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Ledo4ek conversion(Manga Body, Busty CBBE and UNP)


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Posted

Hello. I have a question. Where can i get bodyslide preset cbbe manga body belly for another mods like a devious devices and etc?

 

There are no presets for manga bodies <Yet> at least not one I have been able to find.

Posted

On a side note...

 

Last night I was I was getting a bit bored and decided to get myself better acquainted with nifscope.

I messed around for a while mixing and matching parts from the Adec Manga Body armors and after a while I found that i had created a fully functional set of armor.

 

The downside... it could only be used as a replacer.

Well I couldn't have that.

 

So i decided to get my self more familiar with CK.

That took less time then making the armor.

 

Thought i would share my new armor with all of you.

I wont upload to my thread yet because right now I'm just looking for feedback.

 

putting rest in spoiler as this is getting long

 

 

 

 

Skimpy Mage Armor.7z

 

No pics yet. Sorry.

 

I called it skimpy mage armor and by the time the armor was finished it really wasn't all that skimpy but it would take a few hours to go into nifscope and change the over 50 texture paths and folders.

The file contains 1 armor but a light and heavy version along with an esp to get them in game without replacing anything.

The light armor has stats a little over half of those on leather armor, and heavy a little over half of steel armor.

My reasoning for this is they are mage armors.
You can craft them early on to get a little armor rating for your mage but as you level, the armor rating will cease to be useful but by then you should have a few good flesh spells (more if you use additional magic mods) and shield spells.

The light and heavy version are the same armor but each is a different color.

The armor is made using the armors here as resources aside from the circlets.

The circlets were taken and modified from NM Jewellery collection available on nexus.

and as newmiller stated
"You can do with this mod all what you want while it is non-commercial distribution and you have given credits me as the author."

And i definitely have to give him credit as these armors would be incomplete without his circlets to use as resources for the "helmets".

Also Credits to Ledo, for without him making this body and converting armors for it, this armor wouldn't be possible.

There is an issue with the leggings for both when wearing the boots. for some reason they stop at the knee. but without boots (and some other boots) they go all the way to the ankles.

All are craftable and upgradeable. I'm not sure if extra work is needed to make them enchantable and I have not been able to test that yet but crafting and upgrading has been tested and works.

 

And now I rest to catch up on the recent episodes of "Mahouka Koukou No Rettousei" and "JoJo No Kimyou Na Bouken: Stardust Crusaders"

 

 

 

Posted

On a side note...

 

Last night I was I was getting a bit bored and decided to get myself better acquainted with nifscope.

I messed around for a while mixing and matching parts from the Adec Manga Body armors and after a while I found that i had created a fully functional set of armor.

 

The downside... it could only be used as a replacer.

Well I couldn't have that.

 

So i decided to get my self more familiar with CK.

That took less time then making the armor.

 

Thought i would share my new armor with all of you.

I wont upload to my thread yet because right now I'm just looking for feedback.

 

putting rest in spoiler as this is getting long

 

 

 

 

attachicon.gifSkimpy Mage Armor.7z

 

No pics yet. Sorry.

 

I called it skimpy mage armor and by the time the armor was finished it really wasn't all that skimpy but it would take a few hours to go into nifscope and change the over 50 texture paths and folders.

 

The file contains 1 armor but a light and heavy version along with an esp to get them in game without replacing anything.

 

The light armor has stats a little over half of those on leather armor, and heavy a little over half of steel armor.

 

My reasoning for this is they are mage armors.

You can craft them early on to get a little armor rating for your mage but as you level, the armor rating will cease to be useful but by then you should have a few good flesh spells (more if you use additional magic mods) and shield spells.

 

The light and heavy version are the same armor but each is a different color.

 

The armor is made using the armors here as resources aside from the circlets.

 

The circlets were taken and modified from NM Jewellery collection available on nexus.

 

and as newmiller stated

"You can do with this mod all what you want while it is non-commercial distribution and you have given credits me as the author."

 

And i definitely have to give him credit as these armors would be incomplete without his circlets to use as resources for the "helmets".

