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Racemenu CBBE custom sliders inclussion (and WeightMorphs)


Macross.

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This may be a bit odd to ask here (hopefully this is even the proper section) since both mods I am asking about are nexus based, but my question is outside the general technical scope that I can find there.

 

In short, I want to add additional sliders to the cbbe tab in racemenu.

 

I am using the basic CBBE HDT body, but I have created several custom sliders for use in Bodyslide. That part works well; building the base nif files and the tri files for racemenu use. The issue is that I would like to have access to these sliders from within racemenu (and eventually integrate them into Ousnius's WeightMorphs mod) but while I have some coding experience, and I have tried to follow the example psc file from the modder's resource I am new to papyrus and I'm not really sure where to start.

 

My specific end goal is to have my standard femalebody_0/_1 meshes span from scrawny to muscular; then use WeightMorphs to apply diet based fat morphs on top. In effect I am trying to reproduce the Fallout 4 body triangle with a fairly bare-bones diet implementation.

 

Thanks in advance for any and all help.

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