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Showing results for tags 'skill levels'.
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WhoreCraft SSE View File WhoreCraft is an attempt at balancing and to allow for new and fun ways to progress when playing LL mods. To this end it provides an overarching way to tie SexLab into the RPG mechanics of Skyrim. This mod is as lightweight and modular as i can make it and tries to give agency to the user whereever possible. It should be compatible with any other mods. Good day LL! To achieve the above WhoreCraft provides modular options so you can choose whichever feature you want. 1. Integrating SexLab with level progression 2. Allowing progression in the craft by providing a perk tree. 3. Providing starting optionals to make for a more realistic whore. 4. Adding achievements as animated on screen pop-ups General Gameplay As a whole this will make the games combat much harder because you will level through SexLab events and level quicker than you can increase your skills. In particular if you use stuff like defeat, SL survival or just avoid combat by whoring yourself out/being enslaved. It will thusly (sort of) eliminate the need for combat mods as to reduce script stress in combat situations. It will provide a sense of progression that is not tied to an MCM menu and allow low level characters some reprieve from harsh stamina punishments. The perk tree is designed to facilitate or support a number of playstyles that incorporate SexLab, while the achievements are meant to encourage exploration or just a fun surprise. It does well with mods that impose restrictions on your character such as SL survival, Slaverun or Devious Devices/Devious Lore and allows to balance around consensual and non-consensual events in order to continue leveling fast but also prevent a runaway level effect. 1. Integrating SexLab into level progression With Experience Mod: In essence the Experience mod decouples skill gain from level progression. When your skills level up, your character won't. Experience records other events such as discovering locations, slain enemies or completing quests to advance the players level. WhoreCraft will allow you to gain experience for every SexLab event the player is involved in. This will enable level progression for non-combat playthroughs and also when the player uses sex to defeat enemies. It also allows to either gain no experience or lose experience if the player is the victim in a SexLab event and also weigh experience gain by a couple of other factors. Hard dependency for integration with Experience: https://www.nexusmods.com/skyrimspecialedition/mods/17751/ Without Experience Mod: Player can also choose to gain a skill increase for every SexLab event he takes part in instead of Experience integration. Skill increases will be granted in either Speech, Pickpocket, Lockpicking, Alchemy or Restoration and can not exceed skill level 100. 2. Providing a perk tree Allows for purchase of perks via standard perk points. Open via MCM hotkey or lesser power. As is the theme with WhoreCraft the tree is also of a modular nature. It consists of three branches and a base. Each branch is meant to provide an interactive element to a particular playstyle (or, of course, support however you want to play). Branch 1 - Serial Whore This centers around Go With The Flow (GWTF) which gives a 5-minute buff everytime the player has sex. GWTF can be improved by the surrounding Prowess perks. Oral/Anal/Vaginal Prowess are each triggered by having sex with the corresponding animation tag. Each have their own effect they add to GWTF for a duration of 3 minutes. Gaining the effect of one the Prowess perks refreshes the duration of all other active Prowess buffs. GWTF also provides gold for every consensual encounter and the amount of pay is based on the number of active Prowess buffs and the used animation tag. The gold amount can be changed via MCM to allow the user to fit it into every type of custom economy. Branch 2 - Freedom Fighter Meant to enable a weak adventurer type playstyle. If the player is the victim in an encounter and within 10 seconds enters combat gain the Meltdown buff for 30 seconds. Meltdown is designed to allow for unlimited aggression in combat and get revenge on whatever got the best of you. It will buff damage values and provide a big increase to the players health pool so you can straight up charge at the enemy. Here you will also find some Lockpicking or Sneak buffs in order to get around (and stay free). Branch 3 - The Saiyan Is for players who weaponize SexLab events and centers around Berserk. Firstly it buffs the player at the start of an aggressive encounter and provides increased Speed and Damage after the fact. Berserk like Meltdown is a multi-tiered perk. In Total The tree contains 19 fully working perks which require 25 perk points to unlock. I have taken the liberty to already include a few additional locked perks, which will be implemented at a later date. Though in my opinion the core functioniality is in a good spot. Hard dependency for the visualized perk tree: https://www.nexusmods.com/skyrimspecialedition/mods/41780 Looking for someone who can provide a .nif file that replaces the perk tree background with one the framework can use (credit where credit is due). I suck with visual stuff. 