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[REQUEST] Curfew at walled cities


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Posted

Once I was playing as a thief and it was strange that the guards did nothing to people who walked in the city at night in an age of thievery, assassinations and all sorts of wrongdoings that could happen at night.

The thing is: it is no fun if I can simply walk in the city at night!

It would be nice if there was a mod that behaved somewhat like this:
- If a guard sees you for the first time, he gives you a warning to go inside an inn or your house "for your safety"
- From the second time beyond you receive a small bounty which increases until they decide that you are a menace for the city and its citizens

Posted

If there actually is interest in this one I might pick up on it some time if nobody else wants to pursue this one. Sounds interesting to me. Could be a while before I start though, because I've already a lot going on right now that takes up my time.

Posted
On 7/26/2018 at 1:28 PM, novaarr said:

If there actually is interest in this one I might pick up on it some time if nobody else wants to pursue this one. Sounds interesting to me. Could be a while before I start though, because I've already a lot going on right now that takes up my time.

I tried to learn how to create mods, but I always mess up with the creation kit, lots of bugs and crashes and missing scripts and everything else that could go wrong. Now I quite don't have the time to put some real effort to it... So I'm throwing my ideas out there for someone else to pick up.

23 hours ago, Exirn said:

I'm interested. Kinda surprising this mod doesn't already exist, though I also hadn't thought of it until now.

I know, right? I thought it was an idea so simple that it would be already implemented, but I couldn't find something like this anywhere!

Posted

I've also had an interest in a mod like this, though currently the only mod that provides such a thing simply locks city gates at nights.

 

Preferably you would still be able to make a speech, bribery, or other sort of check (such as being the Thane, a guild member, or home owner of said area) towards a guard who would escort you to a specified destination (the local inn, the guild if present, or your home). Of course the speech and bribery checks would be more difficult if you are caught walking around at night inside the walls, and not making the request towards a gate guard. Furthermore perhaps you would also be able to make a harder speech check to not be escorted to your destination, though similar to what the OP suggest being caught again would produce a bounty (though you should be able to get the freebee once per night).

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