Also Credits to Ledo, for without him making this body and converting armors for it, this armor wouldn't be possible.

 

There is an issue with the leggings for both when wearing the boots. for some reason they stop at the knee. but without boots (and some other boots) they go all the way to the ankles.

 

All are craftable and upgradeable. I'm not sure if extra work is needed to make them enchantable and I have not been able to test that yet but crafting and upgrading has been tested and works.

 

And now I rest to catch up on the recent episodes of "Mahouka Koukou No Rettousei" and "JoJo No Kimyou Na Bouken: Stardust Crusaders"

 

 

 

 

:D thanks for the share ive looked at it and its really well made :D

 

Posted

is any one else having a problem with the succubus armor causing a crash to desktop when you try to load a save. Tried taking the armor off when I save and it seams to load the save just fine but if I save with the armor on it crashes to desktop the next time I try to play character/save, so I am guessing there is a conflict with the armor itself. I am not having this problem with any other armors so any suggestions would be greatly appreciated.

Posted

Not sure how to fix. I tried a few days ago and had no luck.

I think the error's are somewhere in the nif's.

The actual torso armor is fine on my end when loading a save.

Its the gloves and boots that cause CTD for me either when equipping or loading a save where they were able to be equipped.

I removed them from my game for now.

Posted

Ledo's succubus armor 1.2 contains the boots. The original armor had them as a separate download because they require HDT High Heels.

 

*Edit*

succubus 1.3 is up. ignore above

 

Posted

@ledo

 

Out of curiosity what was the issue for succubus armor.

I kept getting a weird error with BSLightingshader property reference on the gloves when loaded in ck.

But boots appeared fine in ck.

Posted

Looked into the new succubus upload over the last hour.

Here is a List of my findings.

Mostly an error report.

 

 

 

 

*Armor, boots, and wings do not cause any CTD.

*ALL armors, boots and gloves are enchanted with one handed +20% damage

*Boots are missing the HDT support. they do not raise character and instead clip through the ground.


*For some reason the wings when generated from console are generated from the HDT High Heel load order

(ex: HDThighheels is 0e and succubusbikini is 31 in my test MO profile. the wings are 0e###### while the remaining armor boots and gloves are 31######)

*Body armor is odd - the black armor uses only the _0 nif. and the red armor uses only the _1 nif

*So black has minimum size breast and butt only

*And red has maximum size breast and butt only

*Gloves are still broke.

*If you have all the gloves in your inventory its highly likely that just looking through your inventory (without equipping) when you view the gloves causes CTD.

*This seems to not happen if you only have the no spikes version in your inventory.

*Equipping any gloves randomly (not always) causes CTD (less frequent with no spikes version).

 

*loading any save where you managed to equip gloves (includes no spikes version) causes a CTD roughly 80% of the time.

 

Fixed

 

 

 

 

@Ledo - If you would like.

I Can most likely fix the current issues with the armor, boots and wings and drop the esp here so you don't have too spend the time fixing them yourself.

But the Issue with the gloves I wouldn't even begin to know where to look.

^no longer necessary.

Posted

@Ledo

 

Despite what I said I was able to fix the gloves from causing a CTD.

 

but now that they can be worn i notice that they don't fit the arm near elbow.

 

here they are.

 

^not compatible to install with NMM or MO. its just the loose files - fixed.

getting off of work right now and will relook at these when i get home but initial tests result in no CTD's from gloves, effectively ending any issues with ctd for the whole armor.

 

*edit*

realized when i was driving home from work that i forgot to change the texture path over for the fixed red gloves with spikes.

When fixing i cheated. I fixed the spiked black gloves and just copied and renamed the files to the red ones.

 

*edit 2*

heres the fixed gloves with fixed texture on the red that i forgot

Succubus gloves fix.7z

Also noticed you rereleased version 1.3 with fixes. not sure if gloves were fixed in it. still waiting on the 20 min download to finish

 

*edit 3*

Tested and retested and did everything I could to cause a ctd involving the gloves with my fix.

Aside from them clipping in near the elbow they work perfectly. no more CTD

Posted

It's 2:54 right now and I'm about to go on smoke break at work. give me a min or two after i get back and i will have that done for you.