3. Modifiying starting skills/stats and balancing Being a whore but starting with a decent ability to wield two handed weapons? Yeah, no. WhoreCraft will allow you to whorify your skills. All skills except Speech (20), Pickpocket (15), Lockpicking (15), Restoration (5) and Alchemy (5) will be set to 1. This does not account for any racial bonus and those will be overwritten. You can also modify your starting stats (whimsify me in MCM) by -20 Health and -40 Magicka/Stamina (though if you have survival use that one) I've tried to include the important variables in MCM and to allow for user manipulation. You can get an overview of the smaller tweaks available from the provided screenshots at the top. If you have an idea of a feature that could benefit from MCM integration, tell me and i will try to make it happen. 4. Adding achievements WhoreCraft adds at total of 84 achievements. 42 are unique and have no tiers. The remaining 7 achievements have 6 tiers. The achievements are animated on screen pop-ups. There is a .gif in the screenshot section. They also come with sound effects. The tiered perks can be viewed in MCM, There you will see information on how to get them and your progress to the next tier. I wanted the hidden achievements to happen organically when playing. While not hard to earn they are scattered around the world. Once a hidden achievement has been earned it will be added to the pertaining MCM page. Special thanks go to the LL admins for granting me permission to use the logo and to DaemonPrime for making the framework to add UI elements without flash. The framework is plug and play install wise and has only SkyUI as requirement. For the on screen achievements get the framework here: https://www.nexusmods.com/skyrimspecialedition/mods/36457 Installation & Updating: Just install with your mod manager. Make sure to check dependencies. If the perk tree is not showing then the framework is not setup right (hint binkw64, pre loading). In new games it would be safest to configure via MCM after SexLab is installed. Due to its nature i suggest starting a new game but it should work fine on any character. When updating make a note of your current skill level then enter the following into the console: stopquest WhoreCraftInit startquest WhoreCraftInit This will re-initialize the mod, though sadly by updating already counted stats will be reset (except for SexCount) and Skill Level will also be reset. set WhoreCraftFemale_SkillLevel to amount This will restore your previous level, where amount is the level you had previously. Then go into MCM and reconfigure your settings Lastly make a hardsave and reload Console: set WhoreCraftFemale_Tree to 1 will show the skill tree set WhoreCraftFemale_SkillLevel to 1-100 will adjust the skill level Conflicts: Nothing yet. If any feature is not working for you and you suspect a conflict, disable it and let me know. Uninstall? I don't know. Disabling everything in MCM will render it basically inert. If you absolutely must you can try fallrim tools until i get an uninstall routine in. But you know the drill, it's very much use at your own risk. Bugs? Yeah probably. I've done a decent amount of testing but am just one person. Report a bug and i will do my best to get rid of it. Oldrim? 1.3.1 was reported working with a simple resave of the plugin in CK. If anyone wants to convert and upload it, go ahead. Future plans? High priority: include an update routine to save stats and achievements (promise it's the next thing i do) Med priority: Finish the last couple of perks, but the tree is in a good spot right now (i think). Low priority: Create a plugin that contains and empty perk tree that can be used to add your own custom trees. Add the perk tree branches to MCM so people without the framework can use them Use iWant Widgets to create custom on-screen achievement popups related to SexLab and WhoreCraft stats Create a small amount of STD's So enough BS. Go be a good... or bad slave and take the LL Experience to the next level (yeah, sorry couldn't help myself). To people who know papyrus: Always looking for a way to get rid of the ConsoleUtil dependency (player.advlevel amount). License If at any point i do not respond within a reasonable amount of time: Consider this up for adoption. This mod is a thank you to the LL community. As such it should stay here. Submitter sailanamai Submitted 03/31/2021 Category Other Requires SKSE, SexLab, ConsoleUtil Regular Edition Compatible
