DeltaD36 Posted September 29, 2018 Posted September 29, 2018 I've got this UUNP mod for outfit "Daughters of War", but the BodySlide files in it are in Chinese, and so is all the text in the .osp file. The place where I obtained it from stated that this mod will not work as is for English users which -surprise surprise- it doesn't. I want to use this outfit but I'm not sure how to go about making it work for English users. I've tried brute-forcing the file names to English and that didn't work because the files show up blank in bodyslide and trying to generate bodies for them gives an error. Not I've tried opening the .osp file in Notepad++ and converting it to UTF-8 ( based on a thread here about a somewhat similar topic) and saving it back out as a .xml since I can't save it back out as a .osp. That did not work. I've even gone so far as renaming each .nif and .osd corresponding to each other and opening the .osp up in N++and replacing all the Chinese with the English version and that only made one piece of about 6 show up. I've thrown in the towel and need some information. The link to the download is below. Please anyone help me out here. https://mega.nz/#!TgwHQQgR!LiD4RyXH6IkhBi83GO0uDjLyR-oG5NtF_GtTAnv5Q7w
Harvald Posted September 29, 2018 Posted September 29, 2018 Why don't you download the tesnexus Version and rename the meshes of the chinese version to the correspondent english meshes. Then you can use the hkx and osp files from this version. might work much faster Oh yes and use the english esp.
Harvald Posted September 29, 2018 Posted September 29, 2018 43 minutes ago, <Mystic Stranger> said: Not only the meshes is the problem. The problem is the BodySlider program is not handle the Chinese named slider files. (if your Windows language is not Chinese) You need to rename the Daughters of War UUNP files folders (ShapeData and SliderSets) and .OSP, .OSD, .NIF files. But you can use the slider files, the OSP and the OSD from the English version. These ones can be handled by Bodyslide. Ok, perhaps you have to rename the Folders. I thought, at first install the english version. Then rename the chinese meshes and put them into the folders and overwrite the englisch meshes. Then look if the texture path is correkt. Perhaps rename the texture folder if needed. I did it like this some times before in an other mod and it works fine for me.
DeltaD36 Posted September 29, 2018 Author Posted September 29, 2018 7 hours ago, said: Not need N++ and not need UTF... Only need the Google Translater and Windows Notepad "replace" function. I use this method with all Chinese UUNP files and working 100%. But yes its a little time-consuming. XD That's exactly what I did. Only one of the meshes worked, but not all of them. I replaced everything and made sure that I did so correctly. I'm unsure what else to do. Even though I've replaced every instance of Chinese in the folder, Bodyslide is still only recognizing 88% of the .nif files as Chinese.
DeltaD36 Posted September 29, 2018 Author Posted September 29, 2018 I've also recently tried just changing my Locale to Chinese and doing it that way with no luck.
Siegmeyer Posted October 2, 2018 Posted October 2, 2018 This is what I did/do. 1. Download the Chinese language pack for your version of Windows. You do not need to set your language to Chinese, just have it installed. 2. Download Locale Emulator and set it up according to the instructions. 3. Run Bodyslide/Outfit Studio in Chinese using the emulator. 4. Open each Chinese sliderset in Bodyslide, resave it in English. You will need to change all of the Chinese text in the "Save As" box for this to work, as the Shapedata also needs to be renamed. I guarantee this works as I use this method on a regular basis. It is also much faster, and much more likely to work, then manually editing the Sliderset file.
Hero of Kvatch Posted October 15, 2018 Posted October 15, 2018 This method has worked for me every time, though I've only done it with about 10 mods. Fresh install the mod, just in case you've already messed with the files. Go to the "CalienteTools\BodySlide\SliderSets" folder of the mod. Open the mod's ".osp" file in notepad++. In the menu bar of notepad++ click, "Encoding>Character sets>Chinese>GB2312 (Simplified)". In the menu bar of notepad++ click, "Encoding>Convert to UTF-8" In the menu bar of notepad++ click, "File>Save" or press "ctrl+s" to save. Repeat these steps for all ".osp" files that are within the same directory. That's it, you're done.Don't mess with the other files in the "ShapeData" folder, that's what screwed me up the first time I tried this method.
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