bigglebojiggle Posted September 7, 2018 Posted September 7, 2018 What I'm trying to do is make it so I can start dialogue and request sex similar to how SexLab Solutions works. I'm using TES5Edit, and SexLab Solutions as my guide. What I'm trying to do is set up a dialogue option with Ysolda where after completing her mission to find the mammoth tusk, I can request sex. So I created the branch, and the topic, but the available dialogue choice is gone or doesn't work right. I set up the branch and linked it to the appropriate topic. In the topic I set the conditions to her as the npc, and her mission to requiring completion. In one instance I had no prompt, I added a specific prompt dialogue at the bottom of her response, I get the prompt in game, I get her response, tell her to follow me, and when I give her the ok (I think in SL Solutions the phrase is "this should be private enough"), she just walks away. So I'm hoping someone can give me a pointer or link me to a decent guide. I feel like setting up the quest in the dialogue topic is the issue, but Ive tried a couple and the result is the same. Thanks in advance!
Blaze69 Posted September 7, 2018 Posted September 7, 2018 Don't use xEdit for dialogue, it simply doesn't work for that. You need to use the CK. As for the part where you got the dialogue to show but nothing happened, that's because you have to set up a script that starts the SL anim once the dialogue is finished; again, xEdit can neither generate scripts nor properly link them to dialogues or quests, you need to set it up in the CK.
Guest Posted September 7, 2018 Posted September 7, 2018 Some quick lines to do a simple dialogue with sex: Run CK, click just on Skyrim and load When loaded save with a name for your mod Create a Quest, give it a name, open and close the window (important to avoid crash) Open the quest, go in dialogue views, create a new view, give it a name Inside the quest create a dialogue branch Inside the branch create a Topic, type what the player should say Then edit the topic and add a Topic info (the answer from the NPC) Add some conditions to the topic info to understand who can respond (the player will have the line only if at least one of the topic info of the topic is valid for the NPC you are talking to) IN the topic info, you have a "Script end" section. Here you should put some code to start the sex you want. Single Line example: SexLabUtils.get().QuickStart(akSpeaker, Game.getPlayer())
bigglebojiggle Posted September 25, 2018 Author Posted September 25, 2018 Well, Ive managed to actually get some dialogue stuff to work using TesVEdit, the issue largely seemed to be the mod I was using and a little bit of misunderstanding on my part. When I used Sexlab Dialogues over SL Solutions it worked a lot better. Basically, I'll use Ysolda as an example, I set my conditions to her npc value, her quest stage for the mammoth tusk to stage 200 (when quests are completed typically) and boom, I got my dialogue option I wanted, and the outcome I desired. What I was doing wrong with the quest condition is that I needed to set a stage, I couldn't set it to quest completed, it had to have a specific stage value. Also sadly, I actually cant use CK for Oldrim, it always crashes at initializing archive section. I've done some exhaustive googling but I can't find anything about it. Anyway, thanks for the replies, pardon my late response, I haven't done much online recently.
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