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[SSLX] Succubus Skill Loss (LE+SE) View File This is a rewrite of the SexLab Skill Loss mod to make more of a game out of SLSO. The mod is very lightweight. I have now added SXP integration so it works with that too. It matches a succubus style character (hence the name) but is very flexible if you want to use it for a different sort of game / PC. Importantly, you don't have to use the skill loss/gain features to be able to use the SexLab Sex Skill Loss feature. Also you can completely disable just the gain features or switch them to loss features. I have made this to be as flexible as possible for anyone that wants skill gain or skill loss events added to their game. [SE USERS] Perk debt feature does not work on SE. If you lose a level and regain it, you will have an extra perk point above what you would normally have at that level. [MODDERS] You can now use this mods skill loss and gain functionality by sending a simple mod event. There is examples of this below under "By SendModEvent [MODDERS]". So how this version works is... On Sex End - You will GAIN skills on sex end ONLY IF CONSENSUAL AND YOUR PARTNER HAS CUM Gain Per Partner Orgasm - You will GAIN skills on partners orgasm ONLY IF CONSENSUAL AND HIGH ENOUGH ENJOYMENT WHEN THEY CUM NOTE: Works with group and creature scenes. Loss Per Orgasm - You will lose skills when your character orgasms ONLY IF YOU ARE VICTIM. SexLab Sex Skill Loss - With this enabled, you will lose SexLab sex skills from rape. This only applies to oral, anal and vaginal types. ONLY IF YOU ARE VICTIM. SLSO Player Succubus Addon - You will GAIN skills on drain - You will GAIN skills on drain kill NOTE: Patch is required for PSA that is in downloads (SLSO_PSA_SSLX Patch) SexLab Defeat - You will lose skills when defeat triggers post rape scenario. Prison Overhaul Patched - You will lose skills every X hours in prison (only works with POP but not required) Whipping (Punishing Lashes) - You will lose skills per whip received. This should act on all whipping from all mods. - Scaling whipping skill loss to Punishing Lashes whipping injury level. SexLab Survival - Cum Addition - You can set to lose X skills every X seconds while cum addicted and ravenous. iNeed - You can set to lose X skills every X hours while starving, dehydrated and/or fatigued. You can enable/disable any of the above and alter the amount of skills lost per event, as with previous versions. By SendModEvent [MODDERS] - The mod now listens for a SendModEvent that can be used to trigger skill loss or gain, it also takes a string for notification. It's super easy to use, see spoiler text below if you want to use this. Other features: With SXP, you can set to lose SXP experience instead of levels. There is a debt that is stored when you go below 0. Experience gains through SXP itself or this mod will be reduced by the debt. No longer gain SexLab sex levels/stats (Vaginal, Anal, Oral) from being raped (non-configurable). You lose experience when you lose skills, and gain experience from skill gain. This is at the correct rate in vanilla but other mods editing experience/stat gain may mess this up. You lose H/M/S when you lose a level. This is chosen randomly, but weighted so your more likely to lose higher stat. If you lose stamina, you lose appropriate carry weight. This feature uses INI settings so if you use something like SkyTweak keep that in mind. You can lose levels and there is a perk debt feature when you regain a level, it will take the perk so you don't have 1 extra. Skill MCM menu where you can choose what skills you want to disable gain/loss. Skill increments below 1, the loss/gain is applied when you accrue 1 or -1 in a new float. Key set in MCM to report SexLab stats. Key set in MCM you can use to switch between victim/consensual in the current animation. This is for mods that don't tag animations properly, I was considering not adding this feature because it can easily be abused. If you don't have mods that incorrectly tag you as victim in animations etc, I would leave the key unset. Sound effect from skill gain and loss. Option "Always lose from sex" to switch consensual scene gains to losses. Changes/fixes from SexLab Skill Loss not mentioned