About This File
Intro
This is a mod that extends the features of both LewdComCore, LewdComExpand and Xsoldier. Huge thanks to the original mod authors for amazing mods. This mod aims to simplify customization for as much of the original mod as possible, including unit appearances and other elements, without the need to use ModBuddy, which is notoriously difficult and time-consuming. So now it's up to you to make your own customizations and share them.
Mod Features
- Basically the same as orginal mod that Aliens can have sex with your soldier pawns but now is extended to every aliens besides Archon and Chrysallys(no animation).
- Sex attack hit calculation is now based on will and now the victim will lose Will.
- panicked soldier always have sex with nearby friendly unit (only work with Xcom units)
- Added consequence after sex:
- Unconcious with auto-wake.
- Exhaust ( reduce stats ).
- Stun.
- Infection ( two outcome options you can set in MCM: 1. Permanent KO and spawn unit, 2. Unconcious and spawn unit( auto-wake later )).
- Added new fear traits:
- Fear of sex trauma, reduces Will each time the soldier witnesses sex.
- Fear of infection, adds flat % chance to get infection.
- Add appearance feature. Now you can adjust every character both appearance and ability in this game without recomplie everytimes you change thing.
(Check XcomAppearances.ini)
- Added weight feature from Xsoldier to Alien units( Advent units, sectoids, spectres and the lost ). As long as you keep them look like soldier, the weight will work.
- Add rescue mission to council mission and Soldier has a chance to get kidnaped at the end of every month. All these chances are adjustable.
- Added MCM for configuring all mod settings. ( Check screenshots )
- Added LewdCom Studio (GUI tool) for editing appearances, nude parts, and AI. (If you feel NPCs spam sex too much, you can change the value in the AI tab. There is also an auto-apply mass value option for all units.)
- Added New animations.
- Added AnimationGuide.txt for anyone interested in adding their own animations.
- Added in-game preview. ( open console(~) > LewdAppearancePreview )
Soft Requirements
- Barebaremod (you may need to comment out male parts if using XSoldier)
- A Better ADVENT: War of the Chosen (https://steamcommunity.com/sharedfiles/filedetails/?id=1126623381)
- Bio Division 2 (https://steamcommunity.com/sharedfiles/filedetails/?id=1731235406)
- WOTC_Male_Hair_Pack (If you don't use this mod. Some Alien is gonna bald in my setting) (https://steamcommunity.com/sharedfiles/filedetails/?id=1733669574)
Optional
- XSoldier (https://www.loverslab.com/files/file/44646-xsoldier/)
* In case you dont use XSoldier, replace XComLewd.ini with XComLewd_Barebare for using male nude in barebaremod. ( Just copy/paste the texts )
XComLewd_Barebare.txt and use this preset thank to Coen62
How to install
- Download and drop the file in \XCOM 2\XComGame\Mods
For Lewd GUI editor
- Extract file > Open the folder > LewdComStudio.exe.
Known Issues
- If you set the sex cooldown to reset immediately after sex ends, be careful if the Exhausted and Stunned effects overlap, your pawn may break. Fixed in 1.4
- Be careful when adding Skirmisher/Templar/Reaper special decors. Their meshes cannot be removed during or after sex due to the lack of a blank mesh on that slot.
- For the infection effect: If the effect triggers and spawns units while the victim is unconscious, the victim will be protected from permanent KO. ( Not breaking the pawn )
Future Plans
- Add scenerio and new mission.
- Refitted vanilla parts for Xsoldier and maybe add new outfits for both male and female.
- Add animations for other aliens.
- Some ideas that can be implemented: multiple-unit sex, join sex, an arousal system, and applying tattoos after sex.
- Feel free to hit me with your idea.
Additional Notes
- Finally fixed the major issue in this mod where the victim becomes completely unselectable and keeps skipping turns. With this method, it is now safe to add more after-sex effects.
- With LewdCom Studio 2.0 (GUI tool), you can now change and add appearances, nude parts (for sex), and AI.
- With this GUI, you can open XComAI.ini files from other mods, but with one condition: you need to reformat the INI to match my settings (see the Help section for details).
- Weight values are automatically randomized if you do not assign them manually.
- For Fear of Sex Trauma, the Will reduction may not seem significant, but it can cause your pawn to become Shaken for 20 days after the mission.
- Infection will never show a warning when your pawn becomes infected. It'll be a complete surprise when it happens.
- Applying weight should not affect gameplay performance. It is applied only once, automatically skips units without weight nodes.
- In MCM, you can set a victim cooldown to prevent sex spam on your pawn. You can also mass-apply the % chance of TrySex in AI tab in LewdCom Studio.

- If there's anything you don't like about the mod, feel free to customize it in LewdCom studio ( GUI tool ) or MCM. You can change almost everything in this mod via the GUI.
Some optional links
Barebaremod(no male part version).zip
XComAppearances.txt (Only Advents change version)
Changelog
v1.4.2
- Fix XComAI.ini; now targets vanilla units instead of ABA.
- Fix sex gender blocking, now responds to the MCM choice properly.
