Jump to content

Fusion Girl & Cridowskin - Neck Seam Fix 1.0.0


5 Screenshots

About This File

ALL CREDITS GO TO THE ORIGINAL AUTHORS

By default, the beloved Fusion Girl comes with a harsh neck seam, which directly comes from the normals (perceived smoothness) created when separating body pieces to work with Bethesda's "magic". Some skinning issues are annoyingly hard to avoid but the meshes and textures do change a lot in favor of consistent visuals.
This mod tries to fix it, along with introducing some changes to textures based on the awesome Cridowskin - made for CBBE, which I've adapted to work on FG (IMO the mod that's the most fitting to the original artstyle of the game).

So here's what's changed regarding both mods.

Fusion Girl:
- normals (model seams) around the BaseFemaleHead.nif and FemaleheadRear.nif edited for perfect smoothness
- UV's on the BaseFemaleHead.nif edited to work in tandem with my Get Dirty textures properly
- material on FemaleheadRear.nif swapped to the proper "femalerear" one (comes with the main body material by default)

Cridowskin:
- includes the basic body, face, neck and hands textures (4k and 2k) for the "basehumanfemale" model
- Diffuse, Specular and Normal maps edited to mitigate any remaining seam issues by baking-in some noise in Blender
- introduced a little more visible "bumps" on the pubic hair normalmaps from Cridow
- slightly more reddish soles
- [smooth body + pubic hair + sweat/wetness + 2k face] combo set as default (sorry, guys, it's a post-apo world after all)

DISCLAIMER: I'm renouncing the creative rights to any of the edits I made - the files used as a base belong to the original mod authors.



Instructions:
- Install Fusion Girl, then Cridowskin with all their requirements (including a working 2k Faces setup)
- Put this mod below to overwrite the head models and base female textures (loose files always take priority)



×
×
  • Create New...