above: PSQxSLSOxSLA PATCH: I have added a patch for PSQ to the file downloads. This is the same as the PSQxSLSO patch except I have brought over the SLA arousal tied to succubus energy feature from PSQ Tweaks. This patch needs to overwrite PSQ and is not compatible with PSQ Tweaks. To use the arousal bound to energy feature, you need to lock your characters arousal gain in SLA/SLAX. PSQxSLSOxSLA - Light PATCH (RECOMMENDED) This is what I use, same as above (PSQxSLSOxSLA) but you will no longer drain health and stamina from your sex partners (and no longer kill them even if you turn the setting on in MCM) .If you are using PSQ just install one of the 3 patches depending on your preference. The PSQxSLSO patch is available on SLSOs page. PSQ Tweaks The other option is to use PSQ Tweaks and disable the drain functionality. It won't work with SLSO or any of the patches so you will need SexLab Survival to regain energy. Use alternative energy mode if you do use this as you will not be able to gain Succubus levels in PSQ. Requirements: SexLab Framework Optional mods: Prison Overhaul Patched Defeat SLSO Player Succubus Addon (Requires patch SLSO_PSA_SSLX patch from downloads) SLSO (Essential for best usage) I recommend you turn off female orgasm bonus and multi-orgasm to low setting OR set your skill loss from orgasm in SSLX to a low amount. Play around with the settings and get this working how you like. ZaZ Animation Pack (should work with v7+) Slaverun Reloaded Required patch from Punishing Lashes page for whipping scene end losses to work with Slaverun Reloaded. Punishing Lashes iNeed SexLab Survival SXP Whorecrux Recommended mods: Special thanks and credit to Huan (Huanrenfeng) for weight calculations and improvements made for [SexLab Skill Loss]. (See Huan's Patreon page here: https://www.patreon.com/modderHuan). If you like this mod, please consider donating to Huan - it would really help him out. Special thanks and credit to Hilaribad for his LevelUpEventPlugin used for applying perk point reduction (and perk debt functionality) on level up + POP integration + Defeat integration from [Defeat Skill Loss]. License: GPL 3.0 Credits: - RMCW for this version (Succubus Skill Loss) - Hilaribad for the original Defeat Skill Loss mod Link to mod - Huanrenfeng for his version (SexLab Skill Loss) Link to mod DISCORD If you like my mods and tweaks and would like to ask any questions or have suggestions, feel free to chat with me on Discord linked below. https://discord.gg/Y9EBBfTqFD Submitter RMCW Submitted 09/12/2020 Category Sex Effects Requires sexlab framework Special Edition Compatible Yes
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Version V1.00
313 downloads
Like many players I've never been happy with how fast my character levels up. There are mods which address this like Community Uncapper but I wanted something much simpler which just applied a percentage slowdown across all skills and was easy to use So basically, this mod slows down the rate at which you learn all skills so that you will level up more slowly. It works by applying an effect to the player character which will slow down the learning rate by a set percentage. There are five spells that can be used set at 10%, 20%, 30% 40% and 50%. You can use more than one if you really want to slow down your levelling, as the percentages are calculated sequentially you can never go over 100%. As it just applies a spell effect it is perfectly safe to install and uninstall, there are no scripts to worry about. Install using a Mod Manager or just drop the plugin into Skyrim/Data folder if you prefer to manually install. To Use: Go to console and type "help slower" (without quotes) which will give a list of the five spells. Slower Skill Learning 10% Slower Skill Learning 20% Slower Skill Learning 30% Slower Skill Learning 40% Slower Skill Learning 50% Then type player.addspell xxxxxxxx (where xxxxxxxx is the spell ID (the number in front of the spell name)) and you will see a message in the top left of your screen to say it's been applied and it will also appear in your Effects menu To remove the effect simply type player.removespell xxxxxxxx and it will be gone and you will learn at the normal speed again. If there's enough interest in this I may look at adding a menu with toggles but it's pretty simple to use as it is. Caveats: If you use other mods that alter the learning rate like SLA or RND those effects will also be applied so can make levelling slower still. Credits: Many thanks to fishburger67 for pointing me in the right direction as to how to make this and to stobor for answering my noob questions Permissions: Do not upload this mod to Steam. This mod may not be used or incorporated as part of any other "for profit" or "paid for" mod.-
