Nostalgia Posted June 27, 2018 Posted June 27, 2018 Hello! I personally had some difficulity finding Jack the Belter, which many others also seem to have had. Not only will he appear in a random inn, but he will also move from inn to inn within a certain time interval, making finding him quite bothersome. I searched throughout LoversLab, but to no avail. Then I searched on Google for a way to look up NPC RefID's ingame, which I was sad to find was not possible. However, when hope seemed lost, I found a random page stating a method to save all current RefID's to a log file. This allowed me to find Jack's RefID, which I could then use to teleport to his location, and finally end the quest. The method is as follows: Open the console Type: save funclist 1 After a few seconds, a textfile will be opened on your desktop with all RefID's. Search for Jack. You will probably find one called Jack the Belter first, but that one seem to be the quest itself. The one you are looking for is simply called Jack. I assume his RefID will be different depending on where the mod is in your loadout, but in my case it was 790B88FF. Then in the console, simply type: player.moveto 790B88FF, replacing the RefID with the one he has in your game. You will be teleported to his location and can talk to him to finish the quest. Done. Hope this can be of some help to others, as I have seen quite a few struggle with this during my search for an answer on the forum. If this sort of topic belong in another subforum, feel free to move it. 8
BreadDain Posted June 28, 2018 Posted June 28, 2018 I also have a method to share, or even two. Method 1: Open console, type help Jack Mostly the last string would be Base ID of Jack. type player.placeatme (id here) complete the quest. Then select new Jack in a console with cursor and type:markfordelete So there would be only one Jack in game. Method 2: Load the older save, go to The Bannered Mare, select Jack with cursor in a console. Don't close game. The load the newer save, print moveto player and complete the quest. BTW i guess those cheats should be -Deviously- banned from the game for better experience. If one doesn't want to play this quest, then they should just disable the quest and that's all. 2
Clockwinding Posted July 22, 2018 Posted July 22, 2018 Or just disactivate the belter "hardcore mode" global variable ingame via the console (can't remember the exact name but it's there). This allows you to ask innkeepers where he is at the moment you ask (be ready to pay for it though...). Less shortcut-y but also less cheaty. Just picking him up to finish it instantly is just like not enabling the quest at all 2
Guest Posted February 5, 2019 Posted February 5, 2019 The player.moveto command doesn't work for me at all, but the disable hardmode was helpful. The command for it is set dcur_belterquest_easymode to 1. Talking to an innkeeper gives a miniquest of sorts which gives you a new problem, depending on how you play the game and what settings you have. You need to have 10! different bondage items in your inventory for a hint on where he's at. That's not really what I call easy mode.
oblivioner12 Posted February 7, 2019 Posted February 7, 2019 In my experience Jack seems to stay at Whiterun, so its not as difficult as it seems.
Clockwinding Posted February 7, 2019 Posted February 7, 2019 17 minutes ago, oblivioner12 said: In my experience Jack seems to stay at Whiterun, so its not as difficult as it seems. ...Until the quest starts. He will leave the Bannered mare the moment you wake up, so unless you were sleeping there and sprint on the road asap to catch him before he gets too far (it happened to me once and worked, caught him near the bridge towards Valtheim towers), well you're fucked.
msk2232 Posted December 26, 2019 Posted December 26, 2019 Oh my God I know Im late to this discussion but jesus christ was this an annoying fucking quest! Thank you all for helping!!! This quest almost made me hate devious devices! I hope Jack wont disappear before I struggle out of this shit cuz I need to kill him!
DustCloud Posted September 29, 2020 Posted September 29, 2020 here is another method to get rid of jack the belter quest: open console, type: setstage dcw_jack 1000 enter and the quest is done (i run the code with no belt on, so im not sure what will happened if u still stuck in the belt) (Boston Devious Helper remove my belt before i even finish the quest, then i cant find jack so i have to use this code to get rid of the quest and reassure the = spawn of cursed loot)
empirejoe123 Posted March 26, 2021 Posted March 26, 2021 Jesus christ thank you. I like the Devious Loot and Devices with Sexlab Survival but i HATE the no fast travel thing. Super frustrating that it just derails my regular gameplay lmao. Funny enough Jack ended up in the same Inn that I found Sanguine.
Bonnelise Posted January 22, 2022 Posted January 22, 2022 So I reinstalled DD and had the Jack quest now but, no audio files and once I spoke with Jack he locks me in a new suit that I can not escape at all as it binds my hands too. Any solution to the missing text/audio file and the mess with the suit?
Deanevea Posted December 28, 2022 Posted December 28, 2022 On 6/27/2018 at 2:40 PM, Nostalgia said: Hello! I personally had some difficulity finding Jack the Belter, which many others also seem to have had. Not only will he appear in a random inn, but he will also move from inn to inn within a certain time interval, making finding him quite bothersome. I searched throughout LoversLab, but to no avail. Then I searched on Google for a way to look up NPC RefID's ingame, which I was sad to find was not possible. However, when hope seemed lost, I found a random page stating a method to save all current RefID's to a log file. This allowed me to find Jack's RefID, which I could then use to teleport to his location, and finally end the quest. The method is as follows: Open the console Type: save funclist 1 After a few seconds, a textfile will be opened on your desktop with all RefID's. Search for Jack. You will probably find one called Jack the Belter first, but that one seem to be the quest itself. The one you are looking for is simply called Jack. I assume his RefID will be different depending on where the mod is in your loadout, but in my case it was 790B88FF. Then in the console, simply type: player.moveto 790B88FF, replacing the RefID with the one he has in your game. You will be teleported to his location and can talk to him to finish the quest. Done. Hope this can be of some help to others, as I have seen quite a few struggle with this during my search for an answer on the forum. If this sort of topic belong in another subforum, feel free to move it. Thank you very much !!!!
ArgonianFantacy666 Posted October 27, 2024 Posted October 27, 2024 (edited) So one method I found was 1.help jack 2. copy id of jack from the first 6 letters or numbers(depends on load order) last 2 digits are shuffled 3.guess last 2 digits (chances are 1/255) in my case it was FF 4.player.moveto XXXXXXXX (so my numbers were XXXXXXFF) He was located in the Winterhold inn of all places Edited October 27, 2024 by ArgonianFantacy666
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