kevinkever Posted July 27, 2018 Posted July 27, 2018 so I thought everything was fine now, the humans worked and all and i thought animals were too. the problem is that its not working it says the spell fizzled or that the animal doesnt want to mate with me. its strange since the cow in riverwood seems really into me and works well, but the dog or chicken isnt working, the draugr and skeevers arent working either( im guessing a lot of other animals dont work aswell). could someone help me with this?
Sailing Rebel Posted July 27, 2018 Posted July 27, 2018 Quote the spell fizzled If matchmaker isn't working then there are no animations being returned. In the SexLab MCM go to Rebuild & Clean and select Reset Animation Registry. If you open the console after that you should see the animations being loaded. Once it's complete try again. If that doesn't work then return to the SexLab MCM > Rebuild & Clean and select Clean System, then follow the instructions. SL will be completely reset after that so you'll need re-enable creatures in SexLab > Animation Settings. Beyond that we'd need to see a papyrus log and make sure that debugging is turned on in the Aroused Creatures MCM.
kevinkever Posted July 28, 2018 Author Posted July 28, 2018 14 hours ago, Sailing Rebel said: If matchmaker isn't working then there are no animations being returned. In the SexLab MCM go to Rebuild & Clean and select Reset Animation Registry. If you open the console after that you should see the animations being loaded. Once it's complete try again. If that doesn't work then return to the SexLab MCM > Rebuild & Clean and select Clean System, then follow the instructions. SL will be completely reset after that so you'll need re-enable creatures in SexLab > Animation Settings. Beyond that we'd need to see a papyrus log and make sure that debugging is turned on in the Aroused Creatures MCM. for some reason i only see install in the sexlab MCM tab, i have sl anim loader so that might be the reason. can i use that? btw: i do have human anims. and the cow works so i thought it was a bit weird that nothing else seems to work for me.
Sailing Rebel Posted July 28, 2018 Posted July 28, 2018 1 hour ago, kevinkever said: for some reason i only see install in the sexlab MCM tab, i have sl anim loader so that might be the reason. can i use that? btw: i do have human anims. and the cow works so i thought it was a bit weird that nothing else seems to work for me. Click on Install, exit the menus and wait for it to finish - you'll see a notification in the top left when it's done. Then go back into the SexLab MCM and toggle Allow Creature Animations.
kevinkever Posted July 28, 2018 Author Posted July 28, 2018 3 hours ago, Sailing Rebel said: Click on Install, exit the menus and wait for it to finish - you'll see a notification in the top left when it's done. Then go back into the SexLab MCM and toggle Allow Creature Animations. did that, still doesnt show it
Sailing Rebel Posted July 28, 2018 Posted July 28, 2018 5 minutes ago, kevinkever said: did that, still doesnt show it If you still have no setting visible in the SexLab MCM then the problem is with the SexLab installation. Work through the trouble shooting guide and if that doesn't help post your papyrus log.
Kaarinah Posted July 29, 2018 Posted July 29, 2018 15 hours ago, kevinkever said: did that, still doesnt show it It sounds like you have installed Sexlab Light, for CF you need the full beta which you can find in the Oldrim section.
kevinkever Posted July 30, 2018 Author Posted July 30, 2018 so i managed to make it sort of working with the sexlab tab.(i had to use a older save file and that worked for some reason). but now they stand in eachother if the animation is started. yes i used fnis already and made sure every animation i needed was ticked.
Sailing Rebel Posted July 31, 2018 Posted July 31, 2018 You'll need to confirm if you are using SexLab SE Beta or SexLab Light SE. If it's SexLab SE Beta then refer to the SexLab Troubleshooting Guide. If it's SexLab Light then Aroused Creatures is unlikely to work and you'll need to refer to the support thread for that mod for any other issues.
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