- skill points
- skill levels
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Version 3.2.4
8,010 downloads
This is a rewrite of the SexLab Skill Loss mod to make more of a game out of SLSO. The mod is very lightweight. I have now added SXP integration so it works with that too. It matches a succubus style character (hence the name) but is very flexible if you want to use it for a different sort of game / PC. Importantly, you don't have to use the skill loss/gain features to be able to use the SexLab Sex Skill Loss feature. Also you can completely disable just the gain features or switch them to loss features. I have made this to be as flexible as possible for anyone that wants skill gain or skill loss events added to their game. [SE USERS] Perk debt feature does not work on SE. If you lose a level and regain it, you will have an extra perk point above what you would normally have at that level. [MODDERS] You can now use this mods skill loss and gain functionality by sending a simple mod event. There is examples of this below under "By SendModEvent [MODDERS]". So how this version works is... On Sex End - You will GAIN skills on sex end ONLY IF CONSENSUAL AND YOUR PARTNER HAS CUM Gain Per Partner Orgasm - You will GAIN skills on partners orgasm ONLY IF CONSENSUAL AND HIGH ENOUGH ENJOYMENT WHEN THEY CUM NOTE: Works with group and creature scenes. Loss Per Orgasm - You will lose skills when your character orgasms ONLY IF YOU ARE VICTIM. SexLab Sex Skill Loss - With this enabled, you will lose SexLab sex skills from rape. This only applies to oral, anal and vaginal types. ONLY IF YOU ARE VICTIM. SLSO Player Succubus Addon - You will GAIN skills on drain - You will GAIN skills on drain kill NOTE: Patch is required for PSA that is in downloads (SLSO_PSA_SSLX Patch) SexLab Defeat - You will lose skills when defeat triggers post rape scenario. Prison Overhaul Patched - You will lose skills every X hours in prison (only works with POP but not required) Whipping (Punishing Lashes) - You will lose skills per whip received. This should act on all whipping from all mods. - Scaling whipping skill loss to Punishing Lashes whipping injury level. SexLab Survival - Cum Addition - You can set to lose X skills every X seconds while cum addicted and ravenous. iNeed - You can set to lose X skills every X hours while starving, dehydrated and/or fatigued. You can enable/disable any of the above and alter the amount of skills lost per event, as with previous versions. By SendModEvent [MODDERS] - The mod now listens for a SendModEvent that can be used to trigger skill loss or gain, it also takes a string for notification. It's super easy to use, see spoiler text below if you want to use this. Other features: With SXP, you can set to lose SXP experience instead of levels. There is a debt that is stored when you go below 0. Experience gains through SXP itself or this mod will be reduced by the debt. No longer gain SexLab sex levels/stats (Vaginal, Anal, Oral) from being raped (non-configurable). You lose experience when you lose skills, and gain experience from skill gain. This is at the correct rate in vanilla but other mods editing experience/stat gain may mess this up. You lose H/M/S when you lose a level. This is chosen randomly, but weighted so your more likely to lose higher stat. If you lose stamina, you lose appropriate carry weight. This feature uses INI settings so if you use something like SkyTweak keep that in mind. You can lose levels and there is a perk debt feature when you regain a level, it will take the perk so you don't have 1 extra. Skill MCM menu where you can choose what skills you want to disable gain/loss. Skill increments below 1, the loss/gain is applied when you accrue 1 or -1 in a new float. Key set in MCM to report SexLab stats. Key set in MCM you can use to switch between victim/consensual in the current animation. This is for mods that don't tag animations properly, I was considering not adding this feature because it can easily be abused. If you don't have mods that incorrectly tag you as victim in animations etc, I would leave the key unset. Sound effect from skill gain and loss. Option "Always lose from sex" to switch consensual scene gains to losses. Changes/fixes from SexLab Skill Loss not mentioned above: PSQxSLSOxSLA PATCH: I have added a patch for PSQ to the file downloads. This is the same as the PSQxSLSO patch except I have brought over the SLA arousal tied to succubus energy feature from PSQ Tweaks. This patch needs to overwrite PSQ and is not compatible with PSQ Tweaks. To use the arousal bound to energy feature, you need to