MikeGaming Posted June 6, 2018 Posted June 6, 2018 So far, I have tried running the game without any mods enabled ( I use MO for modding), tried all essential-status-changing console commands, tried cleaning my save file,... but none of that worked. I tried creating another save and the problem did not occur on that save (so I am assuming that a corrupted save file is the problem). I even tried using the "kill" command on my PC but it didn't work as well. My second suspect is the ENB, but I don't think it is possible; plus, as I said, the problem only occurs on this save file. Just in case, my load order (from LOOT): Quote   0 0   Skyrim.esm  1 1   Update.esm  2 2   Dawnguard.esm  3 3   HearthFires.esm  4 4   Dragonborn.esm  5 5   ZaZAnimationPack.esm  6 6   Schlongs of Skyrim - Core.esm  7 7   SexLab.esm  8 8   SexLabAroused.esm  9 9   RaceCompatibility.esm  10 a   hdtHighHeel.esm  11 b   Devious Devices - Assets.esm  12 c   Devious Devices - Integration.esm  13 d   HighResTexturePack01.esp  14 e   HighResTexturePack02.esp  15 f   HighResTexturePack03.esp  16 10   XPMSE.esp  17 11   TKDodge.esp  18 12   Schlongs of Skyrim.esp  19 13   SOS - VectorPlexus Muscular Addon.esp  20 14   SexLabDefeat.esp  21 15   SkyUI.esp  22 16   SexLab Sound FX Replacer.esp  23 17   RaceMenu.esp  24 18   RaceMenuPlugin.esp  25 19   RaceCompatibilityUSKPOverride.esp  26 1a   SexLabNudeCreatures.esp  27 1b   SexLabNudeCreaturesDB.esp  28 1c   SexLabNudeCreaturesDG.esp  29 1d   HentaiCreatures.esp  30 1e   MoreNastyCritters.esp  31 1f   EnhancedCharacterEdit.esp  32 20   sr_FillHerUp.esp  33 21   sr_FillThemUp.esp  34 22   SexLab-Parasites.esp  35 23   SOS - Shop.esp  36 24   KS Hairdo's.esp  37 25   FNIS.esp  38 26   00FacialExpressions.esp  39 27   Extended UI.esp  40 28   zzEstrus.esp  41 29   EstrusChaurus.esp  42 2a   Enhanced 3rd Person Camera V1.2.esp  43 2b   Tembtra Thief Armor.esp  44 2c   RaceMenuMorphsCBBE.esp  45 2d   DSerArcheryGameplayOverhaul.esp  46 2e   Apropos.esp  47 2f   360WalkandRunPlus-RunBackwardSpeedAdjust.esp  48 30   mod.esp  49 31   VampireSuccubusPlaystyle.esp      Thank you in advance.
Guest Posted June 6, 2018 Posted June 6, 2018 There is a possibility, that in this save, your Player is hold in a Reference Alias marked as essential. You do go in bleedout, correct?  If you don't go in bleedout then the problem is not this one.  But if you go, check with a save cleaner if your save contains any orphan form, maybe it is a RefAlias from a mod that is no more here. Â
Corsayr Posted June 6, 2018 Posted June 6, 2018 One test you could try that would be helpful.  Start a new game and see if you can die in that. If yes then it is some kind of leftover script problem. If no then it is one of you mods.  My first thought is VampireSuccubusPlaystyle.esp  That appears to be a fairly new mod in early development stages. The mod also appears to center around incorporating functions of many other mods. (I say appears because the mod author doesn't sound like English is their primary language, (I'm thinking French?) so some of the information isn't worded as clearly as I would like ...) Â
MikeGaming Posted June 6, 2018 Author Posted June 6, 2018 58 minutes ago, CPU said: There is a possibility, that in this save, your Player is hold in a Reference Alias marked as essential. You do go in bleedout, correct?  If you don't go in bleedout then the problem is not this one.  But if you go, check with a save cleaner if your save contains any orphan form, maybe it is a RefAlias from a mod that is no more here.  Thank you for replying. I used the Save cleaner mentioned above to search for "refalias" and it showed 8 scripts and 76 script instances. Among them was a script called "dunProgressiveCombatScriptRefAlias"; I checked its info: Quote Script type: ReferenceAlias Instance #1, RefId 0401810B  Dragonborn.esm  so I guess it belongs to the Dragonborn dlc. Other than that, I couldn't find anything else abnormal on the list.
