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Total War Warhammer 3 Goblin Horde Addon (Check Link for new version) 2.5

   (5 reviews)

4 Screenshots

About This File

OI!

CA busted my mod and Endos mod that mine relies upon with the most recent update. So, my mod no work. I've moved on from modding Warhammer, but if anyone wants to take this and update the mods be our guest so long proper credit is given. T'was great while it lasted, friendos

 

Check here, looks like someone updated it, Haven't tested it, but they say it works

 

Currently, this mod provides additional lewd features when playing as greenskins.

 

Ancilleries!

--While fighting, you may get ancillery captives from fights! Depending on culture, too! There's 3 from each culture, 5 from the empire and 7 from the dorfs

--There are only two cultures that do not drop girls. The skaven and greenskins. 

--Drop rate is 15% for normal factions, 10% for dwarves

A prisoner system!

--You may now capture enemies during fights and raiding. Use these prisoners to upgrade your new slave units with new, custom upgrades! Gotta go out an fight tho, ya git, ya ain't getting these hotties without gettin stuck in!

Random Dillemas!

--Still a bit of a WIP, you now have even more events that can fire because being a gobbo slaver is best!

A new lord!

--Enter the Goblin Enslaver! This little guy is weaker than your regular lords, but he can get army-wide buffs for goblin slave units, and comes with bodyguards!

--That's right. This lord, while weaker outright, gains bodyguards AND mounts! Bring 'em to a fight near you; if you're playing fair you aren't trying.

Misc additions/changes:

--Cathay slaves have been readded, they now function as a scout cav

--Prisoner pens have been readded, giving faction-wide bonuses

--Rebalanced the cav units, so they have meaningful distinctions now

 

 

Known issues:
Changing mounts doesn't change the campaign map model!
-Yeah I know, the program that we use for that was saving animations in an unreadable format for some reason. I spent a few days trying to fix it, but as of now I haven't succeeded
Balancing is going to be a bit touch and go, please let me know if you find anything that needs touched up

Is this compatible with the goblin faction that just released a few days ago? Don't know. I know that he has his own prisoner resource, so it's at least gonna be jank since you'll have two of them.

 

What's in the works right now: (Red is in progress)

-banners to get from various factions

-Get the animations working, MAE shall be conquered soon!

-Make 3d models for the new lords and heros

-add extra events

-profit?

 

OI! Anyone wanna help?

I need some help writing stuff for events and dilemmas, if anyone is interested PM me 

 

HOW TO INSTALL:

-Right click on Total War Warhammer 3 on steam

-click 'browse' -> 'browse local files'

-Drop the newest version of the mod into the 'data' folder, and delete any lower version of my mod.

 

 

REQUIRES Endos Goblin Hordes 

 

 

So I was doing my own thing, doing some 3d modeling with my dick in my hand when I was suddenly informed that someone else was doing the exact same thing I was: making goblin slavers with lady mounts for Warhammer 3. So naturally I decided to drop the modeling and wait to see what Endo put out. And it's pretty damn good; even better because I don't have to make the animations. But, my creative drive continues on, and I wanted to make something. So I did. This mod is going to expand as I have more time to work on it

 

Balance is not really something I cared too much about, since these units are already OP and the upgrades are just gonna make 'em more OP. But if anyone has feedback regarding ancillaries, upgrades, or units that are stand out more powerful than the others provided by me or Endo, let me know and it might find it's way onto the to do list.

 

And finally if anyone has picture suggestions for events, or other suggestions, just let me know!

 

Happy fapping!

 

Credits:

Sewer Rat for helping me with the skill tables

Endo for cucking me on making a goblin mod :joy:

 

Edited by tacomarine
Indicate working file


What's New in Version 2.5   See changelog

Released

Wrong units were updated


User Feedback

Recommended Comments



BramBlenk

Posted

love these, would you consider doing a stand alone mod?

tacomarine

Posted

4 hours ago, BramBlenk said:

love these, would you consider doing a stand alone mod?

In what capacity? Like, just the ancillaries?

tacomarine

Posted

15 hours ago, Ratselschwachkorb said:

so does kislev norsca and WoC not have any? 

Quote

--I did not add girls from the lizardmen, vampire coast, greenskins, or the chorfs. All other cultures drop girls when you fight them

 

Are you not getting any drops from those three? Should be every five battles, about. 20% chance of a drop after any fight with them

Ratselschwachkorb

Posted

31 minutes ago, tacomarine said:

 

Are you not getting any drops from those three? Should be every five battles, about. 20% chance of a drop after any fight with them

I made a point of checking with azhag and no nothing, I DID use a tool that let me look into the mod itself and I didn't think I saw any from those factions. or I just got insanely unlucky might be worth looking into so far pretty enjoyable. 

tacomarine

Posted

2 hours ago, Ratselschwachkorb said:

I made a point of checking with azhag and no nothing, I DID use a tool that let me look into the mod itself and I didn't think I saw any from those factions. or I just got insanely unlucky might be worth looking into so far pretty enjoyable. 

