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JohnD's Vore + Endo animation pak for SCake 22.1.0


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About This File

There are two main versions of my vore mod. 

 

My original vore pack, "JohnD_Classic_VorePak" and "JohnD_Classic_EndoPak", uses the game's original models. 

Warning! Does not work properly with VSkin Pack! Only the original in-game models!
 

My new and Main Vore packs, "JohnD_FullVorePak2" and "JohnD_Non-DigestionPak2", use the V Skin Pack created by Jackal and Bakkas.
The V Skin Pack changes the pals' models and skeletons to be more suited for vore.

 

**Full Vore Pack** includes the complete animation set, including digestion sequences.

**Non-Digestion Pack** includes the same core animations, but digestion sequences have been removed for players who prefer not to use them.

Both versions share the same general content, but the Non-Digestion Pack is a cleaned version without digestion.

 

You can get the V Skin Pack here. 

 

Any new animations I make will be made using the V Skin Pack.
 

You need the Project Sugar Cake animation framework mod to play my animation pak mod in-game.

 

Project Sugar Cake (SCake): You'll want v0.6 DEV. Warning! Do not update it, or it won't work! My mod doesn't work with newer versions of Scake.

https://michaelpstanich.com/?mode=blog&view=2025-04-20_SugarCakeAnimationFrameworkv0.6DEVReleasedPalworldModCompleteRebuildO.O


You will also need the Palmagic mod to use the VSkin Pack. 

 

Controls and Inputs

 

To enable debug controls to start animations manually, press Shift + Y to open UniPalUI Mod Menu Selection, select Sugar Cake Animation Framework, select Debug Menu, and finally select Allow Debug Input.

 

Debug controls to start animations manually.

 

Press J to select yourself, press G to select the interested Pals (the names will appear at the top left), and hold down H to start the animation.
To deselect the Pals, press H.

 

Select which new vore pack you want when selecting "Download this File": "JohnD_FullVorePak2" with digestion or "JohnD_Non-DigestionPak2" without digestion.
Gamepass versions: "JohnD_FullVorePak2_Xbox"  and "JohnD_Non-DigestionPak2_Xbox".

 

Select which original vore pack you want when selecting "Download this File": "JohnD_Classic_VorePak" with digestion or "JohnD_Classic_EndoPak" without digestion.
Gamepass versions, "JohnD_Classic_VorePak_Xbox"  and "JohnD_Classic_EndoPak_Xbox".

I will keep the original Vore pack available for download.
 

The new Vore Pack features: Mozzarina, Incineram, Galeclaw, Leezpunk, Boss Kingpaca, Boss Grintale, Boss Broncherry, Elphidran, Blazamut, Palumba, and Rayhound Vore.

The original Vore Pack features: Quivern, Relaxaurus, Relaxaurus/Pengullet, Dinossom, Chillet, Broncherry, Elphidran, Caprity, Cattiva, Lovander, Dazzi, and Anubis Vore. 


What's New in Version 22.1.0   See changelog

Released

Added Galeclaw Defeat oral vore animation and Glaceclaw Consensual endo cloaca vore animation. I also fixed the measurements.

Renamed the mod to be, hopefully, less confusing.  

The core issue is that people didn't know which animations are:

  1. in both packs unchanged,
  2. in both packs but modified in the endo pack,
  3. or exclusive to one pack.

 

JohnDVorePak2 has been renamed to JohnD_FullVorePak2. JohnDEndoPak2 has been renamed to JohnD_Non-DigestionPak2.

 

**Full Vore Pack** includes the complete animation set, including digestion sequences.

**Non-Digestion Pack** includes the same core animations, but digestion sequences have been removed for players who prefer not to use them.

Both versions share the same general content, but the Non-Digestion Pack is a cleaned version without digestion.


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