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really bad news for all have installed Mod Organizer 2....

 

this version works NOT well with all external tools like WryeBash, FNIS and Merge Plugins and skyrim32 bit (Legendary Version)...

 

WryeBash puts the patch into the game-dir\data... can be tolerated but is not MO-style

FNIS (XXL-Version 7.4.5) creates only two dirs (scripts and tools) "meshes" is missing

and worse of all Merge Plugins (standalone) is not able to get access to the modlist.txt resulting in missing mods, wrong loadorder. In short, not able to merge something...

 

my guess is, that the new internal VFS of MO2 is messing up with elder (maybe not updated) tools... or simply some references are hardcoded and not easy changable

 

so it is not recommended to use MO2 with skyrim32 bit as long, as somebody will find a trusty solution.

 

For switching back with MO to 1.3x there is some good news... backup from MO2 the directories "downloads", "mods" and "profiles"... then install MO 1.3x into game-dir\data\ModOrganizer... after this copy the backuped directories inside this new version.... *** be aware, that for version 1.3x you need the update to have access to nexus and downloading again

Now go for the topright pushdown-button and verify the correct locations of all activated tools, correct them, if needed...

 

Done.... verify yourself the changes in the behaviour with the mentioned tools above...

 

test, if you have access to download new files from nexus (otherwise link the nmx.manager again, sometimes this must be done for your browser, too

 

p.s.: with MO 1.3x the handling of BSA is different... we have to ckeck now, if all needed BSA are ckecked after changes (like merging). Keep this in mind

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