lock your characters arousal gain in SLA/SLAX. PSQxSLSOxSLA - Light PATCH (RECOMMENDED) This is what I use, same as above (PSQxSLSOxSLA) but you will no longer drain health and stamina from your sex partners (and no longer kill them even if you turn the setting on in MCM) .If you are using PSQ just install one of the 3 patches depending on your preference. The PSQxSLSO patch is available on SLSOs page. PSQ Tweaks The other option is to use PSQ Tweaks and disable the drain functionality. It won't work with SLSO or any of the patches so you will need SexLab Survival to regain energy. Use alternative energy mode if you do use this as you will not be able to gain Succubus levels in PSQ. Requirements: SexLab Framework Optional mods: Prison Overhaul Patched Defeat SLSO Player Succubus Addon (Requires patch SLSO_PSA_SSLX patch from downloads) SLSO (Essential for best usage) I recommend you turn off female orgasm bonus and multi-orgasm to low setting OR set your skill loss from orgasm in SSLX to a low amount. Play around with the settings and get this working how you like. ZaZ Animation Pack (should work with v7+) Slaverun Reloaded Required patch from Punishing Lashes page for whipping scene end losses to work with Slaverun Reloaded. Punishing Lashes iNeed SexLab Survival SXP Whorecrux Recommended mods: Special thanks and credit to Huan (Huanrenfeng) for weight calculations and improvements made for [SexLab Skill Loss]. (See Huan's Patreon page here: https://www.patreon.com/modderHuan). If you like this mod, please consider donating to Huan - it would really help him out. Special thanks and credit to Hilaribad for his LevelUpEventPlugin used for applying perk point reduction (and perk debt functionality) on level up + POP integration + Defeat integration from [Defeat Skill Loss]. License: GPL 3.0 Credits: - RMCW for this version (Succubus Skill Loss) - Hilaribad for the original Defeat Skill Loss mod Link to mod - Huanrenfeng for his version (SexLab Skill Loss) Link to mod DISCORD If you like my mods and tweaks and would like to ask any questions or have suggestions, feel free to chat with me on Discord linked below. https://discord.gg/Y9EBBfTqFD -
Version 1.4.0
16,358 downloads
WhoreCraft is an attempt at balancing and to allow for new and fun ways to progress when playing LL mods. To this end it provides an overarching way to tie SexLab into the RPG mechanics of Skyrim. This mod is as lightweight and modular as i can make it and tries to give agency to the user whereever possible. It should be compatible with any other mods. Good day LL! To achieve the above WhoreCraft provides modular options so you can choose whichever feature you want. 1. Integrating SexLab with level progression 2. Allowing progression in the craft by providing a perk tree. 3. Providing starting optionals to make for a more realistic whore. 4. Adding achievements as animated on screen pop-ups General Gameplay As a whole this will make the games combat much harder because you will level through SexLab events and level quicker than you can increase your skills. In particular if you use stuff like defeat, SL survival or just avoid combat by whoring yourself out/being enslaved. It will thusly (sort of) eliminate the need for combat mods as to reduce script stress in combat situations. It will provide a sense of progression that is not tied to an MCM menu and allow low level characters some reprieve from harsh stamina punishments. The perk tree is designed to facilitate or support a number of playstyles that incorporate SexLab, while the achievements are meant to encourage exploration or just a fun surprise. It does well with mods that impose restrictions on your character such as SL survival, Slaverun or Devious Devices/Devious Lore and allows to balance around consensual and non-consensual events in order to continue leveling fast but also prevent a runaway level effect. 1. Integrating SexLab into level progression With Experience Mod: In essence the Experience mod decouples skill gain from level progression. When your skills level up, your character won't. Experience records other events such as discovering locations, slain enemies or completing quests to advance the players level. WhoreCraft will allow you to gain experience for every SexLab event the player is involved in. This will enable level progression for non-combat playthroughs and also when the player uses sex to defeat enemies. It also allows to either gain no experience or lose experience if the player is the victim in a SexLab event and also weigh experience gain by a couple of other factors. Hard dependency for integration with Experience: https://www.nexusmods.com/skyrimspecialedition/mods/17751/ Without Experience Mod: Player can also choose to gain a skill increase for every SexLab event he takes part in instead of Experience integration. Skill increases will be granted in either Speech, Pickpocket, Lockpicking, Alchemy or Restoration and can not exceed skill level 100. 