MikeGaming Posted June 6, 2018 Author Posted June 6, 2018 49 minutes ago, Corsayr said: One test you could try that would be helpful.  Start a new game and see if you can die in that. If yes then it is some kind of leftover script problem. If no then it is one of you mods.  My first thought is VampireSuccubusPlaystyle.esp  That appears to be a fairly new mod in early development stages. The mod also appears to center around incorporating functions of many other mods. (I say appears because the mod author doesn't sound like English is their primary language, (I'm thinking French?) so some of the information isn't worded as clearly as I would like ...)  Thank you for replying. I already tried testing on a new save and the problem didn't occur so it couldn't possibly be the mod's fault.
Guest Posted June 6, 2018 Posted June 6, 2018 8 minutes ago, MikeGaming said: Thank you for replying. I used the Save cleaner mentioned above to search for "refalias" and it showed 8 scripts and 76 script instances. Among them was a script called "dunProgressiveCombatScriptRefAlias"; I checked its info: so I guess it belongs to the Dragonborn dlc. Other than that, I couldn't find anything else abnormal on the list. Technically the problem should not come from a script. (Or if it comes from a script it will be a really bad implemented script.) The ReferenceAlias is an element inside a quest (the correct term is FORM.) Â I am not sure how to check (without a script) what are all the refaliases attached to the player and if one of them marks the player as protected/essential.
MikeGaming Posted June 6, 2018 Author Posted June 6, 2018 41 minutes ago, CPU said: Technically the problem should not come from a script. (Or if it comes from a script it will be a really bad implemented script.) The ReferenceAlias is an element inside a quest (the correct term is FORM.) Â I am not sure how to check (without a script) what are all the refaliases attached to the player and if one of them marks the player as protected/essential. I think I might have come across something close to this: https://www.creationkit.com/index.php?title=Quest_Alias_Tab&redirect=no I'm using Creation Kit to view the Quest Aliases (specifically, alias "Player")Â but it seems harder than I thoughtÂ
MikeGaming Posted June 6, 2018 Author Posted June 6, 2018 21 minutes ago, MikeGaming said: I think I might have come across something close to this: https://www.creationkit.com/index.php?title=Quest_Alias_Tab&redirect=no I'm using Creation Kit to view the Quest Aliases (specifically, alias "Player") but it seems harder than I thought I think it is this one although my character data seems to be incorrect.
Guest Posted June 6, 2018 Posted June 6, 2018 You can try to right click on "Player" actor and then select Using references. But you should load in CK all the mods in your load order. Â If I can give you a small advice, this action is way simpler if you do it from TES5Edit.
MikeGaming Posted June 6, 2018 Author Posted June 6, 2018 45 minutes ago, CPU said: You can try to right click on "Player" actor and then select Using references. But you should load in CK all the mods in your load order. Â If I can give you a small advice, this action is way simpler if you do it from TES5Edit. Thank you. Also, it turns out that the "Player" actor is some kind of placeholder (perhaps?) while my character's data is completely stored in the save file (which means it is inaccessible, to me at least) , so I guess I will give TES5Edit a try.Â
Guest Posted June 6, 2018 Posted June 6, 2018 That is correct, the actor Player, is pretty much a placeholder. The actual definition is done only at run time.
MikeGaming Posted June 6, 2018 Author Posted June 6, 2018 58 minutes ago, CPU said: That is correct, the actor Player, is pretty much a placeholder. The actual definition is done only at run time. Thank you again. And I think I'm starting all over again. Not being able to die is one thing, but the main problem is the "Facial Expressions Project" mod, which I installed back from when I created this character, makes my game crash if I don't have it installed (cleaning orphan scripts doesn't work either). So, enough trouble.Â
Guest Posted June 6, 2018 Posted June 6, 2018 Usually you should always do a save before installing a new mod, so in case you have problems, you can revert to a point that is not the begin. But it is more easy to say can to do.
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