 

*edit*

Ok it took 30 minutes sorry.

Here you go all 4 versions.

You will need to configure the Boots in the HDTHighHeels MCM or they will clip through the ground.

Magnitude is 11.8 (usually the default 2nd setting)

 

PSQ Black No Spike Succubus.7z

PSQ Black Spike Succubus.7z

PSQ Red No Spike Succubus.7z

PSQ Red Spike Succubus.7z

 

No wings in any at the moment.

They need to be modified in nifscope or they wont show up in game.

Give me another 10-15 min and I'll have a separate for those.

Posted

It's 2:54 right now and I'm about to go on smoke break at work. give me a min or two after i get back and i will have that done for you.

 

*edit*

Ok it took 30 minutes sorry.

Here you go all 4 versions.

You will need to configure the Boots in the HDTHighHeels MCM or they will clip through the ground.

Magnitude is 11.8 (usually the default 2nd setting)

 

attachicon.gifPSQ Black No Spike Succubus.7z

attachicon.gifPSQ Black Spike Succubus.7z

attachicon.gifPSQ Red No Spike Succubus.7z

attachicon.gifPSQ Red Spike Succubus.7z

 

No wings in any at the moment.

They need to be modified in nifscope or they wont show up in game.

Give me another 10-15 min and I'll have a separate for those.

:o Awesome! That'd be great!

Posted

 

It's 2:54 right now and I'm about to go on smoke break at work. give me a min or two after i get back and i will have that done for you.

 

*edit*

Ok it took 30 minutes sorry.

Here you go all 4 versions.

You will need to configure the Boots in the HDTHighHeels MCM or they will clip through the ground.

Magnitude is 11.8 (usually the default 2nd setting)

 

attachicon.gifPSQ Black No Spike Succubus.7z

attachicon.gifPSQ Black Spike Succubus.7z

attachicon.gifPSQ Red No Spike Succubus.7z

attachicon.gifPSQ Red Spike Succubus.7z

 

No wings in any at the moment.

They need to be modified in nifscope or they wont show up in game.

Give me another 10-15 min and I'll have a separate for those.

:o Awesome! That'd be great!

 

 

And Your Wings Miss.

 

PSQ Succubus Flamey Wing 1.7z

PSQ Succubus Flamey Wing 2.7z

PSQ Succubus Runic Wing 1.7z

PSQ Succubus Runic Wing 2.7z

 

I am not sure which version is which.

The way textures are applied on the wings is different from a normal mesh.

I am only certain which ones have the weird runes and which one have the flamey look.

But there are 2 versions of each so you will need to trial and error.

Posted

Alright...

 

I pose a Challenge to someone.

 

 

 

 

I am not a big fan of red or black when used as a color scheme for armor.

(in case you couldn't tell from the fact that almost every retexture I've done is green)

Well anyway i wanted more variety for the succubus bikini, like the original has.

The original contains an off white and a snakeskin color.

I didn't necessarily want white (snakeskin would be awesome though).

So I went and made 4 new colors for the armor (white, green, blue, pink)

Problem is i can make the esp mod to put them in game but no matter I do I cant get the HDT High Heel Effect to go on them.

I followed the directions to the letter on the HDT High Heels nexus site.

But in game when you equip the boots nothing happens.

Turning on the High Heel offset from in game with the High Heel MCM works as it should though.

So I thought maybe a bug and I restarted completely from scratch.

No luck.

Then I thought maybe the issue was I was running CK from inside MO and maybe it wasn't finding the required crap.

So i closed out MO and Loaded NMM and Installed directly to the game directory everything required to make the esp.

(installed HDT High Heel system, complete manga body and armors, XMPS skeleton and all the alternate colors I did for Succubus Bikini)

Rebuilt entire esp once again from outside MO where everything was directly in my games folder instead of the MO virtualization and still could not get the effect to work in game.

*The Challenge*

If you haven't figured it out yet. Make a stupid esp to put these colors in game as separate armors (not a replacer) with functional high heels so I do not have to use the MCM.