2. Providing a perk tree Allows for purchase of perks via standard perk points. Open via MCM hotkey or lesser power. As is the theme with WhoreCraft the tree is also of a modular nature. It consists of three branches and a base. Each branch is meant to provide an interactive element to a particular playstyle (or, of course, support however you want to play). Branch 1 - Serial Whore This centers around Go With The Flow (GWTF) which gives a 5-minute buff everytime the player has sex. GWTF can be improved by the surrounding Prowess perks. Oral/Anal/Vaginal Prowess are each triggered by having sex with the corresponding animation tag. Each have their own effect they add to GWTF for a duration of 3 minutes. Gaining the effect of one the Prowess perks refreshes the duration of all other active Prowess buffs. GWTF also provides gold for every consensual encounter and the amount of pay is based on the number of active Prowess buffs and the used animation tag. The gold amount can be changed via MCM to allow the user to fit it into every type of custom economy. Branch 2 - Freedom Fighter Meant to enable a weak adventurer type playstyle. If the player is the victim in an encounter and within 10 seconds enters combat gain the Meltdown buff for 30 seconds. Meltdown is designed to allow for unlimited aggression in combat and get revenge on whatever got the best of you. It will buff damage values and provide a big increase to the players health pool so you can straight up charge at the enemy. Here you will also find some Lockpicking or Sneak buffs in order to get around (and stay free). Branch 3 - The Saiyan Is for players who weaponize SexLab events and centers around Berserk. Firstly it buffs the player at the start of an aggressive encounter and provides increased Speed and Damage after the fact. Berserk like Meltdown is a multi-tiered perk. In Total The tree contains 19 fully working perks which require 25 perk points to unlock. I have taken the liberty to already include a few additional locked perks, which will be implemented at a later date. Though in my opinion the core functioniality is in a good spot. Hard dependency for the visualized perk tree: https://www.nexusmods.com/skyrimspecialedition/mods/41780 Looking for someone who can provide a .nif file that replaces the perk tree background with one the framework can use (credit where credit is due). I suck with visual stuff. 3. Modifiying starting skills/stats and balancing Being a whore but starting with a decent ability to wield two handed weapons? Yeah, no. WhoreCraft will allow you to whorify your skills. All skills except Speech (20), Pickpocket (15), Lockpicking (15), Restoration (5) and Alchemy (5) will be set to 1. This does not account for any racial bonus and those will be overwritten. You can also modify your starting stats (whimsify me in MCM) by -20 Health and -40 Magicka/Stamina (though if you have survival use that one) I've tried to include the important variables in MCM and to allow for user manipulation. You can get an overview of the smaller tweaks available from the provided screenshots at the top. If you have an idea of a feature that could benefit from MCM integration, tell me and i will try to make it happen. 4. Adding achievements WhoreCraft adds at total of 84 achievements. 42 are unique and have no tiers. The remaining 7 achievements have 6 tiers. The achievements are animated on screen pop-ups. There is a .gif in the screenshot section. They also come with sound effects. The tiered perks can be viewed in MCM, There you will see information on how to get them and your progress to the next tier. I wanted the hidden achievements to happen organically when playing. While not hard to earn they are scattered around the world. Once a hidden achievement has been earned it will be added to the pertaining MCM page. (if you absolutely must know there is a .txt in the archive) Special thanks go to the LL admins for granting me permission to use the logo and to DaemonPrime for making the framework to add UI elements without flash. The framework is plug and play install wise and has only SkyUI as requirement. For the on screen achievements get the framework here: https://www.nexusmods.com/skyrimspecialedition/mods/36457 Installation & Updating: Just install with your mod manager. Make sure to check dependencies. If the perk tree is not showing then the framework is not setup right (hint