- Add RandomFacePropUpper
- Add RandomScars
- Add RandomPatterns
- Add RandomVoices
- Add random color (hair, skin, and tint)
- Reorganize encounter list file (still based on ABA and BD2, should be fine without them)
v1.4.1
- FIx XComAI.ini and cleaned up ABA/BD2 AI so sex isn't blocked on new games. ( This version require ABA because AI was replacing vanilla units. This will be fixed in the next update. )
v1.4
- MAJOR BUG FIX: Fixed soldiers sometimes becoming unselectable after sex ends / PostLewd.
- Infection hatch now has two options:
- Permanent KO until revive/carry.
- Auto-wake after hatch/spawn (timed unconscious).
- Added victim cooldown/grace period, the victim will no longer be able to have sex during this period 0-10.
- MCM / settings:
- Added bInfectionHatchPermanentKO (default false = timed auto-wake; true = permanent KO until revive/carry).
- Updated AI format to reduce TrySex spamming.
- LewdCom Studio (GUI tool):
- Added Animations, Nude parts, AI, and Addon Generator tabs.
- Save + Help on Appearances, Animations, Nude parts and AI tabs (overwrites the opened ini).
- Help + Export on Addon Generator (exports a new addon folder; does not overwrite an opened ini).
- Help menu entries for each tab.
* Makes it easier to check/add animations and adjust nude parts, AI and appearances.
v1.3
- Added Mod Config Menu support:
- Most LewdCom settings can now be changed in-game.
- There are two seperated settings, can be change in-game and requiring a restart.
- When installing this mod version for the first time, click Reset in the MCM, then save and restart the game before playing.
- Expanded the animation system:
- Added Missionary, Doggy, Cowgirl, and Carry animation pairs.
- Animations are randomly selected per bind.
- Added support for external animation addon mods without editing LewdCom.
- Added AnimationGuide.txt for modders.
- Added an option making female attackers use the Target/SoldierT animation role, regardless of faction.
- Added an in-game appearance preview/editor:
- Preview and cycle loaded body parts.
- Works in tactical and strategy/armory contexts.
- Export selected appearances as +AppearanceRows config entries.
- Expanded AppearanceFromIni and the external Appearance Editor:
- Added Helmets, FacePropsUpper, FacePropsLower, Thighs, Shins, Tattoos, Scars, and Facepaint.
- Added tattoo tint support.
- Added part-name scanning and validation.
- GUI exports compatible single-line +AppearanceRows entries.
- Added auto-resist during sex:
- Rolls at the start of the victim's turn.
- Default chance is 2%, adjustable from 0–20% in MCM.
- Successful resistance ends sex like fragile damage.
- Added separate options to hide helmets, upper face props, and lower face props during sex.
- Nerf defense on many units.
v1.2
- Changed how the system applies XSoldier weight and hair visuals to enemy units. The system now applies weight and refreshes the unit's appearance after the enemy's first turn, so reloading a save is no longer required for weight to take effect.
- Sex attack hit calculation is now based on will. attacker's will - Defender's will.
- Added consequence after sex: Unconcious with auto-wake, Exhaust( reduce stats ), Stun and Infection( Unconcious and spawn enemy unit ).
- Added new fear traits:
- Fear of sex trauma, reduces Will each time the soldier witnesses sex.
- Fear of infection, adds flat % chance to get infection.
- Added new configurations:
- In XcomLewComSettings.ini
- LewdSexAttackerDodgeBonus, grants dodge to the attacker( dodge has a chance to reduce incoming damage by 50% )
- BIND_FRAGILE_AMOUNT, amount of damage to break sex.
- In XcomLewd.ini:
- bEnableSexNudeSwap, enables or disables nude swapping during sex.
- bRestoreArmorAfterSex, enables or disables restoring armor after sex.
* For those who have asked why they cant change clothing for male pawns. Because this mod is based on Xsoldier, you must use clothing that supports XSoldier or change these in XcomLewd.ini to Barebaremod parts and always set weight to 0. same go to appearance for enemy units add iXSWeight=0 to their templates.
Torso_M="{BareBaremod Torso part}"
Legs_M="{BareBaremod Legs part}"
Arms_M="{BareBaremod Arms part}"
Applying weight should not affect gameplay. It is applied only once, automatically skips units without weight nodes.
- Fixed incorrect poses for Reaper, Skirmisher, and Templar during sex.
V1.1
- Added configuration for Armor during animation ( can now set in LewdComSetting.ini ).
- Added configuration for Sex duration and cooldown ( see LewdComSetting.ini ).
- Fixed BioFaceless AI that was causing CTD.
What's New in Version 1.4.2
Released
v1.4.2
- Fix XComAI.ini; now targets vanilla units instead of ABA.
- Fix sex gender blocking, now responds to the MCM choice properly.
- Add RandomFacePropUpper
- Add RandomScars
- Add RandomPatterns
- Add RandomVoices
- Add random color (hair, skin, and tint)
- Reorganize encounter list file (still based on ABA and BD2, should be fine without them)