 

Succubus Bikini Alternate Colors.7z

^Here is the "mod" without esp.

I renamed the armors to make it easier (on myself originally) to tell what is what.

I separated each mesh by color into its own folder (inside original Succubus Bikini folder) while still using the original textures folder.

The armors already have proper texture paths and everything they just need an esp to put them in game.

 

*Technically one could use these files for a replacer but I personally do not want to.

**If you do use them as a replacer just rename the blue, green, pink or white texture included to either red or black and have it overwrite the original.

***Keep a backup of the originals obviously

 

 

 

Posted

 

 

It's 2:54 right now and I'm about to go on smoke break at work. give me a min or two after i get back and i will have that done for you.

 

*edit*

Ok it took 30 minutes sorry.

Here you go all 4 versions.

You will need to configure the Boots in the HDTHighHeels MCM or they will clip through the ground.

Magnitude is 11.8 (usually the default 2nd setting)

 

attachicon.gifPSQ Black No Spike Succubus.7z

attachicon.gifPSQ Black Spike Succubus.7z

attachicon.gifPSQ Red No Spike Succubus.7z

attachicon.gifPSQ Red Spike Succubus.7z

 

No wings in any at the moment.

They need to be modified in nifscope or they wont show up in game.

Give me another 10-15 min and I'll have a separate for those.

:o Awesome! That'd be great!

 

 

And Your Wings Miss.

 

attachicon.gifPSQ Succubus Flamey Wing 1.7z

attachicon.gifPSQ Succubus Flamey Wing 2.7z

attachicon.gifPSQ Succubus Runic Wing 1.7z

attachicon.gifPSQ Succubus Runic Wing 2.7z

 

I am not sure which version is which.

The way textures are applied on the wings is different from a normal mesh.

I am only certain which ones have the weird runes and which one have the flamey look.

But there are 2 versions of each so you will need to trial and error.

 

Thank you so much!

Posted

 

Can we have a repost of the two "Original Armor for manga (TBBP ver)" links? They were on ulmt.in, but the service is no more. I 've searched the thread for info on a repost, but to no avail. I'd appreciate any pointers. Thanks!

 

Oh, and this is amazing work. Absolutely unbelievable.

 

Good news! I seem to have the files still. I'll get them uploaded asap!

 

Alright, here are the files. I stuck the URLs on an unlisted pastebin to hopefully keep them a little safer from being taken down by a google bot or something: http://pastebin.com/EY9GSSBs

 

 

Just wanna give this a bump because I'm sure people could be looking for them.

Posted

Anyone ever notice that the original dungeon explorer outfit had a green bikini and brown leather version.

 

Well I did, and I did something about it.

 

Dungeon Explorer Alt.7z <-- Contains an esp so that this wont overwrite originals.

Has the exact same stats as the vanilla leather outfit.

craftable under leather, upgradable and enchantable.

Contains body armor V1, V2, SV and Boots

Posted

@ledo

 

Finally broke down and tested your 1.2.3 esp to see if the issue with variant textures was fixed. It is not.

 

went to coc qasmoke and grabbed all clothing in game that uses the same mesh but has multiple different textures.

 

Here is a brief list of the in game names of the not working variants

College Robes

Mantled College Robes

Fine Clothes

Clothes

Blacksmith Apron

Miners clothes

And More...

 

Tested on a game with only skyui, the unofficial patches and alternate start active.

my load order

 

 

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
hdtHighHeel.esm
Armor for Manga.esp
SkyUI.esp
Alternate Start - Live Another Life.esp

 

Posted

Я извиняюсь, но как сделать нижнюю часть тела как на скриншоте X1, у меня постоянно выходит X2. Ставлю Manga V3.

I apologize but how to make the lower part of a body as on X1 screenshot, I constantly have X2. I put Manga V3.

_img_37277_ee094_1368402859.jpg

Posted

Hey guys! I've been out for a VERY long time. What did I miss? Also, is ledo4ek gonna convert armor to the new HiPoly Manga body?

 

there will be converstions in the future but for the moment ledos working on some adec converstions

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