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I need Help with Sexlab Defeat


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So everything seems normal but, when I get knocked down, the bandits just undress my character and stand there and looks at her. She eventually gets up and they keep fighting her. This mod still works for creatures. I am very new to modding. I get no errors with FNIS but I am going to post what is says. I use NMM.

 

FNIS Behavior V7.4.5   6/14/2018 9:56:53 PM
Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 

Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading FNISBase V7.4.5 ...
Reading FNISCreatureVersion V6.1 ...
Reading SexLab V1.62 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V7.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Create Creature Behaviors ...
Reading SexLabCreature V1.62 ...

 1411 animations for 7 mods successfully included (character)
 322 animations for 1 mods and 18 creatures successfully included.

 

 

Update : I found this code, I think it might allude to what is wrong, but Idk how to fix it..

 

Thread[0] Event Hook - AnimationStarting

GetByDefault(Males=1,Females=1, IsAggressive=TRUE,UsingBed=False,RestrictAggressive=TRUE)

FATAL - Thread[0] - Unable to find valid default animations

ActorAlias[Davina] ClearAlias9[Actor <(000000140>]/[sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (05061EEF)>]) - Actor present

during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly 

ActorAlias[bandit] ClearAlias9[Actor <(000E6028)>]/[sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (05061EEF)>]) - Actor present

during alias clear! This is usually harmless as the alias and actor will correct itself, but is usually a sign that a thread did not close cleanly 

 

Edit: I fixed it, I didn't uncheck restrict aggressive animations, But now, skyrim keeps crashing.. >.>

 

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On 6/16/2018 at 12:28 AM, nvvm said:

do you actually have animations installed using SLAL? If you don't have animations installed that it can play it'll abort the scene

 

You need SLAL and a animation pack like Leito's anmations 

I do have these, I fixed the issue, but now have another issue, because I accidentally deleted the save file that I had everything working on it. In the new save file now my character will not get knocked down, 

 

Edit: I seems the only enemy that can knock my pc down is guards.

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