About This File
Adds a spell, port to Skuldafn
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Smelter 1x Iron ore.
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Recommend, do NOT use before Alduins end.
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Be aware, all beast respawned !
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I made this, because I tweakened Sovengarde a bit, to have the residents some fun there.
The doors to Sovengarde will be locked by the quest, Alduin defeated.
I got a open lock spell (perk) to open them. Find something, like unlock spell.
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What's New in Version 2.0.0
Released
Adds a spell, port to Skuldafn
Â
Smelter 1x Iron ore.
Â
Recommend, do NOT use before Alduins end.
Â
Be aware, all beast respawned !
Â
I made this, because I tweakened Sovengarde a bit, to have the residents some fun there.
The doors to Sovengarde will be locked by the quest, Alduin defeated.
I got a open lock spell (perk) to open them. Find something, like unlock spell.
Â
Â
V2.0
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"You have to stay until the end of time in Sovngarde, mortal"
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forgot a tiny thing, the return.
Adds the return spell.
Tome craftable as first one.
and
Mercer's Secret Gloves
unlocks everything as long as it's not blocked by a barrier.
Ability granted as long as you wear the gloves.
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