creature?
Houndreon Posted October 10, 2018 Author Posted October 10, 2018 Yep, I am sure because I can use the check boxes in the animation thing. All the animations I have downloaded for this is what was recomended on the mod sets to get sexlab, horny creatures, and more naughty creatures to work. I have no other mods active at this time because I wanted to insure I could get this mod set to work without something else interfearing. Because of this, I think I am just going to chose to call it a glitch in the system, I mean, there is alot, ALOT of creatures in skyrim and its dlc, and that means there is alot of things to have animated, programed, so on, so if this is just a small bug that is part of the system for the moment, I will accept it as is. Also, I tried installing the all in one animation pack you recomended, it's not making my female charictor's nude.
shencereys Posted October 10, 2018 Posted October 10, 2018 2 hours ago, Houndreon said: Yep, I am sure because I can use the check boxes in the animation thing. All the animations I have downloaded for this is what was recomended on the mod sets to get sexlab, horny creatures, and more naughty creatures to work. I have no other mods active at this time because I wanted to insure I could get this mod set to work without something else interfearing. Because of this, I think I am just going to chose to call it a glitch in the system, I mean, there is alot, ALOT of creatures in skyrim and its dlc, and that means there is alot of things to have animated, programed, so on, so if this is just a small bug that is part of the system for the moment, I will accept it as is. Also, I tried installing the all in one animation pack you recomended, it's not making my female charictor's nude. Well. If you're happy with it. Sorry I can't help with Horny Creatures of Skyrim issue, I haven't used it and am not sure how that mod works. MNC I do use and it works for me always when there's critter/human animations. I'd ask on Horny Creatures of Skyrim support topic if you want more specialized help. All-In-One on the other hand I know pretty well. It should work if you got it installed with all the prerequesites and used bodyslide2 to generate your player body. I think the MOST recent version does not include skin for khajit or animal races actually but past versions did... not sure about that entirely, probably want to check that support topic as well.
Houndreon Posted October 10, 2018 Author Posted October 10, 2018 I will insure to ask them for help in that field, As I said, odds are, its just a bug that comes from the vast number of things that can stick its dick in other things. I mean, I got the H bind, basicly I have control over positions, so all I need to fix it is one key press and a quick look at what I want to do... Also, in my tests, found out Hentia monsters you can summon, from dragons to huskies, you can select a train option and they will go about raping the locals, unless you change it to those you collor... I watched a chicken rape a gaurd... for some reason, the Ledgion of Zelda side of me just made me laugh. I hope that dosen't make me a horable person. I left it to terorize Whiterun. Also, it didn't, I went through to download it again, remove the old one, and bodyslider dose not see it and all I get is the fancy Kahjit and Lizard female bodies... This could be because I have no idea how to use body sliders but I am sure a youtube video will help explain it.
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