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A little problem with bodyslide...


giuliohe151

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Posted

Hi,
Yesterday I tried converting some outfit models to actually fit my body type ( 7BO ) ; due the the fact they were just too many to keep doing that manually I tried to do a batch build....as a result...since I am not experienced with batch building at all...the outfits all look fine....but my body got converted to CBBE and as such it looks messed up ; sadly, all options but CBBE ones seem to have disappeared from the "outfit / body" and "preset" dropdown boxes.
Any help ? What could have I done wrong ?       (= u =);

Posted

Bodyslide's Batch Build function will generate meshes for either everything available, or any selected groups, which considers the currently selected Preset. So if you only have Bodyslide itself installed, then the function will generate meshes only for the default female body, though with some overlap due to the few options that generate the same meshes - and more recent versions may specifically tell you this, and/or allow you to choose which you want to generate - this going for some conversion files too. If you select one or more groups, then using batch build will generate meshes for everything in the chosen group(s). 

 

Though I'm not too sure, it may be the case where if you made a conversion(meaning the files for Bodyslide that allow you to generate meshes for UUNP/CBBE body types) yourself, something wasn't set up correctly, and Bodyslide might consider it still being CBBE. Or perhaps the conversion files aren't set up to be in the UUNP group? 

Posted

They were cbbe projects so they cannot use uunp family sliders which is why they don't show up in the list.

You need to find uunp bodyslide project for those outfits, bodyslide batch or single build does not convert between body types.

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