genericuser27 Posted June 2, 2018 Posted June 2, 2018 How would I go about forcing the pc to follow an npc? I'd give the npc a travel package and disable pc controls, but thats about all I know. I'm not sure how to make the pc follow the npc.
xPERRYx Posted June 11, 2018 Posted June 11, 2018 that must be a great secret , my topic was deletet, i wanted isolda give a dog ......
egon123 Posted June 12, 2018 Posted June 12, 2018 On 6/2/2018 at 5:54 AM, vane000 said: How would I go about forcing the pc to follow an npc? I'd give the npc a travel package and disable pc controls, but thats about all I know. I'm not sure how to make the pc follow the npc. Should work if you let the AI control the player ( game.SetPlayerAIDriven(true) ) and then apply a package on the player that follows the npc
Uncle64 Posted June 16, 2018 Posted June 16, 2018 There is one mod for it already, and Vilja is using parts of it.
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