Quazneklza Posted September 11, 2019 Posted September 11, 2019 So I have all the required mods, I used FNIS and Bodslide but I have a lot of red squares with white exclamation marks in them all over my Skyrim now. How should I fix this? Is there something I'm missing? Â
mingtoww Posted September 12, 2019 Posted September 12, 2019 On 9/10/2019 at 10:48 PM, Quazneklza said: So I have all the required mods, I used FNIS and Bodslide but I have a lot of red squares with white exclamation marks in them all over my Skyrim now. How should I fix this? Is there something I'm missing? Â This mod is for LE not SE.
Quazneklza Posted September 17, 2019 Posted September 17, 2019 Le is the old version and SE is the new right? Because I have both but only mod LE
donttouchmethere Posted September 17, 2019 Posted September 17, 2019 On 9/11/2019 at 5:48 AM, Quazneklza said: So I have all the required mods, I used FNIS and Bodslide but I have a lot of red squares with white exclamation marks in them all over my Skyrim now. How should I fix this? Is there something I'm missing? Â The red squares are missing meshes. That means you don't have all required mods or something went wrong during installation. FMS is a bit complex to install, read the requirements and install descriptions carefully. Not only for FMS, also for the required mods. Especially install the Draenei related mods carefully, it needs race related armors. Maybe you get more detailed information if you could find out where exactly those red square warnings are located.
Visio Diaboli Posted September 17, 2019 Posted September 17, 2019 Does anyone know what the races for these are? It would be dope if they could be SD+ masters.
donttouchmethere Posted September 18, 2019 Posted September 18, 2019 4 hours ago, vitalis881 said: Does anyone know what the races for these are? It would be dope if they could be SD+ masters. Good idea =D I could enslave them via PAHE, totally forgot to try SD+ Â It's all CBBE and I use UUNP that's why I gave up too early ?
Soulbringer1 Posted November 2, 2019 Posted November 2, 2019 The Armors Mod that This is Dependent on, Is Totally messed Up. Naked Men who are supposed to be wearing the Fine Cloths. Also, Creatures Missing Meshes , They are wearing red Exclamation Point markers. So Why would this be dependent on a Mod That Breaks it???
mingtoww Posted November 5, 2019 Posted November 5, 2019 On 11/1/2019 at 10:36 PM, Soulbringer1 said: The Armors Mod that This is Dependent on, Is Totally messed Up. Naked Men who are supposed to be wearing the Fine Cloths. Also, Creatures Missing Meshes , They are wearing red Exclamation Point markers. So Why would this be dependent on a Mod That Breaks it??? Are you playing LE or SE?
Soulbringer1 Posted November 24, 2019 Posted November 24, 2019 On 11/4/2019 at 9:23 PM, mingtoww said: Are you playing LE or SE? le
Darhak Posted December 22, 2019 Posted December 22, 2019 Before anyone download it, the mod leveled npc list don't work, meaning you're gonna get level 60 ennemies all over the place.
rgssy Posted January 8, 2020 Posted January 8, 2020 is there a combat defeat mod for this mod? was wondering if when your character gets downed if those hostile mobs will... smex the pc... when the pc gets downed in combat against them? Â
jeff159753 Posted May 9, 2020 Posted May 9, 2020 Umm hi, does this mod come with SE version ? ( thanks )Â
Varithina Posted May 9, 2020 Posted May 9, 2020 15 hours ago, jeff159753 said: Umm hi, does this mod come with SE version ? ( thanks )Â Â https://www.nexusmods.com/skyrimspecialedition/mods/17089 Â Â
jeff159753 Posted May 10, 2020 Posted May 10, 2020 9 hours ago, Varithina said: Â https://www.nexusmods.com/skyrimspecialedition/mods/17089 Â Â i mean the whole pack of the mod authorÂ
blibby Posted May 23, 2020 Posted May 23, 2020 I love this mod. Â I hope it's still being developed. Â Can anyone explain the seemingly random bursts of jump power that seem to continuously happen? Â Is there a way to shut that off?
Varithina Posted May 23, 2020 Posted May 23, 2020 On 5/10/2020 at 4:50 AM, jeff159753 said: i mean the whole pack of the mod author Sorry about the late response to this, but as far as I am aware that is this pack, but with some of the creatures removed, mostly due to them being somewhat buggy, the mermaids were damn odd, in that it was pretty common in my game for it to ctd if you got more than a couple of them in combat with you at the same time, something to do with skeletons and animations from what I am aware, the spider daedra were simply too big, most of the areas the appear in they can not move, due to their size. They could probably fix them but i guess it was simply easier to remove them, same with the other missing creatures.
Blackread Posted July 23, 2020 Posted July 23, 2020 Damn, I was so close to getting this to work on SE ? but was left with some visual artefacting (lines shooting out from the heads of some of the mobs) and the werewolves freezing the game. Ah well, I guess I have to content myself with F.E.M.A.L.E.
Soulbringer1 Posted September 21, 2020 Posted September 21, 2020 The facegen data tnt files have gotten corrupted. funky colored heads and mismathed from bodies. im trying to download from the other site now to see if they are okay with that one. but it takes forever to dl from there. lol Just wanted to let you know..Â
Geehral Posted November 11, 2020 Posted November 11, 2020 On 7/23/2020 at 10:03 AM, Blackread said: Damn, I was so close to getting this to work on SE ? but was left with some visual artefacting (lines shooting out from the heads of some of the mobs) and the werewolves freezing the game. Ah well, I guess I have to content myself with F.E.M.A.L.E. i work on a sse port right now till now i met mermaid, different harpys, dragongirls dranei and undead no ctd no funky head or artefacting still some work left but i still wait for a answer if she/he dont answer me in about a week i will upload my ported version
bloodborne69 Posted December 1, 2020 Posted December 1, 2020 On 11/10/2020 at 10:42 PM, Geehral said: i work on a sse port right now till now i met mermaid, different harpys, dragongirls dranei and undead no ctd no funky head or artefacting still some work left but i still wait for a answer if she/he dont answer me in about a week i will upload my ported version were you able to to port it? would appreciate if you did!
Geehral Posted December 1, 2020 Posted December 1, 2020 41 minutes ago, bloodborne69 said: were you able to to port it? would appreciate if you did! yes but i will not publish it cuz the author told me he picked it up 2 month ago and is soon ready for a update 1
CrazyMole Posted January 22, 2021 Posted January 22, 2021 the idea is very interesting and there is clerly a lack of MG mods. I have only few questions: 1)why do the harpies have a beak AND a mouth? (beak is already a mouth and a nose combined) 2) the gargoyles (I guess) are a bit too colorful for the living stone statues (mb they are not the gargoyles so I dunno what the are) 3) Is it possible to improve the textures quality with some replacers? btw, good job and I wish you the best luck and motivation in what you do
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