momoavenger Posted May 30, 2019 Posted May 30, 2019 Last update was in December. Hope everything is okay.
Kristus Kringle Posted June 1, 2019 Posted June 1, 2019 On 5/30/2019 at 3:55 PM, momoavenger said: Last update was in December. Hope everything is okay. You can install the updated oldrim version and run Cathedral Assets Optimizer on it.
hana120 Posted July 31, 2019 Posted July 31, 2019 Would someone have the link for the Milky Slal animation esp? The game asks me and as long as I have not given this esp, I could not run my save without having a ctd loading the save.
Camila Posted August 25, 2019 Posted August 25, 2019 On 7/31/2019 at 5:29 AM, hana120 said: Would someone have the link for the Milky Slal animation esp? The game asks me and as long as I have not given this esp, I could not run my save without having a ctd loading the save. Not sure if you already figured out but it's in the original mod description: However your game shouldn't CTD if you don't have that esp. The animations simple won't have objects linked to them. That esp is made for LE, so you might want to resave in CK if you want to update to form 44.
icedragon613 Posted June 5, 2020 Posted June 5, 2020 Since the MilkyAnimObj file isn't included in this SE thread and is only available on the Oldrim page, does this mean that animations with those objects like the alchemy table won't show up? If I install the MilkyAnimObj oldrim file, it will crash my game correct? Thanks for the help.
Highborn Posted June 5, 2020 Posted June 5, 2020 57 minutes ago, icedragon613 said: Since the MilkyAnimObj file isn't included in this SE thread and is only available on the Oldrim page, does this mean that animations with those objects like the alchemy table won't show up? If I install the MilkyAnimObj oldrim file, it will crash my game correct? Thanks for the help. just run the meshes with NIF Optimizer and then install as normal. Not sure if necessary but you can also open the .esp with SSE Creation Kit and save it to automatically change the .esp format to SSE version.
icedragon613 Posted June 5, 2020 Posted June 5, 2020 52 minutes ago, Highborn said: just run the meshes with NIF Optimizer and then install as normal. Not sure if necessary but you can also open the .esp with SSE Creation Kit and save it to automatically change the .esp format to SSE version. Thanks, I'll take a look and see if I can get it done.
Zelgadiss Posted October 1, 2020 Posted October 1, 2020 Did anyone find version 2.3 to SE? or some tutorial on how to convert it?
petronius Posted October 12, 2020 Posted October 12, 2020 On 10/1/2020 at 5:30 AM, Zelgadiss said: Did anyone find version 2.3 to SE? or some tutorial on how to convert it? Just convert it, either by using the game's provided havok converter tool or, much easier, using Cathedral Assets Optimiser - there is no point these days to using other tools as CAO uses the latest texture, mesh and animation optimisation tools and does it all in a few clicks. It also handles BSA unpacking and repacking if you want, think of that feature as a GUI for Zilav's awesome BSArch command line tool.
anonymous9393 Posted October 17, 2020 Posted October 17, 2020 is it normal that forniture for the animation are missing? for example table etc..
Izolenta Posted October 17, 2020 Posted October 17, 2020 4 hours ago, anonymous9393 said: is it normal that forniture for the animation are missing? for example table etc.. His furniture is delivered separately from the animation pack.
anonymous9393 Posted October 17, 2020 Posted October 17, 2020 2 hours ago, Izolenta said: His furniture is delivered separately from the animation pack. thx, i tried it and sadly is not for se.
Beef Cheeks Posted November 18, 2020 Posted November 18, 2020 On 11/11/2020 at 12:41 PM, Jay1646 said: Can anyone update his latest pack? Technically the update is from July. There will be no regular updates for the time being. The author meant to update the page but apparently it failed to save his changes. Lol.
Zelgadiss Posted January 4, 2021 Posted January 4, 2021 Will anyone have or was able to convert the latest 2.3.0 update for SE?
flipy203 Posted January 12, 2021 Posted January 12, 2021 Warnings 1: "FNIS_milkypack_Behavior.hkx is not compatible with Skyrim SE" :/ whenever i try to install it , the game launches but all characters T pose
NuclearSatan Posted January 12, 2021 Posted January 12, 2021 On 1/4/2021 at 3:33 AM, Zelgadiss said: Will anyone have or was able to convert the latest 2.3.0 update for SE? Simply use this program to convert them yourself. It is pretty easy. https://www.nexusmods.com/skyrimspecialedition/mods/23316
definitelymature Posted June 16, 2021 Posted June 16, 2021 NEWEST VERSION CONVERTED TO SE: https://www.loverslab.com/topic/162940-milky-slal-23-se-conversion/ 5
definitelymature Posted July 21, 2021 Posted July 21, 2021 On 6/15/2021 at 10:42 PM, definitelymature said: NEWEST VERSION CONVERTED TO SE: https://www.loverslab.com/topic/162940-milky-slal-23-se-conversion/ ALSO MILKYANIMOBJ-2-0 CONVERTED TO SE INSTALL FOR FURNITURE TO SHOW UP IN FURNITURE ANIMATIONS (stools, tables, etc.) milkyanimobj-2-0 SE.zip 3
flameingtwister Posted July 31, 2021 Posted July 31, 2021 On 4/13/2019 at 3:28 PM, Pfiffy said: run fnis with the first 3 checkboxes checked and post what it says... yo dawg you realize your .5 versions behind on this pack. He moved to patron. and has public releases there. please update this to SE https://www.patreon.com/posts/milkyslal-2-3-38694142 *and your other SE ports if allowed*
SuperJ Posted August 6, 2021 Posted August 6, 2021 On 7/20/2021 at 6:44 PM, definitelymature said: ALSO MILKYANIMOBJ-2-0 CONVERTED TO SE INSTALL FOR FURNITURE TO SHOW UP IN FURNITURE ANIMATIONS (stools, tables, etc.) milkyanimobj-2-0 SE.zip 432.53 kB · 21 downloads Vortex/LOOT telling me this plugin created for original skyrim and may be incompatible with sse. Ignore it?
_._ Posted January 8, 2022 Posted January 8, 2022 On 7/21/2021 at 5:44 AM, definitelymature said: ALSO MILKYANIMOBJ-2-0 CONVERTED TO SE INSTALL FOR FURNITURE TO SHOW UP IN FURNITURE ANIMATIONS (stools, tables, etc.) milkyanimobj-2-0 SE.zip 432.53 kB · 117 downloads THANKYOU, this was driving me insane, what was the fix? - i have a few other mods missing anim furniture, and I'm convinced its something at mesh level. Maybe I can apply the same trick and get the missing stuff from Ayasato, Billy to show up.
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