binkw64, pre loading). In new games it would be safest to configure via MCM after SexLab is installed. Due to its nature i suggest starting a new game but it should work fine on any character. When updating make a note of your current skill level then enter the following into the console: stopquest WhoreCraftInit startquest WhoreCraftInit This will re-initialize the mod, though sadly by updating already counted stats will be reset (except for SexCount) and Skill Level will also be reset. set WhoreCraftFemale_SkillLevel to amount This will restore your previous level, where amount is the level you had previously. Then go into MCM and reconfigure your settings Lastly make a hardsave and reload Console: set WhoreCraftFemale_Tree to 1 will show the skill tree set WhoreCraftFemale_SkillLevel to 1-100 will adjust the skill level Conflicts: Nothing yet. If any feature is not working for you and you suspect a conflict, disable it and let me know. Uninstall? I don't know. Disabling everything in MCM will render it basically inert. If you absolutely must you can try fallrim tools until i get an uninstall routine in. But you know the drill, it's very much use at your own risk. Bugs? Yeah probably. I've done a decent amount of testing but am just one person. Report a bug and i will do my best to get rid of it. Oldrim? 1.3.1 was reported working with a simple resave of the plugin in CK. If anyone wants to convert and upload it, go ahead. Future plans? High priority: include an update routine to save stats and achievements (promise it's the next thing i do) Med priority: Finish the last couple of perks, but the tree is in a good spot right now (i think). Low priority: Create a plugin that contains and empty perk tree that can be used to add your own custom trees. Add the perk tree branches to MCM so people without the framework can use them Use iWant Widgets to create custom on-screen achievement popups related to SexLab and WhoreCraft stats Create a small amount of STD's So enough BS. Go be a good... or bad slave and take the LL Experience to the next level (yeah, sorry couldn't help myself). To people who know papyrus: Always looking for a way to get rid of the ConsoleUtil dependency (player.advlevel amount). License If at any point i do not respond within a reasonable amount of time: Consider this up for adoption. This mod is a thank you to the LL community. As such it should stay here. -
View File Like many players I've never been happy with how fast my character levels up. There are mods which address this like Community Uncapper but I wanted something much simpler which just applied a percentage slowdown across all skills and was easy to use So basically, this mod slows down the rate at which you learn all skills so that you will level up more slowly. It works by applying an effect to the player character which will slow down the learning rate by a set percentage. There are five spells that can be used set at 10%, 20%, 30% 40% and 50%. You can use more than one if you really want to slow down your levelling, as the percentages are calculated sequentially you can never go over 100%. As it just applies a spell effect it is perfectly safe to install and uninstall, there are no scripts to worry about. Install using a Mod Manager or just drop the plugin into Skyrim/Data folder if you prefer to manually install. To Use: Go to console and type "help slower" (without quotes) which will give a list of the five spells. Slower Skill Learning 10% Slower Skill Learning 20% Slower Skill Learning 30% Slower Skill Learning 40% Slower Skill Learning 50% Then type player.addspell xxxxxxxx (where xxxxxxxx is the spell ID (the number in front of the spell name)) and you will see a message in the top left of your screen to say it's been applied and it will also appear in your Effects menu To remove the effect simply type player.removespell xxxxxxxx and it will be gone and you will learn at the normal speed again. If there's enough interest in this I may look at adding a menu with toggles but it's pretty simple to use as it is. Caveats: If you use other mods that alter the learning rate like SLA or RND those effects will also be applied so can make levelling slower still. Credits: Many thanks to fishburger67 for pointing me in the right direction as to how to make this and to stobor for answering my noob questions Permissions: Do not upload this mod to Steam. This mod may not be used or incorporated as part of any other "for profit" or "paid for" mod. Submitter Slorm Submitted 08/06/2015 Category Other Requires Special Edition Compatible
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- skill points
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