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Deviously Cursed Loot (BG3) 1.8.1


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About This File

Lewd curses to spice up your looting.

 

 

 

How it Works

 

After opening a significant container (chest, sarcophagus, strongbox etc., but not some random bag), a random party member might receive a curse.

 

The Curses

 

Masturbation

Each turn the chance to start masturbating increases by 10%. Masturbation is interrupted by taking damage. After masturbating, receive Orgasm buff for 100 turns, preventing further masturbating.

Females only (for now). Animation requires Lune's Sex Framework!

 

Lewd Dance Curse by tripulah.

Might start to dance lewdly each turn until damage is taken or a Wisdom saving throw succeeds. Other party members might by tempted to join.

Animation requires Lewd Idle and Walking Animations.

 

Vines

30% chance to get attacked by vines at the end of each combat turn. Victim grappled by vines needs allies to help them. If they aren't helped, the vines start stripping the victim.

 

Bareness

Cannot wear chest armor or underwear while cursed.

 

Stripping

Strips 2 random pieces of equipment at the start of each combat turn.

 

Mishaps

If the victim misses a target with an attack, it has a 50% chance to fall prone and to get stripped completely.

 

Blindness

Continuously blinded. Also incurs disadvantage to perception and insight.

Note: No blindfold depicted. If you know of a suiteable asset, let me know.

 

Gagged

Continuously silenced. Also incurs disadvantage to persuasion, performance, deception and intimidation.

Note: No gag depicted. If you know of a suiteable asset, let me know.

 

Hobbled

-50% movement speed and jump distance. Disadvantage to athletics and acrobats.

Note: No leg restraints depicted. If you know of a suiteable asset, let me know.

 

 

How to Remove a Curse?

 

To get rid of any curse, a random task needs to be performed. These might be: perform X long rests; Succeed at X skill checks; Make X critical hits; Receive X critical hits; Loot containers; Be missed by an attack.

 

To see which task you need to perform, check the status effect description.

 

If you dislike any curse or curse break task, you can disable it in the MCM. Note: Despite the name, the "Remove Curse" spell has no effect on these curses (which would be immersive, but a boring spell slot tax for clerics).

 

 

Requirements

  • Lune's Sex Framework (soft dependency, animation needed for masturbation curse)
  • MCM
  • Script Extender

 

Roadmap/Brainstorming:

  • More curses
  • More curse break conditions
  • Add visible devices (ideally "Devious Devices") that use an inventory slot to mark these curses, but a) there aren't many assets yet, b) I'm a total noob when it comes to using those few that exist.
  • Some kind of sykrim mimic/estrus trap (i.e. loot something -> get fucked), but we're missing the corresponding animations so far. Maybe with ghostly humans and Sex Framework? Hmm...
  • If anybody has a more immersive way to distribute curses, let me know. Obviously, "the looter always get the curse" would be most immersive, but I don't want my Tav to always get all the curses either.


 

Edited by Siudhne


What's New in Version 1.8.1   See changelog

Released

Version 1.8.1

  • Fixed curses not triggering at all. Sorry!

 

Version 1.8

  • Removed the dreaded "blindness + requires crit to remove" combination from occuring.
  • Added a safeword feature to the MCM.

 

Version 1.7

  • Tweaks by tripulah to the Lewd Dance Curse: Easier to resist, ignores summons, can be removed by the help action.

 

Version 1.6

  • New: Lewd Dance Curse, courtesy of tripulah👍 Females only, requires Lewd Idle and Walking Animations for the animations.
  • New setting: Maximum number of curses on a character at the same time (Default: 1).

 

  Hide contents

Version 1.5

  • New: Masturbation curse. 😏 Females only (so far) and requires Lune's Sex Framework for the animations.
    • +small tweaks in 1.5.1 and 1.5.2
  • Tweak: Bareness curse also strips underwear and camp clothes.

 

Version 1.4

  • New: Destroying containers has a x2 chance to apply curses compared to opening them.
  • New: Visual effects for hobbled and blinded curse (hobbled might be a bit too much, let me know what you think)
  • New: Compatibility with "Sit This One Out 2", option to ignore characters when distributing curses that are currently "sitting out".
  • Fix: Bareness curse did not prevent reequipping armor.

 

Version 1.3

  • Curses were broken again. Sorry!
  • New setting: Collective curses
  • Also fix some broken status effect descriptions

 

Version 1.2

  • A certain trap in act1 applies curses when triggered. 😈
  • New curse break condition: Looting stuff; being missed in combat
  • Increase mishaps chance from 30% to 50%
  • Adjusted default MCM values.
  • Some curses also cause skill disadvantage.

 

Version 1.1

  • Curses didn't apply at all. Sorry about that.
  • 3 new curses: Blindness, Silenced, and Hobbled.

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