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About This File

When the player is wearing DD or toy bindings, prevent the Immersive Interactions animation from playing during operation.

 

This is Immersive Interactions patches for "Devious Devices" and "Toys and Love" (just add checks in SendanimationEvent or PlayIdle in the script)

If Game.GetModByName("Devious Devices - Integration.esm") !=255 || Game.GetModByName("Toys.esm") !=255
	If !akActor.WornHasKeyword(Game.GetFormFromFile(0x05226C, "Devious Devices - Integration.esm") as Keyword) && !akActor.WornHasKeyword(Game.GetFormFromFile(0x000008C1, "Toys.esm") as Keyword) && !akActor.WornHasKeyword(Game.GetFormFromFile(0x000008F3, "Toys.esm") as Keyword)
		debug.SendanimationEvent(PlayerREF as ObjectReference, "idlewoodpickupenter")
		utility.wait(6.00000)
	Else
		Debug.Notification("You make efforts to move while being bound.")
		;Return
	EndIf
EndIf

 

 

Requires:

Immersive Interactions - Animated Actions 1.74

Immersive Interactions - Survival Mode Patch 1.94
Devious Devices 5.2

(option) Toys and Love 2.62

 

Edited by EccentricWizard
Edit requires


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