Yes there is, there's two even in the screenshoot for the mod. Norsca and WOC are scripted right, however Kislev had the wrong culture ID associated with their drops. I had it for the prologue faction on accident. I'll upload a fix here tomorrow probably

BramBlenk

Posted

On 8/15/2023 at 12:45 AM, tacomarine said:

In what capacity? Like, just the ancillaries?

yeah exactly, also having them for other races would be neat.

 

Iapeo

Posted

image.png.2431f769e4c4851dbb700862c4880eaa.png

this should be named right?

tacomarine

Posted (edited)

2 hours ago, Iapeo said:

image.png.2431f769e4c4851dbb700862c4880eaa.png

this should be named right?

Yes, however I've had one other person tell me that the names disappear as well in discord. This was a mod confliction, could you tell me what mods you have enabled?

 

Edit: I changed something in the file structure, download the new version and let me know if that fixes it

Edited by tacomarine
Gerbonvolf

Posted

Do i need to delite v1 and install v2 istead or i can leave it?

starfishlord

Posted

I found a glitch in where random event from this mod will trigger when playing as all factions, not just greenskins. Or at least I assume that because I experienced this issue as both Bretonnia and Daemons of Chaos.

tacomarine

Posted

On 8/21/2023 at 4:08 AM, Gerbonvolf said:

Do i need to delite v1 and install v2 istead or i can leave it?

Delete V1

 

 

8 hours ago, starfishlord said:

I found a glitch in where random event from this mod will trigger when playing as all factions, not just greenskins. Or at least I assume that because I experienced this issue as both Bretonnia and Daemons of Chaos.

That's... interesting. I'll look again at the guts today now that I am able to

d.g

Posted

Why did Endo leave WH3 Modding?

Pickle86

Posted (edited)

On 9/13/2023 at 9:57 PM, d.g said:

Why did Endo leave WH3 Modding?

 

Just not interested in the game lately. Also, unlike what OP says, Endo just said he's done with warhammer for the moment because there are better games to play. Not that he's done with warhammer forever. Maybe if the next DLC isn't atrocious.

Edited by Pickle86
belikea

Posted

FYI, Endo updated the goblin mod and it's a bit different now. I didn't use either before now, but I think there is no longer a slave pen building. Maybe I'm blind or just don't know where to look, but I don't see a cathay unit with your mod installed either. Scrap upgrades and extra ancilliaries still are present. I'm not sure what the extra dilemmas are so I'm not sure if they're triggering or not

belikea

Posted

To follow up on my prior comment, the cathay cavalry are present in the skirmish roster, just don't appear to be recruitable in any way in the campaign that I can find (again, first time trying the mod so I might be missing it)

Nad_maximum

Posted

Is golblin horde mod deleted? Does someone has backup version? 

LongFeng

Posted

2023年12月7日下午3点30分,Nad_maximum 说道:

哥布林部落mod被删了吗?有人有备份版本吗? 

“我还想索取一份游戏模组备份副本。有人可以与我分享吗?”

Vyefl

Posted (edited)

Am I missing something? Where can you recruit the custom lord? Looking forward to this update since this will perfectly complement my mod.

 

Edit: this new lord seems to work for skarsnik only? I was trying wurrzag and cant recruit him

Edited by Vyefl
jays86078

Posted

Where can I recruit goblin slaver lord?

tacomarine

Posted

 

6 hours ago, Vyefl said:

Am I missing something? Where can you recruit the custom lord? Looking forward to this update since this will perfectly complement my mod.

 

Edit: this new lord seems to work for skarsnik only? I was trying wurrzag and cant recruit him

 

1 hour ago, jays86078 said:

Where can I recruit goblin slaver lord?

 

Sorry about that, try now. 

back01

Posted

will you add the ability to enslave legendary lords?

tacomarine

Posted

10 hours ago, back01 said:

will you add the ability to enslave legendary lords?

 

it may or may not already be in the works 😏

nuttycompany

Posted

Love your mod, the new lord is awesome.

 

Feedback about the unit, most slave unit come in unit size of 120, which give them too much hp ( like 15k - 17k). 

 

I reduce their number to 60, which make their hp more in line with most cavalry and make them feel much more balance.

tacomarine

Posted

10 hours ago, nuttycompany said:

Love your mod, the new lord is awesome.

 

Feedback about the unit, most slave unit come in unit size of 120, which give them too much hp ( like 15k - 17k). 

 

I reduce their number to 60, which make their hp more in line with most cavalry and make them feel much more balance.

Uhh, are you using a different mod? There's no unit in my mod with 120 people


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